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Ground Control II: Operation Exodus

Ground Control II: Operation Exodus Game Cover
84%Game Brain Score
story, graphics
replayability, grinding
84% User Score Based on 166 reviews

Platforms

PCWindows
Ground Control II: Operation Exodus Game Cover

About

Ground Control II: Operation Exodus is a single player and multiplayer strategy game. It was developed by Massive Entertainment and was released on July 8, 2015. It received positive reviews from players.

Command an Army. Fight for Freedom. Ground Control II: Operation Exodus delivers real-time strategy with the flair of an action game. It’s 2741 and the universe is at war. The savage Terran Empire is laying siege to the Northern Star Alliance, a treaty of colonies that upholds freedom and democracy. After losing the battle in space, the NSA is forced to retreat to its last stronghold. The situat…

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84%
Audience ScoreBased on 166 reviews
story22 positive mentions
replayability3 negative mentions

  • Ground Control 2 is an underrated RTS that still runs well on modern systems, offering a nostalgic experience with decent graphics and a captivating story.
  • The gameplay focuses on tactical unit control without base building, allowing for unique strategies with units having primary and secondary modes, enhancing the depth of combat.
  • The game features beautiful visuals, especially the skyboxes, and an engaging soundtrack that adds to the overall atmosphere, making it a memorable experience for RTS fans.
  • The game often fails to launch on modern hardware, leading to frustration for many players who are unable to access it despite their system capabilities.
  • The AI can be inconsistent and sometimes frustrating, with units exhibiting poor pathfinding and decision-making, which detracts from the overall gameplay experience.
  • Multiplayer functionality is essentially non-existent, as the servers are down, and players are left with only local LAN options, limiting the game's replayability.
  • story
    67 mentions Positive Neutral Negative

    The game's story is generally well-received, featuring a captivating narrative with interesting twists and a strong emotional impact, particularly for those who played it during their childhood. While some missions may suffer from pacing issues and AI inconsistencies, the overall plot is engaging and enhanced by impressive visuals and atmospheric elements. However, some players noted that the story can feel cliched and that it ends with an unresolved sequel hook, leaving them wanting more.

    • “The game definitely improves on storyline, with a thrilling narrative that keeps you on the edge of your seat and really pulls you in. The transition from chapter to chapter is handled perfectly, with the ever-developing story and gameplay growing on me massively as I played through GC2.”
    • “The story is overall surprisingly good for a more obscure game like this, with some twists and turns in the plot all the way until the end, enough to make things interesting at least.”
    • “Throw in a simple resource system, truly beautiful environments, and a really atmospheric storyline that from minute one you're convinced is destined for tragedy and defeat for you and your people. I got really attached to the characters throughout, something a lot of story-based games struggle to do, never mind a strategy game!”
    • “I experienced a deep sense of hopelessness as I played through the storyline's campaigns, and began to realize the grim futility with which the game's protagonists have to deal with every day, knowing full well that they are going to lose this fight.”
    • “With regards to the storytelling, everything is a lot more generic than the first game and the voice acting also feels worse.”
    • “The story could not be any more cliched.”
  • graphics
    31 mentions Positive Neutral Negative

    The graphics of the game, while showing their age, are generally praised for their timeless art style and impressive visuals that still hold up well compared to many modern titles. Players appreciate the beautiful skyboxes and the ability to view the game world from various angles, enhancing the overall experience. Despite some criticisms regarding the user interface and controls, the graphics remain a standout feature, contributing to the game's nostalgic appeal and immersive storytelling.

    • “The graphics are old, but in my opinion the art style is kind of timeless.”
    • “The graphics, even today, are great and better than a lot of other RTS games considering the age of this game.”
    • “Graphics still looking nice (skyboxes are still unrivaled for this genre in my opinion), sound effects are good, music is incredibly good.”
    • “I played it a lot 15 years ago when it was new and I had pretty rose-colored glasses about the graphics and a few other things when thinking I'd finally activate it on Steam, but actually playing it is tough even next to its compatriots at the time; like Medieval 2 and C&C: Generals.”
    • “I have the nagging suspicion that the game's developers might have blown their budget on GC 2's visuals.”
    • “Graphic is old.”
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay is primarily action-oriented, focusing on tactical combat without base-building or resource management, which some players find refreshing. While the variety of units and their dual modes add depth, issues such as a poor user interface, clunky controls, and pacing problems detract from the experience. Overall, the game is praised for its engaging narrative and innovative mechanics, though it shows signs of age compared to modern titles.

