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Grand Ages: Rome Game Cover

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Grand Ages: Rome is a single player and multiplayer real-time strategy game with fantasy and historical themes. It was developed by Haemimont Games and was released on February 26, 2009. It received mostly positive reviews from both critics and players.

After decades in exile, your family name has been all but forgotten in Rome. But the departure of the tyrant Sulla has changed everything, and Rome stands on the brink of a new era.

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73%
Audience ScoreBased on 473 reviews
graphics46 positive mentions
stability7 negative mentions

  • Engaging city-building mechanics with a focus on resource management and planning.
  • Visually appealing graphics that capture the essence of ancient Rome.
  • The campaign offers a variety of missions and character progression, enhancing replayability.
  • Frequent performance issues and crashes, especially on modern systems.
  • Combat mechanics are simplistic and can feel tacked on, detracting from the overall experience.
  • The influence radius for buildings can lead to frustrating city layouts and hinder aesthetic design.
  • graphics
    95 mentions Positive Neutral Negative

    The graphics of the game, while showing their age, are generally praised for their quality and detail, especially considering it was released in 2009. Many players appreciate the aesthetic appeal and the ability to create visually pleasing cities, although some note that gameplay mechanics can detract from this aspect. Overall, the visuals are considered solid for the time, with a few users highlighting issues with compatibility and performance on modern systems.

    • “The graphics are beautiful and set the right mood.”
    • “The detail in the graphics is just fantastic - zoom in on the houses and they have Latin graffiti scrawled all over them, the monuments have what looks like photos of real relief carvings on them, and all the people wander around doing different things.”
    • “Graphics are beautiful and missions interesting.”
    • “I'm not getting into details of the many bugs and graphical errors and incompatibilities this game has, but I'm detailing the ones that make it unplayable as of today.”
    • “It really doesn't like to run over 60hz and even at 60hz it has problems refreshing light, water, and loading graphics in general.”
    • “The graphics are bad, and the whole game process is a brag.”
  • story
    86 mentions Positive Neutral Negative

    The game's story is set in ancient Rome, where players progress through a series of missions that blend city-building and combat elements. While the campaign offers a structured experience with a variety of missions and character development, many players find the narrative and gameplay repetitive, with similar objectives across missions. Despite some interesting characters and a decent aesthetic, the overall engagement with the story is mixed, as players often feel the missions lack depth and innovation.

    • “The storyline is okay, the graphics are really good even though this is 9 years old.”
    • “Amazing story that gives you the feeling that you're a real man/woman in Rome.”
    • “The different characters who give you missions are also interesting to learn about and have decent voice acting.”
    • “While the campaign provides a structured experience, the missions can feel somewhat linear, and the narrative may not be as engaging as in other strategy titles.”
    • “Have to say this game isn't really bad, I did enjoy the campaign quite a bit but after 21 missions it really started to get tedious; it was the same thing over and over, build city, achieve this goal, with bonus missions that will pressure you or limit you.”
    • “There are far too many missions where the city building takes a back seat to watching little red figures march around the map, and the combat engine is slow, boring, and extremely frustrating.”
  • gameplay
    68 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, with some players appreciating its unique mechanics and satisfying city-building loop, while others criticize its repetitiveness and frustrating mechanics, such as the popularity system and simplistic combat. Although the game offers solid building and resource management features, many find the learning curve steep and the interface temperamental, leading to a less enjoyable experience overall. While it may appeal to fans of the genre looking for a different take on city-building, potential players are advised to carefully consider the gameplay before purchasing.

    • “It's a satisfying gameplay loop that just makes sense.”
    • “The gameplay is smooth and engrossing: it has a civilization feel but it's mixed with Tropico and Cities: Skylines.”
    • “First of all, the building mechanics and resource management are actually very good, and make building a city and planning for expansion a lot of fun.”
    • “I can't comment on the gameplay itself, because I didn’t get far enough to experience it properly since the performance issues made sure of that.”
    • “Other than that, the gameplay can get repetitive, as after you've figured out your build you just repeat the same actions again and again every mission.”
    • “I put 15 hours into this before this conclusion: sadly, the game system doesn't really give players a chance to enjoy the city building, and it's because of the ridiculous popularity mechanic.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising the lovely soundtrack and its ability to enhance the atmosphere, while others express disappointment over the lack of diversity and repetition in the tracks. Some players appreciate the sound design and its immersive qualities, but a few find the music distracting or boring. Overall, the soundtrack is generally well-regarded, though there are calls for more variety and options.

    • “Lovely soundtrack.”
    • “The game's sound design contributes to the atmosphere, with suitable background music and sound effects.”
    • “Great atmosphere and, surprisingly, really good music as well, even if I wish there were more different tracks.”
    • “The background music is okay, although repetition of any kind can become boring at one point, so I do wish they would have allowed you to change that music and given you a few options.”
    • “1 point less for the music, which could be more diverse.”
    • “And I find the music bloody terrible, to the point of it being distracting.”
  • optimization
    10 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with players reporting severe performance issues that hinder gameplay experience, including problems with V-sync and stuttering. While the graphics are considered decent and run smoothly on older devices, the overall performance remains poor, even on high-end hardware, leading to frustration among users. Many reviewers express that the game feels unbalanced and overly easy once optimized, further detracting from its appeal.

