GrabBag
- August 14, 2018
- Shadow Factory
Test your reflexes and hand-eye coordination in this fast-paced VR game! Catch items flying past you as you speed down different immersive environments. Trigger multipliers with consistent streaks for the best score. Glory goes to those who grab the most!
Reviews
- The game features interesting graphics and a vibrant visual style that enhances the experience.
- It's an affordable VR title that provides a simple and intuitive gameplay concept, making it accessible for new players.
- The third level is particularly well-designed, showcasing impressive detail and providing a sense of movement.
- The game has virtually no content and can feel boring after a short playtime.
- Hit detection issues can lead to frustrating gameplay, as items sometimes pass through the player's hands.
- The first two levels suffer from performance issues and visibility problems, making it difficult to distinguish between good and bad items.
- graphics4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The graphics are described as interesting, but they suffer from a noticeable screendoor effect common in VR, which detracts from the overall visual experience. This issue is particularly evident in the first level, where players are likely to notice it most.
“The graphics are truly interesting and captivating.”
“The art style in this game is unique and visually striking.”
“This is probably the first level people will try, and the biggest issue is that the art style really shows the screendoor effect that pops up with VR.”
- gameplay2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay has been criticized for its unreliable main mechanic, leading to a perception that the game feels like a low-quality mini-game rather than a standalone experience. Overall, reviewers do not recommend it due to these shortcomings.
“I can't recommend this at all due to the main mechanic not working 100%, and the whole game just feels like a cheap mini-game that should be bundled with a dozen other games.”
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Players have noted that achieving perfection in the game is relatively easy, which results in limited replayability. This suggests that once players master the game, there may be little incentive to replay it.
“The thing that baffled me during my playthrough is that perfection seemed fairly easy to obtain, and replayability is quite limited.”