    • “Every unit has 2 modes and placement of units has mechanical advantages.”
    • “Gameplay-wise, it is a no-nonsense strategy game that focuses on combat instead of base building and resource gathering, a feature that set its predecessor apart from other games at the time.”
    • “The units' secondary mode really varies the gameplay, making every little tactical decision of the utmost importance!”
    • “The mechanics are a little clunky but still a lot of fun in campaign mode.”
    • “Instead, in GC II you have a fully different gameplay, a very boring one, actually, which anyone should know well after games like Warhammer 40K, Company of Heroes, etc. You have unlimited waves of reinforcements and all your units are just cannon fodder; you don't care about them.”
    • “Gameplay in GC II is boring and stupid.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to enhance the atmosphere, with many reviewers highlighting the soundtrack as iconic, relaxing, and fitting for the game's themes. It is described as one of the most underrated RTS soundtracks, complementing the visuals and cutscenes effectively. Overall, the soundtrack contributes significantly to the game's appeal, captivating players and enriching their experience.

    • “I think the atmosphere of the game is great, the soundtrack, sky designs, and unit barks are iconic and kind of relaxing.”
    • “It also has one of the most underrated RTS soundtracks I could name, which is something you can hear for yourself even as soon as the main menu.”
    • “Fantastic music, good visuals, enjoyable story, cool units, and cool campaign.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its emotional depth, stunning visuals, and immersive soundtrack, creating a relaxing yet impactful experience. Reviewers note that it successfully evokes feelings of tragedy and attachment to characters, reminiscent of classic RTS titles like Warcraft and Starcraft. Overall, the atmosphere is considered a standout feature, enhancing both the gameplay and narrative.

    • “I think the atmosphere of the game is great; the soundtrack, sky designs, and unit barks are iconic and kind of relaxing.”
    • “This is more of an emotional review than an actual one :) Still, this game is amazing; the atmosphere, the gameplay, and the story are all 10/10.”
    • “Throw in a simple resource system, truly beautiful environments, and a really atmospheric storyline that from minute one you're convinced is destined for tragedy and defeat for you and your people... In fact, I got really attached to the characters throughout, something a lot of story-based games struggle to do, never mind a strategy game!”
    • “It was one of the very few RTS games out there that has some really decent emotional substance to it, and the overall setting and atmosphere might even remind you of the utter bleakness present in the Gears of War series.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is limited due to the availability of only two playable factions and the absence of a campaign mode for the terran empire, which restricts players' options in skirmish matches.

    • “Only two factions are playable; you can't play as the Terran Empire (orange) in skirmish mode, and they don't have a campaign.”
    • “The lack of variety in factions really limits the replayability of the game.”
    • “Once you've played through the limited content, there's not much incentive to return.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the gameplay is noted as entertaining, but the lack of multiplayer options detracts from the overall experience.

    • “The humor in the gameplay is genuinely hilarious, making every moment enjoyable.”
    • “I love how the game incorporates witty dialogue and funny scenarios that keep me laughing.”
    • “The comedic elements are perfectly timed, adding a delightful twist to the overall experience.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly on modern hardware and delivering a nearly flawless performance, which enhances the nostalgic experience for players.

    • “The game runs smoothly even on modern hardware.”
    • “Pros: brings back all the nostalgic moments, finally works with modern gaming PCs (almost), almost considered flawless in performance.”
  • emotional
    2 mentions Positive Neutral Negative

    The game is praised for its strong emotional depth, with reviewers highlighting its compelling atmosphere, gameplay, and story, which contribute to a profound emotional experience reminiscent of classic RTS titles like Warcraft and Starcraft. The overall setting evokes a sense of bleakness similar to that found in the Gears of War series, enhancing its emotional impact.

    • “This is more of an emotional review than an actual one :) Still, this game is amazing; the atmosphere, the gameplay, and the story are all 10/10.”
    • “It was one of the very few RTS games out there that has some really decent emotional substance to it. The overall setting and atmosphere might even remind you of the utter bleakness present in the Gears of War series.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience, with missions often feeling either tedious or overly simplistic. The tedium primarily stems from the currency and dropship mechanics, as well as the slow damage output of certain units.

    • “Missions are a mix of tedious and extremely easy.”
    • “When they're tedious, it's often due to the currency and dropship system, or how slowly some units take damage.”
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Frequently Asked Questions

Ground Control II: Operation Exodus is a strategy game.

Ground Control II: Operation Exodus is available on PC and Windows.

Ground Control II: Operation Exodus was released on July 8, 2015.

Ground Control II: Operation Exodus was developed by Massive Entertainment.

Ground Control II: Operation Exodus has received positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

Ground Control II: Operation Exodus is a single player game with multiplayer and local co-op support.

Similar games include Ground Control II: Operation Exodus, Command & Conquer 3: Tiberium Wars, Warhammer 40,000: Dawn of War, Supreme Commander, Homeworld: Deserts of Kharak and others.