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About

Polygoneer is an fast-paced arcade-style game where you defend yourself from colorful polygonal shapes. To achieve high scores, players must match and destroy enemies with the correct color shot, increasing the multiplier for each consecutive hit. With five stages, a hidden hell level, and leaderboards, Polygoneer offers a challenging and replayable experience for players rendering queue or looking to improve their reflexes.

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Polygoneer screenshot

78%
Audience ScoreBased on 1,256 reviews
music62 positive mentions
story4 negative mentions

  • Fun and simple gameplay that tests reflexes and coordination.
  • Easy to achieve 100% completion in under an hour, making it appealing for achievement hunters.
  • Engaging soundtrack that complements the fast-paced action.
  • The last level, 'Hell', features overwhelming flashing visuals that can cause discomfort and is not suitable for those with epilepsy.
  • Gameplay can feel repetitive and lacks variety, with minimal changes between levels.
  • Controls can be unresponsive and difficult to manage, especially on non-QWERTY keyboards.
  • music
    176 mentions Positive Neutral Negative

    The music in "Polygoneer" is frequently highlighted as its standout feature, with many players praising its energetic techno and dubstep tracks that evoke a nostalgic rave atmosphere. While some find the soundtrack enjoyable and fitting for the gameplay, others criticize it for being repetitive or not aligning well with the game's mechanics. Overall, the music is a polarizing aspect, appealing primarily to fans of electronic genres, but it may not resonate with all players.

    • “The soundtrack is a remarkable tribute to the high energy music of the 90s' underground raves, blending techno to industrial sounds, breaks, and techtrance.”
    • “The music, flashing lights, and shake effects just enhance the feeling.”
    • “Great soundtrack with simple arcade gameplay.”
    • “The music got me too, it's just a shame the soundtrack doesn't actually register when you buy it.”
    • “However, the music didn't fit, and the flashing lights were unnecessary.”
    • “It would've been a shame to have to turn that all off as well with the Windows volume mixer just because the music is so absolutely horrendous.”
  • gameplay
    170 mentions Positive Neutral Negative

    The gameplay in "Polygoneer" is characterized by its simplicity and minimalism, primarily revolving around rotating a turret to shoot at incoming geometric shapes. While some players find the fast-paced, reflex-based mechanics engaging, many criticize the lack of variety and depth, leading to a repetitive experience that can become tedious quickly. Overall, the game offers a short, casual playtime with a few achievements, making it suitable for quick sessions but lacking in long-term appeal.

    • “Polygoneer features fast-paced reflex-based gameplay involving spinning a turret around and shooting at encroaching shapes, with higher difficulties producing up to three colors of shapes to match your shots with.”
    • “The gameplay is fast, addictive, and responsive.”
    • “Fun and challenging gameplay (really difficult hard levels).”
    • “Functional but overly simple, the majority of the gameplay experience is expressed to players in just a few minutes with little variance to drive future play.”
    • “Aiming feels terribly imprecise at times and there is zero variety in gameplay (no pickups, no challenges, no nothing).”
    • “Unfortunately, I didn’t really feel like the game really pushed me to my limits, though; the gameplay felt a bit bland and I wasn’t really left with a strong feeling of accomplishment upon finishing the game.”
  • graphics
    72 mentions Positive Neutral Negative

    The game's graphics are characterized by a minimalist aesthetic with retro and psychedelic elements, appealing to some players while causing discomfort for others due to intense flashing visuals. While the visuals are generally well-defined and integrate with the gameplay, many users criticize the lack of customization options and the potential for headache-inducing effects, particularly in later levels. Overall, opinions vary, with some appreciating the simple yet enjoyable graphics, while others find them lacking in quality for a PC game.

