A demon and an angel teaming up to prevent the apocalypse isn’t the most original story in the world. But then God’s Trigger isn’t the type of game you play for its story.
In "God's Trigger," players control supernatural beings in a brutal top-down shooter game. The duo, Harry and Judy, must kill their way through hordes of enemies to prevent the Apocalypse. With fast-paced combat, gory execution moves, and a wide range of weapons, players must combine strategy and skill to defeat the forces of evil.
Well-made arcade style game with cooperative and online play, featuring impressive visuals and gameplay.
The game offers a unique challenge with strategic gameplay, requiring careful planning and character switching to solve puzzles and defeat enemies.
Fast-paced action with varied levels and boss fights that are well-designed and enjoyable.
Lacks gamepad support and has frustrating controls, particularly with the aiming mechanics that can feel unresponsive.
The story is sparse and the voice acting can be over-the-top and annoying, detracting from the overall experience.
The game can be buggy, with issues such as crashes, multiplayer desync, and frustrating boss mechanics that can lead to a negative experience.
gameplay
103 mentions Positive Neutral Negative
37%
58%
5%
The gameplay has received mixed reviews, with many comparing it to "Hotline Miami" for its fast-paced, top-down action and one-hit kill mechanics. While some players appreciate the variety of character abilities and the engaging rhythm of combat, others criticize the controls as floaty and imprecise, leading to frustration during boss fights and level traversal. Overall, the game offers a blend of fun mechanics and chaotic action, but suffers from balance issues and visual clutter that detract from the experience.
“The gameplay is clean, fast, and fun.”
“Great gameplay, fun and action packed.”
“The mechanics are fantastic and the art style level designs were creative.”
“The controls are floaty, sluggish, and a bit clunky, and not precise enough for this sort of gameplay. The graphics and level design lead to visual clutter, and nearly nothing about the world or the motivation of characters is explained. The characters are all one-dimensional and basically just walking clichés.”
“I died so many times on the first level from just frustrating reasons, such as bad enemy placement in game-mechanic tutorials and horrendous level prop placement, that I actually gave up on this game.”
“The gameplay isn't as crisp, the camera is never quite right, the object collision is bad, to say the least, and the storyline—dear god, don't get me started on the plot.”
story
96 mentions Positive Neutral Negative
21%
66%
13%
The story in this game is generally viewed as mediocre and forgettable, revolving around a demon and an angel teaming up to combat the horsemen of the apocalypse. While some players appreciate the lighthearted approach and unique premise, many criticize the writing, voice acting, and character development as lacking depth and coherence. Overall, the narrative serves as a backdrop to the gameplay rather than a compelling element of the experience.
“As for the story in this game, you play as a dewinged angel who must work with a demon to try and fight the horsemen of the apocalypse and try to ascend back into heaven.”
“The story is great while being so short.”
“This is the story of an angel and a demon killing their way through purgatory and back to heaven.”
“The story barely exists; characters are not fleshed out.”
“The story is even shallower than in a porn movie; it's just slapped on to somehow justify the action.”
“The story is poorly written and cliched.”
graphics
55 mentions Positive Neutral Negative
49%
46%
5%
The graphics of the game receive mixed reviews, with many praising the unique art style and vibrant visuals, while others find them lacking or cluttered. Some players highlight the game's graphical polish and aesthetic appeal, comparing it favorably to similar titles like Hotline Miami, though criticisms include occasional glitches and a lack of depth in character design. Overall, the graphics are generally considered decent to good, contributing positively to the gameplay experience.
“The mechanics are fantastic and the art style level designs were creative.”
“Such polish, presentation, graphics and world-building offers immense entertainment.”
“Graphically, the game also looks very juicy, everything shatters into different directions, brutality rolls over, long combos can be felt almost physically, from a shotgun shot the enemies fly off almost to the other side of the world, everything is fun and bright.”
“The graphics are cartoony and the movement and general gameplay interface is clunky and I never got used to it.”
“Bad voice acting, bad writing, bad graphics, and, worst of all, bad controls.”
“The graphics could be better, the story is a bit sparse, and the balancing between the two characters is a bit off, with one being noticeably more powerful at the start.”
music
44 mentions Positive Neutral Negative
59%
34%
7%
The music in the game receives mixed reviews, with many praising the soundtrack as one of its strongest aspects, describing it as awesome, great, and fitting for the gameplay. However, some players criticize it as mediocre or not well-suited to the game's style, with mentions of poor sound effects and stock music. Overall, while the soundtrack is a highlight for many, opinions vary significantly on its quality and impact.
“Great game and one of the best soundtracks.”
“I come back to Hotline Miami to experience the great music and psychedelic story!”
“The art design hits home, the soundtrack is quite trippy as well as very fitting and I truly had a blast playing this over and over again.”
“Soundtrack is straight trash.”
“- the music is not that good, and it doesn't fit with the game style, I was expecting something similar to the trailer music.”
