Gripper: Prologue
- August 6, 2020
- Heart Core
ADD FULL GAME TO YOUR WISHLISThttps://store.steampowered.com/app/1336380/Gripper/ About the Game In a world where everyone is damaged one way or another you and your sister live peacefully on a farm. Until someone comes and burns it down. All you have left is your car with a hook. The time to learn how to kill with it is running out. Tear your enemies apart with a hook and finish them with…
Reviews
- The game features a unique and interesting concept, combining elements reminiscent of Mad Max and Zelda.
- The music and sound design are highly praised, enhancing the overall experience.
- The animated cutscenes and art style are visually appealing and well-executed.
- The controls are clunky and unresponsive, making gameplay frustrating, especially with the grappling hook.
- There are numerous bugs and glitches that hinder progress and enjoyment, including issues with navigation and boss fights.
- The story delivery feels disjointed and lacks clarity, leaving players feeling disconnected from the narrative.
- music15 mentions
- 33 % positive mentions
- 47 % neutral mentions
- 20 % negative mentions
The music in the game receives high praise for its quality and emotional impact, with many players highlighting the soundtrack as a standout feature. However, some users find the music to be annoying at times, which detracts from their overall experience. Overall, the music is generally regarded as a strong aspect of the game, enhancing the atmosphere and narrative.
“I really like the music and the graphics and the atmosphere.”
“The minute I heard the music start playing in this game, I knew I was in for something interesting, different, and super emotional in terms of the story!”
“Unique game design (it really is a combination of Mad Max and Zelda), interesting narrative, and great music could be enough for me to buy Gripper on release.”
“Sometimes the music is annoying.”
“Something that annoyed me right from the very beginning was the music.”
“Between the music and the hassle of trying to do anything in this game, I've had to stop playing.”
- story7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The story of the game has potential, with intriguing elements and emotional depth, but its current delivery through voicework leaves players feeling disconnected and confused. While the prologue offers a glimpse into the narrative and features well-crafted animated cut scenes, the overall coherence of the story remains questionable, suggesting that improvements in presentation could enhance player engagement in the full release.
“The minute I heard the music start playing in this game, I knew I was in for something interesting, different, and super emotional in terms of the story!”
“Story: told through voice work and some well-done animated cut scenes.”
“With it just being spoken to you, I, as a player, feel disconnected from the story, like an outsider while the character we control should already know what we are told.”
“The story of the game makes very little sense, at least to me.”
“In this prologue, you get to explore a handful of areas, get a loose glimpse of the story, and experience some grapple-based combat.”
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The gameplay in [i]gripper: prologue[/i] features a unique blend of driving and grappling mechanics, allowing players to interact with the environment by collecting resources and battling enemies. However, the controls are often described as clunky and unpredictable, leading to a reliance on luck rather than skill for success in levels and boss fights. The game's art style and animated cutscenes are praised, but the overall execution of gameplay mechanics leaves room for improvement.
“If you've seen the gameplay video above, you've got a pretty good idea of what to expect.”
“[i]Gripper: Prologue[/i] has really cool Akira-esque animated cutscenes, a nice art style with evolving gameplay.”
“Clipping is funny sometimes in your intro, but clipping during gameplay with no clue what you are doing is frustrating.”
“Gameplay: you drive a car around and use your grapple hook to collect water from cacti, grab and throw enemies or other objects, and rip mechanical parts off of bosses.”
“Gameplay: you drive a car around and use your grapple hook to collect water from cacti, grab and throw enemies or other objects, and rip mechanical parts off of bosses.”
- graphics3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The graphics in *Gripper: Prologue* are praised for their detailed environments and stylish, Akira-inspired animated cutscenes, contributing to an engaging atmosphere. Players appreciate the visual effects, such as the dust trail from the vehicle, although some find the controls frustrating.
“I really like the music, the graphics, and the atmosphere.”
“Graphics: a lot of detail has gone into the environment; the dust trail you weave behind your vehicle looks great.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is generally light-hearted and suitable for children, with some amusing moments, particularly in the introduction. However, players find the humor less effective during gameplay, especially when faced with confusing mechanics and clipping issues.
“Clipping is funny sometimes in your intro, but clipping during gameplay can leave you confused about what you're doing.”
“Funny game, completely kid-friendly. I think it's a great game for children.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised, with users highlighting the impressive music and graphics that contribute to an immersive experience.
“I really like the music, the graphics, and the atmosphere.”
- optimization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Reviews indicate that the game's optimization is primarily tailored for a top-down perspective, suggesting that adjustments for other viewpoints may be challenging to implement effectively.
“The game is optimized for a top-down perspective, which enhances the overall gameplay experience.”
“I appreciate how the developers have focused on optimization, making the game run smoothly even on lower-end systems.”
“The optimization in this game allows for seamless transitions and minimal lag, which greatly improves immersion.”
“I assume that is hard to fix since the game is optimized for top-down gameplay.”
“The optimization issues make it difficult to enjoy the game as intended.”
“Performance drops significantly in certain areas, indicating poor optimization.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players highlight the game's emotional depth, noting that the music sets a powerful tone that enhances the storytelling experience, making it both interesting and impactful.
“The minute I heard the music start playing in this game, I knew I was in for something interesting, different, and incredibly emotional in terms of the story!”