God's Trigger Game Cover
A demon and an angel teaming up to prevent the apocalypse isn’t the most original story in the world. But then God’s Trigger isn’t the type of game you play for its story.

In "God's Trigger," players control supernatural beings in a brutal top-down shooter game. The duo, Harry and Judy, must kill their way through hordes of enemies to prevent the Apocalypse. With fast-paced combat, gory execution moves, and a wide range of weapons, players must combine strategy and skill to defeat the forces of evil.

  • PC
  • Play​station 4
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

73%
Audience ScoreBased on 328 reviews
gameplay32 positive mentions
stability12 negative mentions
  • Each character in multiplayer feels unique, enhancing the gameplay experience.
  • The combat is fast-paced and satisfying, making players feel awesome when executing combos.
  • The game offers a fun and engaging co-op experience, especially for fans of the genre.
  • The game suffers from frequent crashes and multiplayer desynchronization issues, which can be frustrating.
  • Controls can feel awkward, especially with mouse and keyboard, leading to a less precise gameplay experience.
  • The story and character development are shallow, making it less engaging for players looking for a deeper narrative.
  • gameplay83 mentions

    The gameplay has received mixed reviews, with some praising its fast-paced action and interesting mechanics reminiscent of top-down shooters like Hotline Miami, while others criticize it for floaty controls, visual clutter, and a lack of polish. Players appreciate the co-op elements and unique character upgrades, but many find the mechanics frustrating and the level design confusing, leading to a less enjoyable experience overall. Despite its potential, the game struggles with execution, leaving some players feeling disappointed.

    • “The mechanics are fantastic and the art style level designs were creative.”
    • “Great gameplay, fun and action packed.”
    • “Very enjoyable, solid gameplay and nice soundtrack.”
    • “It merely makes traversing the level a pain; little did I know that it would be the last time the game would ever be kind in its mechanics or design.”
    • “The controls are floaty, sluggish, and a bit clunky, not precise enough for this sort of gameplay. The graphics and level design lead to visual clutter, and nearly nothing about the world or the motivation of characters is explained. The characters are all one-dimensional and basically just walking clichés.”
    • “I died so many times on the first level (Purgatory) from just frustrating reasons: bad enemy placement in game-mechanic tutorials, horrendous level prop placement, and bogged down combat by making enemy encounters mostly room-isolated strategy fights, that I actually gave up on this game.”
  • story76 mentions

    The story in the game is generally considered shallow and forgettable, often described as a mere backdrop to the gameplay rather than a compelling narrative. While some players appreciate the corny charm and character re-imaginings, many criticize the writing and voice acting as poor, suggesting that the story lacks depth and significance. Overall, it seems that players do not prioritize the story, viewing it as a minimal aspect of the experience.

    • “A demon and an angel teaming up to prevent the apocalypse isn’t the most original story in the world.”
    • “The story idea is a neat idea.”
    • “The story doesn't delve deep, but it does what's needed to keep you engaged.”
    • “The story is even shallower than in a porn movie; it's just slapped on to somehow justify the action.”
    • “The story is nonexistent, the environments look like playdough; is there even a soundtrack?”
    • “I didn't buy this for the story, but wow, the writing and voiceover are so bad that it started to get on my nerves.”
  • music49 mentions

    The music in the game receives mixed reviews, with many praising the soundtrack as "awesome" and "great," enhancing the overall experience and complementing the gameplay. However, some players feel that certain tracks do not fit the game's style or are underwhelming compared to expectations set by trailers. Overall, while the soundtrack is a highlight for many, there are notable criticisms regarding its consistency and suitability within the game's context.