“The sounds lack impact, most of the guns feel more like cap guns than anything remotely lethal, and to top it off most of this is drowned out by the game's mediocre soundtrack by default.”
stability
18 mentions Positive Neutral Negative
100%
The game's stability is heavily criticized, with numerous players reporting a wide range of bugs and glitches that significantly hinder gameplay, including game-breaking issues and poor netcode in multiplayer. While the game has charming elements and enjoyable mechanics, the frequent technical problems detract from the overall experience, making it frustrating and at times unplayable. Despite its potential, the lack of polish in quality assurance leaves a lasting negative impression.
“Thing is, Satan clearly was in charge of the game's QA process - the end result is buggy in some irritating ways.”
“There's a lot of glitches ranging from game-breaking ones where one person cannot progress, to others such as a giant invisible cube you have to walk around in the middle of the map, or enemies not being dead for one person and doing attacks while the other cannot see them.”
“The story mode was riddled with bugs and glitches where at one point we even had to start trying to play around the bugs because the level would completely break at times.”
humor
8 mentions Positive Neutral Negative
100%
The humor in the game is described as a mix of absurdity and dark comedy, with players appreciating the funny dialogue and quirky scenarios, reminiscent of titles like Hotline Miami. While the humor adds charm, some reviews note that it can be overshadowed by gameplay issues and bugs that are sometimes hilariously frustrating. Overall, the game offers a lighthearted experience with a blend of campy and madcap elements, appealing to those who enjoy unconventional humor.
“A cool twin-stick shooter with a funny duo highly inspired by Hotline Miami. If you like it, give it a try!”
“I feel weird recommending this because I have so much more to say about the negative aspects of this game... but the bugs were just insane and hilarious at times.”
“Hurricane action alternates with riddles, cozy gatherings for a machine gun - with missions for stealth, etc. Each horseman and his dwelling place are truly original and recreated with a certain amount of madness and black humor, just like their minions.”
replayability
7 mentions Positive Neutral Negative
29%
28%
43%
The game offers moderate replayability through collectibles, skill trees, and a co-op mode, appealing to players who enjoy exploring different customization options. The arcade mode enhances replayability by randomizing challenges, while achievements and level ratings encourage repeated play. However, some players noted that the limited variety in character abilities may reduce the incentive to replay.
“The fairly varied customization will add plenty of replayability, and the arcade mode that randomizes enemies and pickups will ensure that it's more about soft skills and less about memorization.”
“Most of the levels are highly replayable; I already finished some of them 10+ times.”
“It's a relatively short game but offers some replayability, especially for collectibles if you're into that, and co-op mode.”
“Any of the available abilities on both characters are usable, but don't necessarily encourage replayability, and I always just found myself using the same ones for the most part.”
“Replayability is provided via achievements and collectibles, as well as ratings for each level.”
character development
2 mentions Positive Neutral Negative
50%
100%
Character development in the game is highlighted by strong design and art, which initially draws players in; however, some users find it challenging to distinguish between characters during gameplay, potentially hindering their connection to individual characters.
“Gameplay was nice and taking on large mobs kept the action moving and feeling fresh; character design is strong.”
“Gameplay was nice and taking on large mobs kept the action moving and feeling fresh, character design is strong but I would be lying if I said I never confused my character for the others.”
“I was really interested in this game based on the character design and art.”
grinding
2 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game tedious and unenjoyable, with some noting that the art quality is lacking and enemy mechanics can be frustratingly inconsistent. Boss fights are also criticized for being overly tedious, detracting from the overall experience.
“I can't believe I only played 1 hour of this game, and I feel it has been so tedious.”
“Cons: Art-wise, this game doesn't look that great. Enemies' attacks can occur before their animation starts, and they can shoot/attack in directions 180 degrees behind them when they shouldn't be able to. Two of the boss fights (not going to say which so as to not spoil) are tedious and frankly were not fun.”
atmosphere
1 mentions Positive Neutral Negative
300%
The atmosphere of the game is characterized by a unique synthwave aesthetic, complemented by intense John Woo-style gun-fu combat, creating a distinctive and engaging experience for players.
“The game offers a unique synthwave atmosphere that immerses you in its vibrant world.”
“The combination of the synthwave atmosphere and the intense gun-fu combat creates an unforgettable experience.”
“The atmosphere is reminiscent of classic action films, enhancing the overall gameplay.”
emotional
1 mentions Positive Neutral Negative
300%
The emotional aspect of the game is criticized for its boring storytelling, which fails to engage players on a deeper level.
“The story-telling is incredibly boring.”
“I found the emotional depth lacking and the narrative unengaging.”
“The game failed to evoke any real emotions; it felt flat and uninspired.”
monetization
1 mentions Positive Neutral Negative
300%
Users express a desire for clearer communication regarding monetization in the game's advertising, indicating that the current approach may not adequately inform potential players about in-game purchases or financial aspects.
“The monetization strategy feels overly aggressive and detracts from the overall experience.”
“It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully.”
“The constant push for in-game purchases feels like a cash grab rather than a fair monetization model.”
optimization
1 mentions Positive Neutral Negative
100%
The optimization of the game is praised for its excellent sound design, which performs flawlessly without any issues.