    • “The game has a minimalist aesthetic with nothing more than outlined shapes describing the gameplay while an abstract background spins and twists around to confuse your eyes.”
    • “Stable 60 fps, nice retro graphics, the backgrounds are a little trippy, but it's part of the game!”
    • “The background provides very nice visuals that integrate well into the game and act as a clue to what's coming.”
    • “Absolutely horrible flashing visuals on later levels.”
    • “There's no way for gamers to try to improve the low quality graphics.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
  • replayability
    18 mentions Positive Neutral Negative

    Overall, the game's replayability is largely criticized, with many players noting a lack of variation in gameplay and minimal incentive to return after completing achievements. While a few users mention potential for replayability, the consensus leans towards a low replay value rating, often around 3.5/10, indicating that most players do not find enough motivation to revisit the game.

    • “Expected an arcade game with replay value.”
    • “🔲 infinitely replayable (or almost)”
    • “The achievements took me about 30 minutes to complete, but I can see a lot of replayability with this game.”
    • “There isn't much replay value for this game, so I don't think I'll be coming back to this again.”
    • “Not really any replay value; the last two levels were terrible on my eyes, and level three had really weird frame drops (only level three).”
    • “Little replay value, very little variation gameplay-wise, and I've already managed to unlock the bonus level and get the vast majority of achievements in the little time I've played it.”
  • story
    16 mentions Positive Neutral Negative

    The reviews indicate a lack of a traditional narrative, with some users reflecting on personal morals rather than a structured story. The overarching theme suggests resilience and the unpredictability of life, but overall, the game is noted for having no significant story element.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “no story”
    • “no story”
    • “no story”
  • grinding
    12 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat tedious, often requiring significant time and effort to achieve certain milestones. While some achievements can be completed with practice, the lengthy grind can detract from the overall enjoyment, making it feel like a chore rather than a rewarding challenge.

    • “A bit grindy sometimes.”
    • “You'll need a second life for grinding.”
    • “The color change mechanic keeps gameplay intriguing by adding another layer of challenge, and the goal to achieve the high score achievements prompts multiple playthroughs, but it takes too long to reach those numbers and feels tedious rather quickly.”
    • “Some achievements are rather grindy, but all can easily be accomplished by means of some practice and elbow grease.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is primarily derived from the ability to create amusing words using achievement icons, which adds a lighthearted and entertaining element to the experience. Players find the game to be a fun, albeit simple, timewaster that encourages creativity in showcasing achievements. Overall, the humor is appreciated, though it may not be the game's main draw.

    • “The achievement icons are letters, so you can spell out funny words on your profile.”
    • “Funny and kind of a hard timewaster.”
    • “Funny little game.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with some users praising its performance rating it 10/10, while others criticize the reliance of the visually intensive elements on overall performance, indicating a lack of proper optimization.

    • “Performance - 10/10”
    • “So, as a note for developers - don’t make the trippy visuals in the background tied to the game’s performance.”
    • “So, as a by the way for developers - don’t make the trippy visuals in the background tied to the game’s performance.”
    • “It's not optimized.”
  • stability
    6 mentions Positive Neutral Negative

    Overall, the game's stability is generally praised, with many users noting it runs well on older hardware and experiences few issues. However, some players report minor bugs and glitches, indicating a mixed experience in terms of stability.

    • “It runs great on older hardware.”
    • “Absolutely amazing, has very few problems, no bugs, no glitches, fair and square, good purchase.”
    • “Okay game 6/10. I like simplistic arcade games, so I'm fine with it even if it can be a little buggy.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization aspect of the game is perceived negatively, with users likening it to a lazy mobile port that lacks microtransactions, suggesting a reliance on outdated game development practices often associated with low-effort cash grabs.

    • “Gamemaker Studio is often used to make retro pixel shovelware and cash grabs.”
    • “It feels like some lazy mobile port, just without the microtransactions.”
  • emotional
    2 mentions Positive Neutral Negative

    While the game evokes strong emotional responses, some players have reported feeling dizzy and nauseous due to the background visuals, which detracts from the overall emotional experience.

Buy Polygoneer

2h Median play time
2h Average play time
1-3h Spent by most gamers
*Based on 6 analyzed playthroughs

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