    • “Great game and one of the best soundtracks.”
    • “So this game has some of the best music in a game.”
    • “Graphics, music, and gameplay complement each other nicely, delivering a satisfying killing experience.”
    • “The music is not that good, and it doesn't fit with the game style; I was expecting something similar to the trailer music.”
    • “The story is nonexistent, the environments look like playdough; is there even a soundtrack?”
    • “Might be ok, but there seems to be no way to turn off the hard rock music.”
  • graphics47 mentions

    The graphics of the game receive mixed reviews, with many praising the unique and stylish art design, as well as the vibrant color palette. However, some players criticize the visuals for leading to visual clutter and lacking polish, which detracts from the overall experience. Overall, while the graphics are generally considered decent to good, they are often overshadowed by issues with gameplay mechanics and voice acting.

    • “Such polish, presentation, graphics and world-building offers immense entertainment.”
    • “The graphical design, while not everyone’s cup of tea, is very stylish and bright.”
    • “Yeah, it's Hotline Miami with angels and demons, but pretty much the whole package works - cool graphics, great soundtrack, extremely cool gunfight sessions, and getting the combos necessary to s-rank stuff feels really good.”
    • “Bad voice acting, bad writing, bad graphics, and, worst of all, bad controls.”
    • “Voice acting is bad and graphics aren't great but good enough to get the job done.”
    • “The controls are floaty, sluggish and a bit clunky and not precise enough for this sort of gameplay, the graphics and level design leads to visual clutter, nearly nothing about the world or the motivation of characters is explained and the characters are all one-dimensional and all basically just walking clichés.”
  • stability12 mentions

    The game's stability is marred by poor netcode and frequent glitches, particularly affecting the multiplayer experience, making it frustrating and at times unplayable online. While it shows potential as a cooperative experience, the numerous bugs, especially during boss fights, detract significantly from overall enjoyment. Despite not being a complete disaster, the stability issues prevent it from reaching its full potential.

    • “The game looks fun enough, but is riddled with glitches that make it literally unplayable online.”
    • “Overall quite fun, but the boss fights are incredibly annoying due to numerous glitches and bugs.”
    • “Could be a good game, but multiplayer is buggy as hell.”
  • replayability5 mentions

    The game offers a mix of highly replayable levels, with some players completing them over ten times, but the limited variety in character abilities may lead to repetitive gameplay. While the fast-paced combat and unique character skills provide some incentive to replay, many users tend to stick with the same abilities, which can diminish overall replayability.

    • “Most of the levels are highly replayable; I have already finished some of them 10+ times.”
    • “Fast-paced and satisfying combat, two unique characters with awesome abilities, a four horsemen of the apocalypse theme, and an arcade mode that offers great replayability.”
    • “Any of the available abilities on both characters are usable, but they don't necessarily encourage replayability. I always found myself using the same ones for the most part.”
    • “Any of the available abilities on both characters are usable, but they don't necessarily encourage replayability. I always found myself using the same ones for the most part.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and unenjoyable, with some noting that certain boss fights contribute to this feeling. Additionally, issues with enemy mechanics and overall art quality detract from the experience, making the grind feel even more frustrating.

    • “I can't believe I only played 1 hour of this game, and I feel it has been so tedious.”
    • “Cons: art-wise this game doesn't look that great, enemies' attacks can occur before their animation starts, can shoot/attack in directions 180 degrees behind them when they shouldn't be able to, and two of the boss fights (not going to say which so as to not spoil) are tedious and frankly were not fun.”
  • emotional2 mentions

    The emotional aspect of the game has been criticized for its boring storytelling, which fails to engage players on a deeper level. Overall, the narrative lacks the depth and resonance needed to evoke strong emotional responses.

    • “The story-telling is incredibly boring.”
    • “The narrative fails to engage emotionally.”
    • “I found the emotional depth lacking and uninteresting.”
  • humor2 mentions

    The humor in the game is characterized as campy and enjoyable, appealing to fans of that style. However, some players feel that the gameplay may detract from the overall experience, suggesting a need for improvement in that area.

  • optimization2 mentions

    The optimization of the game is praised for its faultless performance, particularly highlighting the well-executed sound design.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy God's Trigger

Play time

4hMedian play time
4hAverage play time
2-5hSpent by most gamers
*Based on 4 analyzed playthroughs

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