Gone Viral Game Cover

"Gone Viral" is an over-the-top action game with roguelite elements, where you fight for your life in a prison arena to entertain blood-thirsty audiences. Perform killer combos, unlock upgrades with fan followings, and utilize an ever-changing variety of mutations and weapons to prolong your killing spree. Real-life audience votes add another layer of interaction and challenge to the experience.

Reviews

63%
Audience ScoreBased on 23 reviews
gameplay4 positive mentions
story2 negative mentions
  • The game features a unique fan mechanic that influences gameplay, providing a fresh experience with each run.
  • Combat is engaging and allows for creative strategies, such as using environmental traps to defeat enemies.
  • The game has a fun and zany atmosphere, with a variety of room mechanics and randomized elements that keep gameplay interesting.
  • The game has been criticized for not delivering on its early access promises, with fewer updates and content than expected.
  • Some characters and perks are unbalanced, making certain gameplay experiences frustrating or unplayable.
  • The controls can feel clunky or wooden at times, detracting from the overall enjoyment of the game.
  • gameplay8 mentions

    The gameplay has received mixed feedback, with some players appreciating the fast-paced mechanics and variety of room interactions, while others find the controls somewhat clunky and the enemies uninspired. Although there are neat ideas and rewarding mechanics, the overall experience can feel lacking, especially in terms of enemy design and responsiveness to player feedback. Players hope that future updates and character unlocks will enhance the gameplay experience.

    • “The mechanics are simple, and rewarding when you line up strikes to get pinball kills, trap kills, or otherwise use the room's death traps to your advantage and beat the challenges.”
    • “- Good variety of room mechanics (chests, traps, items, layout, enemies).”
    • “So I've been playing this game not that much, but I really like this kind of stuff. I'm enjoying it a lot, but at some point, it still feels a bit wooden in controls. Maybe it's just because I'm used to faster gameplay styles, or maybe I just don't know what I want from an early access game. I hope that unlocking new characters will improve this experience for me.”
    • “Beyond tutorial gameplay:”
    • “Gameplay is fast and frantic.”
  • music3 mentions

    The music in the game is praised for its quality, contributing to an overall enjoyable experience alongside the graphics and sound effects. While the game is still in early access and has some limitations in content, the soundtrack is noted as a standout feature that enhances replayability.

    • “The artwork, music, sound effects, and voiceovers all come together to create a great game experience.”
    • “There's plenty of replay value, and the music is really cool.”
    • “The game is actually a melee Isaac clone with better graphics and music, but it lacks in relics big time. I know it's still in early access, and you never get these 'overpowered' runs you would get in Isaac. It also lacks in enemies, and you find the same ones (6-7 types of enemies) again and again.”
  • graphics2 mentions

    The game's graphics are praised for their quality, with standout artwork and effective sound design enhancing the overall experience. However, the visual appeal is somewhat overshadowed by a lack of variety in enemies and relics, which may affect replayability.

    • “The artwork is stunning, and the combination of music, sound effects, and voiceovers creates an immersive experience.”
    • “The graphics are absolutely breathtaking, bringing the game world to life in a way that captivates players.”
    • “The visual design is top-notch, with vibrant colors and detailed environments that enhance the overall gameplay experience.”
    • “The game is actually a melee Isaac clone with better graphics and music, but it lacks in relics big time (I know it's still in early access) and you never get these 'overpowered' runs you would get in Isaac. It also lacks in enemies, and you find the same ones (6-7 types of enemies) again and again.”
  • story2 mentions

    The story aspect is perceived as minimal, with some players feeling that the lack of a substantial narrative is overshadowed by the engaging gameplay of combat and action. While there is a hint of a potential overarching theme of freedom, it is not a focal point for many players.

    • “This may result in your eventual freedom, but at the moment, there isn't much of a story.”
    • “Who needs a story when you're mercilessly slaying all those who stand in your way?!”
  • atmosphere1 mentions

    The atmosphere of the game is widely praised, with users highlighting it as a standout feature that enhances the overall experience.

    • “The atmosphere is absolutely immersive, drawing you into the game's world.”
    • “Every detail contributes to a captivating atmosphere that keeps you engaged.”
    • “The ambiance created by the sound design and visuals is simply breathtaking.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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