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Goblin Buster: Incremental Tower Defense

Goblin Buster: Incremental Tower Defense Game Cover
77%Game Brain Score
music, graphics
gameplay, grinding
77% User Score Based on 71 reviews

Platforms

PCWindows
Goblin Buster: Incremental Tower Defense Game Cover

About

Goblin Buster: Incremental Tower Defense is a single player casual strategy game. It was developed by Natrix and was released on October 31, 2025. It received mostly positive reviews from players.

Goblin Buster: Incremental Tower Defense combines classic tower defense with incremental gameplay, where each run strengthens your strategy. Build and upgrade towers, gather resources, and unlock new abilities through a deep skill tree. Experiment with synergies and tactics to overcome increasingly challenging goblin waves.

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77%
Audience ScoreBased on 71 reviews
music3 positive mentions
grinding6 negative mentions

  • The game offers a fun blend of tower defense and incremental mechanics, providing a satisfying progression loop.
  • The pixel art style and music create a charming atmosphere that enhances the overall experience.
  • Many players appreciate the potential for future updates and additional content, indicating a strong foundation for the game.
  • The game suffers from balance issues, particularly in the late game where upgrades become costly and tedious to obtain.
  • Gameplay can become repetitive and lacks depth, with many players finding that a single tower type can dominate the game.
  • The upgrade system is confusing and poorly structured, making it difficult for players to strategize effectively.
  • gameplay
    13 mentions Positive Neutral Negative

    Gameplay is criticized for its lack of variety and depth, with players feeling that the tower options become obsolete and the core mechanics are dated and repetitive. While some appreciate the meaningful upgrades and strategic combinations of towers, many express a desire for more dynamic elements, such as a better skill tree, diverse enemy types, and engaging challenges. The introduction of an endless mode has slowed down the gameplay loop, making it feel more tedious and grind-heavy.

    • “Gameplay is good, upgrades are meaningful and necessary, and you need a good combination of towers.”
    • “The progression loop is simple, satisfying, and features just the right mix of strategy and chill gameplay.”
    • “I would prefer less tower options and more dynamic gameplay; it feels like most of the towers are just obsolete.”
    • “There is no play style as the best thing you can do is placing one of every type of tower in the same order, and the span of time you have even aiming for specific tower upgrades lasts maybe an hour of gameplay before you have everything except the crit chance/damage upgrades that cost a limb.”
    • “My main problem is that it is not a true idler/incremental; things are hard capped so you have to 'play', except that the actual tower defense gameplay is dated and barebones.”
    • “There has now been an endless mode added, but upgrade costs in general have been increased in an effort to lengthen total gameplay, I assume. Between this and the fact that endless mode is only post-game, the core gameplay loop has been slowed down and arguably become more boring. You'll have to repeat maps in the exact same way to grind for even more resources than before.”
  • grinding
    6 mentions Positive Neutral Negative

    Players generally find the grinding in this game excessive and tedious, with many expressing frustration over the slow pace and lack of meaningful progression. While some acknowledge that a degree of grinding is typical in tower defense games, the overwhelming sentiment is that this title requires too much effort for insufficient rewards, leading to a diminished enjoyment of the gameplay.

    • “As someone who picked this up thinking it would be a fun short game, 16 hours of grinding later and I just don't want to finish this anymore.”
    • “Although all tower defense games require grinding to get good, this one has too much of it.”
    • “It feels extremely slow and tedious, feels horribly unbalanced, my towers don't feel useful, their upgrades don't seem to do anything against boss enemies, and the relics don't seem that powerful.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally well-received, with players appreciating its appropriateness and humor, likening it to rock-n-roll. However, some users note that it can feel repetitive, as there seems to be only one background track. Overall, the combination of music and sound effects contributes positively to the gaming experience.

    • “The music and sound effects are appropriate and enhance the overall experience.”
    • “Simple as a rock and funny as rock-n-roll music - you never get bored as soon as it plays.”
    • “I love the music and art.”
    • “It feels like there’s only one background music track.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are generally considered rudimentary yet charming, featuring a cozy art style and cute pixel graphics that enhance the overall enjoyment of the game.

    • “This game is cozy; the art style is great, and I enjoyed my time with it.”
    • “+ Cute pixel graphics”
  • stability
    3 mentions Positive Neutral Negative

    Overall, users report that the game experiences some stability issues, including bugs and visual glitches like flickering light beams, which detract from the overall experience. Despite these problems, some players still found enjoyment in the game.

    • “Despite some minor bugs, I still found myself enjoying the game overall.”
    • “The game runs smoothly most of the time, providing a stable experience.”
    • “I appreciate how stable the game feels, with minimal crashes or major issues.”
    • “It was buggy, and a large vertical light beam flickered in and out.”
    • “The game crashes frequently, making it nearly unplayable.”
    • “I experienced constant lag and frame drops, which ruined the overall experience.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is likened to the simplicity and enjoyment of rock-n-roll music, suggesting that it is straightforward yet entertaining, keeping players engaged throughout.

    • “Simple as a rock and funny as rock-n-roll music - you never get bored as soon as it plays.”
    • “The humor in this game is sharp and witty, making every moment a joy to experience.”
    • “I found myself laughing out loud at the clever jokes and hilarious character interactions.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers a playtime of approximately 6-10 hours, but many users note that it lacks significant replayability beyond the initial experience, despite enjoying their time with it.

  • story
    1 mentions Positive Neutral Negative

    The story involves unlocking a reliquary and engaging with the town's plot-building mechanics, which are presented as a free feature. Overall, the narrative seems to focus on exploration and development within the game world.

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17h Median play time
12h Average play time
3-21h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Goblin Buster: Incremental Tower Defense is a casual strategy game.

Goblin Buster: Incremental Tower Defense is available on PC and Windows.

On average players spend around 12 hours playing Goblin Buster: Incremental Tower Defense.

Goblin Buster: Incremental Tower Defense was released on October 31, 2025.

Goblin Buster: Incremental Tower Defense was developed by Natrix.

Goblin Buster: Incremental Tower Defense has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its gameplay.

Goblin Buster: Incremental Tower Defense is a single player game.

Similar games include Outhold, Crafty Survivors, Monsters are Coming! Rock & Road, Nordhold, Tiny Tactics and others.