"Golem" is a visually stunning single-player platformer game with a good soundtrack. The game follows the story of a young girl who discovers a mysterious orb in the ancient tower near her drought-stricken village. As she explores the ruins with her companion, she uncovers new hopes for her village and unravels the mysteries of the tower. With great visuals and an engaging plot, "Golem" promises an unforgettable gaming experience.
Reviews
- The game features beautiful graphics and a relaxing atmosphere, complemented by a light soundtrack.
- The puzzles are interesting and encourage experimentation and logical thinking, making for a satisfying gameplay experience.
- The level design is innovative, with a good sense of style and engaging animations that add personality to the characters.
- The camera controls are frustrating, often centering on the character in a way that disrupts gameplay and makes navigation difficult.
- There are significant issues with controls, including sensitivity problems and bugs that can lead to frustrating gameplay experiences.
- The game lacks autosave and checkpoints, which can result in losing progress after crashes or mistakes, adding to the overall frustration.
- graphics12 mentions
- 67 % positive mentions
- 8 % neutral mentions
- 25 % negative mentions
The graphics of the game receive mixed reviews, with some players praising the astonishing visuals, good artwork, and atmospheric design, while others criticize issues like graphical glitches, poor rendering, and camera angles that hinder gameplay. Overall, while the aesthetic appeal is noted, technical problems detract from the experience for some users.
“Great game with astonishing graphics and a nice minimalistic story.”
“The graphics and music were also really good and perfectly suited to the atmosphere of the game.”
“In terms of graphics, the game looks pretty good.”
“Graphics are okay, but they look like a mobile game.”
“Bit of a bummer this... Golem is precisely the sort of game I typically love (no pressure puzzle solving), but between the obtuse camera angles (thankfully you can adjust the camera with WASD and the mouse wheel to zoom in or out, but still... the camera and how it affects your ability to click on targets is your enemy more often than not), some graphical glitches/bugs, and the increasingly convoluted puzzles, and a broken achievement, which the devs can't be bothered to address/fix, ultimately means I can't recommend this game.”
“Furthermore, in my case, the images weren't rendering properly, resulting in the blurred graphics you'd expect from a game on one of the older consoles, not a game whose selling point is at least partially the graphics/beautiful environment.”
- gameplay9 mentions
- 33 % positive mentions
- 44 % neutral mentions
- 22 % negative mentions
Gameplay reviews are mixed, with some players finding the control mechanics frustrating and detracting from the overall experience. However, others appreciate the attention to detail, ease of mechanics, and enjoyable puzzle design, noting that while the puzzles may not be overly challenging, they are engaging and well-executed.
“Mind you, the second time the golem evolved in my gameplay was on level six.”
“The attention to detail is showcased through careful execution of gameplay mechanics and design.”
“Nice atmosphere, mechanics are well-introduced and easy to apply, and the puzzles are pretty nice so far.”
“Unfortunately, the control mechanic feels horrid to me; I bounced right off the gameplay because of that.”
“In terms of the gameplay, it’s pretty easy; select the girl or the golem (when it has its two legs, and not before), pinpoint and click on the location and take them there.”
- music7 mentions
- 71 % positive mentions
- 0 % neutral mentions
- 29 % negative mentions
The music in the game is generally praised for its chill and relaxing quality, complementing the beautiful visuals and overall atmosphere. While the soundtrack enhances the experience, some users noted issues with abrupt cuts during specific events and inconsistencies in sound effects, such as object collisions. Overall, the combination of great music and appealing artwork contributes positively to the game's ambiance.
“It is really chill and relaxing, with beautiful art and even better music.”
“The graphics and music were also really good and perfectly suited to the atmosphere of the game.”
“Great music, pretty artwork, interesting theme.”
“The music cuts oddly when the golem 'evolves'; some sounds create an awful racket, such as the golem walking up and down stairs, while other actions, like object collision, lack sound for no obvious reason.”
“The music is inconsistent and often feels out of place, detracting from the overall experience.”
- story5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The story is generally viewed as interesting but somewhat minimalistic, primarily serving as a backdrop for engaging puzzles. While some players appreciate the scale and complexity of the levels, others find the narrative insubstantial, focusing mainly on progression through various locations. Hints of potential sequels suggest a broader universe that could expand the storyline further.
“The story is interesting, and I enjoy the puzzles too!”
“The scale and complexity of each level is crafted to engage and reward players as they progress throughout the story, solving one puzzle at a time.”
“The story is pretty insubstantial (arrive at a place, get the machine to work, go to a new place).”
“There are several rather obvious indications of sequels in the form of hints that at least two more towers exist that are related to the tower the storyline takes place in.”
- atmosphere3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its impressive graphics and music, which complement the overall experience. Reviewers note a relaxing ambiance, enhanced by well-introduced mechanics and enjoyable puzzles.
“The graphics and music were also really good and perfectly suited to the atmosphere of the game.”
“Nice atmosphere, mechanics are well-introduced and easy to apply, and the puzzles are pretty nice so far.”
“It has a relaxing atmosphere to it.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game is notably problematic, with users reporting issues such as frustrating camera angles that hinder gameplay, various graphical glitches, and bugs that affect save functionality. These technical shortcomings, along with unaddressed broken achievements, significantly detract from the overall experience, leading to a lack of recommendation from players.
“Bit of a bummer this... Golem is precisely the sort of game I typically love (no pressure puzzle solving), but between the obtuse camera angles (thankfully you can adjust the camera with WASD and the mouse wheel to zoom in or out, but still... the camera and how it affects your ability to click on targets is your enemy more often than not), some graphical glitches/bugs, and the increasingly convoluted puzzles, and a broken achievement, which the devs can't be bothered to address/fix, ultimately means I can't recommend this game.”
“And the bugs/glitches... several times I reloaded a saved game and found the character suspended in the air as if she was climbing a vine, whereas she had in fact been saved handling a lever, and she simply could not be retrieved from that position.”