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God is a Cube: Programming Robot Cubes

God is a Cube: Programming Robot Cubes Game Cover
36%Game Brain Score
gameplay, replayability
graphics, story
57% User Score Based on 14 reviews

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God is a Cube: Programming Robot Cubes Game Cover

About

God is a Cube: Programming Robot Cubes is a single player simulation game with a science fiction theme. It was developed by KingKadelfek and was released on October 11, 2018. It received neutral reviews from players.

God is a Cube is a programming puzzle game where you control nanomachines (small robots), by creating powerful Artificial Intelligences made of graphical symbols. Support the game on its mini crowdfunding: http://www.godisacube.com You can download the demo below  to get a preview of the game.

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57%
Audience ScoreBased on 14 reviews
gameplay2 positive mentions
story3 negative mentions

  • The game is a solid introduction to programming concepts and algorithms, making it engaging for puzzle enthusiasts.
  • It features a variety of puzzles with the potential for optimization and secret solutions, encouraging exploration and replayability.
  • The core gameplay mechanics are well-built and fun, reminiscent of other successful puzzle games in the genre.
  • The game is overly restrictive in its coding format, limiting creativity and making it feel more like a fill-in-the-blanks exercise.
  • Graphics and performance issues are prevalent, with many players reporting poor visuals and slow frame rates, especially on older systems.
  • The progression of difficulty can feel stale and repetitive, lacking depth and variety in puzzle design.
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some users criticizing them as outdated and reminiscent of Nintendo 64 visuals, leading to poor performance and high resource consumption. Others noted that while certain elements, like the levels, show potential and aesthetic appeal, overall polish is lacking. Recommendations for improvement include optimizing the graphics engine to better suit the game's design and capabilities.

    • “The graphics vary a lot; the runes are pretty ugly, but the levels themselves look nice and are sometimes sculptural.”
    • “Graphics are nice.”
    • “This game is fine and I love it, but it needs serious corrections about performance and graphics.”
    • “Graphics: 3 / 10 (poor graphics). I hope to see better quality in the final version.”
    • “I recommend that the developer verify the minimum requirements for play. I can't believe that this game consumes more resources than Half-Life 2. Gran Turismo 4 for PlayStation 2 uses fewer resources and has better graphics than this game.”
    • “This game uses a lot of resources with graphics reminiscent of the Nintendo 64. It's the worst of both worlds: poor performance and poor graphics.”
  • story
    5 mentions Positive Neutral Negative

    The story is criticized for being shallow and poorly executed, featuring disjointed cutscenes and a tutorial delivered by an awkward character, which detracts from the overall experience. While some players appreciate the game's ability to create an immersive world, the narrative elements feel out of place and fail to enhance the gameplay effectively.

    • “Story/setting: weirdly, the game succeeds in making me believe I'm getting a glimpse into another world or reality, rather than moving around digital videogame blocks.”
    • “The story is just a couple of cutscenes of pseudo-profound nonsense, with the tutorial being delivered by a poorly drawn waifu (and the dev literally called it cube-chan and identified it as a waifu, I'm not just insulting it).”
    • “The weird quasi-religious interludes seem like someone tried to tack on 'story' but they seem out of place and lacking context.”
    • “I felt at times the learning curve pacing might be intended for kids, but the story elements don't back that up.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is engaging and features interesting mechanics, making it a solid puzzle game, though it may not be as complex as some other titles in the genre. While the graphics could be improved and the music may become repetitive, these aspects do not detract significantly from the overall experience. Players will quickly know if the gameplay style suits their preferences based on the provided visuals.

    • “The screenshots give a pretty good idea of the gameplay - you'll know right away whether you like this kind of game or not!”
    • “While the graphics could use some polish and the music can get a little repetitive (it's great music though!), this does not change the fact that this is an excellent puzzle game with interesting mechanics that I can only recommend.”
    • “While the mechanics are not quite as complicated as those of these so-called 'zachlikes', this is by no means an easy game.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally well-received, described as great but somewhat repetitive, and there is a noted lack of sound effects. While the overall presentation, including graphics, could be improved, the solid core gameplay and engaging puzzles overshadow these audio shortcomings.

    • “Overall, there is room to improve with the presentation of the game, especially in regards to sound (it has music but no effects).”
    • “While the graphics could use some polish and the music can get a little repetitive (it's great music though!), this does not change the fact that this is an excellent puzzle game with interesting mechanics that I can only recommend.”
  • replayability
    1 mentions Positive Neutral Negative

    Players appreciate the replayability of the game, as completing missions provides performance graphs that allow them to compare their results with others, encouraging them to replay for better scores.

    • “After completing a mission, you receive a graph showing how well you performed compared to other players, which significantly enhances replayability.”
    • “The variety of choices and outcomes in each playthrough keeps me coming back for more.”
    • “With multiple character builds and strategies to explore, the game offers endless replayability.”
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Frequently Asked Questions

God is a Cube: Programming Robot Cubes is a simulation game with science fiction theme.

God is a Cube: Programming Robot Cubes is available on PC, Windows and Linux.

God is a Cube: Programming Robot Cubes was released on October 11, 2018.

God is a Cube: Programming Robot Cubes was developed by KingKadelfek.

God is a Cube: Programming Robot Cubes has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

God is a Cube: Programming Robot Cubes is a single player game.

Similar games include Prime Mover, Glitchspace, Space Engineers 2, Desynced, Algotica Iterations and others.