    • “Needs more challenge and economic rebalance; once you're optimized in your city, you're invincible. It's a bit too easy to accomplish this.”
    • “Graphics and performance are fine; the atmosphere and the gameplay are exactly what I expected from this game: not too complex yet very relaxing and highly enjoyable.”
    • “Graphic: decent, pretty dated, but that made it run smoothly on most older devices.”
    • “I can't comment on the gameplay itself, because I didn’t get far enough to experience it properly since the performance issues made sure of that.”
    • “I really don't know what's the problem with the optimization of this game and how they broke the engine so badly in only one year, because Imperium Romanum (Civitas 2) worked and works perfectly.”
    • “The game looks decent, but I can't recommend it solely on its performance issues with top-of-the-line hardware.”
  • replayability
    9 mentions Positive Neutral Negative

    The game offers a solid level of replayability, primarily due to the variety of families to choose from, each providing unique builds and gameplay experiences. Players can engage in multiple missions and side objectives, enhancing the replay value, although some feel the overall replayability could be higher. The balance among families and the depth of gameplay contribute to a fun and challenging experience that encourages multiple playthroughs.

    • “Speaking of families, the guide you might stumble upon here on Steam considers slavers Lucii and traders Valerii to be the most powerful; however, I personally swear by the scholarly Flavii. This leads to the point that most families appear pretty balanced and fun to play, with different builds available even within a single family, contributing to the game's overall replayability.”
    • “It's fun, it has enough depth to easily spend a couple of hours on a single mission/map. It has some replayability and is challenging enough to keep you engaged.”
    • “The bonuses you get from the family tree may seem rather insignificant at first, but they can greatly change the way you play the game, adding a significant amount of replay value.”
    • “Some replayability with different families.”
    • “Has quite a few missions and side objectives (especially with addons) which are replayable.”
    • “With 5 families, replay value is actually very high.”
  • stability
    7 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting frequent freezes, crashes, and various bugs that hinder gameplay. Many recommend only playing on older setups or if willing to troubleshoot extensively, as the game is described as consistently glitchy and unreliable, particularly in specific scenarios and missions. Overall, the experience is marred by significant technical issues.

    • “With that said, I can't recommend this game at all... unless you're running a setup from the game's original release era or feel like troubleshooting just to get a glimpse of gameplay.”
    • “Freezes every minute and randomly will stop working.”
    • “I get to the Pompeii pirate scenario and it freezes my computer every time. It's a cool game when it works, but it doesn't work on Steam!”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by its effective sound design, including fitting background music and sound effects, though some players desire more musical variety. The visuals and overall composition contribute to a relaxing experience, while the option to create a cramped environment adds a unique twist. Overall, the atmosphere successfully immerses players in the role of an ancient Roman governor, though opinions on this experience may vary.

    • “The game's sound design contributes to the atmosphere, with suitable background music and sound effects.”
    • “Great atmosphere and, surprisingly, really good music as well, even if I wish there were more different tracks.”
    • “Atmospheric city builder with nice graphics and a good overall game composition.”
    • “It isn't intentional; the game is meant to make you, the player, an ancient Roman governor of old, so it succeeds in providing this atmosphere, but it's an 'either you like it or hate it' because of that too.”
    • “Graphics and performance are fine, controls are a bit weird and sadly not completely remappable, but the atmosphere and the gameplay are exactly what I expected from this game: not too complex yet very relaxing and highly enjoyable.”
    • “You can also just do what I do and cram things as close together as they can go to create a more cramped atmosphere, and gradually fill up the map.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a double-edged sword; while the initial gameplay offers enjoyable variety and strategic depth, it can quickly become tedious after several missions due to repetitive objectives and a lack of freedom to experiment. The tension between exciting challenges and monotonous tasks leads to a mixed experience, with many feeling that the grind detracts from the overall enjoyment as the campaign progresses.

    • “I enjoyed this Caesar 3 type game for around 16 hours before finding the missions tedious.”
    • “It's one of those games that becomes tedious if you overlook one tiny detail, which would be fine if it allowed you to go your own way, experiment, and find ways to overcome the challenge, but it doesn't.”
    • “I have to say this game isn't really bad; I did enjoy the campaign quite a bit, but after 21 missions, it really started to get tedious. It was the same thing over and over: build a city, achieve this goal, with bonus missions that will pressure you or limit you.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional response to the game's map layout and building placement is overwhelmingly negative, with players expressing frustration and despair over the complicated topography that detracts from the city-building experience. Many feel that the game's design choices lead to a sense of hopelessness, suggesting that the developers overreached in their ambitions without the necessary resources to execute them effectively.

  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is generally perceived as lacking, with some users finding it unfunny or ineffective.

  • character development
    1 mentions Positive Neutral Negative

    Character development in the game is praised for adding uniqueness to each playthrough, enhancing the overall experience alongside its solid gameplay and impressive graphics. Players appreciate how this aspect contributes to the game's depth and replayability.

    • “It's actually a really solid city-building strategy game that I used to play a lot in the day, with awesome graphics and nice character development that makes each playthrough a bit more unique.”
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70%Critics’ scoreBased on 1 critic reviews
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4h Median play time
4h Average play time
3-4h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Grand Ages: Rome is a real-time strategy game with fantasy and historical themes.

Grand Ages: Rome is available on PC and Windows.

On average players spend around 4 hours playing Grand Ages: Rome.

Grand Ages: Rome was released on February 26, 2009.

Grand Ages: Rome was developed by Haemimont Games.

Grand Ages: Rome has received mostly positive reviews from both players and critics. Most players liked this game for its graphics but disliked it for its optimization.

Grand Ages: Rome is a single player game with multiplayer support.

Similar games include Imperium Romanum, Grand Ages: Medieval, Citadelum, Tropico 5, Aven Colony and others.