Green Game TimeSwapper
- April 4, 2016
- iFun4all S.A.
It’s a challenging 2D arcade game where you are a master of time. Set it to past, present or future to control various mechanisms, and make sure that a mechanical bird will safely reach the end of the level. Prepare to die a lot – you will be sliced, squashed and crushed.
Reviews
- The game is easy to use with simple controls, making it accessible for players.
- The background graphics create a nice feeling of depth, enhancing the visual experience.
- Some players found the game enjoyable and appreciated its puzzle elements, especially at its low price point.
- The game suffers from simplistic and lackluster 2D graphics that do not meet modern PC gaming standards.
- Controls cannot be customized, which may hinder accessibility for differently-abled gamers.
- Many players found the gameplay shallow and unengaging, leading to a high uninstall rate shortly after starting.
- graphics6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The game's graphics are criticized for their simplistic and lackluster 2D art style, resembling low-effort flash or mobile games. Despite options to adjust resolution, these changes do not enhance the overall visual quality, leaving players disappointed with the graphics typically expected from a PC game.
“While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
“The game features somewhat lazy, simplistic 2D graphics, of the type you normally expect to see in low-effort flash/browser games and mobile apps.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
- gameplay2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The gameplay of "Green Game: Timeswapper" is characterized as a straightforward endless runner and puzzle hybrid, drawing inspiration from the visual style of "Limbo" and the mechanics of "Flappy Bird." However, it lacks the depth and mechanics found in its predecessor, "Red."
“Timeswapper is a simple endless runner/puzzle hybrid that combines the dark foreground and colored background theme reminiscent of Limbo with gameplay elements similar to Flappy Bird.”
“Timeswapper is a simple endless runner/puzzle hybrid that rips off the theme of Limbo (dark foreground, colored background) and the gameplay concept of Flappy Bird (more or less).”
“You will not find the mechanics that were in Red.”
- music2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is well-chosen and contributes to a relaxing atmosphere, with players noting its ability to provide a calming experience.
“The music is a great choice.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express frustration with the grinding aspect of the game, particularly highlighting the tedious requirement of dying 1000 times to achieve a specific milestone, which demands significant time investment.
“The thing I can actually complain about is the achievement of dying 1,000 times, which requires a long time of grinding.”
“Grinding feels like a never-ending chore that detracts from the overall enjoyment of the game.”
“The repetitive nature of grinding makes it hard to stay engaged with the storyline.”
- story1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The story conveys a powerful message about resilience and the unpredictability of life, emphasizing that perseverance in the face of adversity can lead to unexpected and rewarding outcomes.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”