Go Home Dinosaurs! Game Cover
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"Go Home Dinosaurs!" is a tower defense game where you must defend your barbecue from hungry dinosaurs. Unlock powerful weapons and use strategic placement to stop the dinosaur hordes in their tracks. With 60 levels, varied characters, and easy-to-learn mouse-only controls, this game offers fun for all ages. Protect your steak and send those dinos packing!

  • PC
  • Windows

Reviews

93%
Audience ScoreBased on 218 reviews
gameplay7 positive mentions
replayability4 negative mentions
  • Go Home Dinosaurs! is a fun and light-hearted tower defense game with charming graphics and humorous elements, making it enjoyable for both kids and adults.
  • The unique tower placement mechanic, where towers are shaped like Tetris blocks, adds a strategic puzzle element to the gameplay, requiring players to think critically about their placements.
  • The game offers a good variety of levels and challenges, with some later levels providing a satisfying difficulty that keeps players engaged.
  • The game can be too easy at times, especially in the early levels, which may not provide enough challenge for experienced tower defense players.
  • Once the campaign is completed, the game lacks replayability and additional content, making it feel somewhat limited in scope.
  • Some players have reported technical issues, such as crashes and bugs, which can detract from the overall experience.
  • gameplay40 mentions

    The gameplay of "Go Home Dinosaurs" is characterized by its humorous and charming presentation, featuring solid mechanics and a unique tower placement system reminiscent of Tetris. However, many players find the gameplay simplistic and lacking in depth, with limited replayability due to the absence of upgrades and challenging mechanics. While it offers a fun experience for casual players, those seeking more complexity and variety may be disappointed.

    • “I have found many pros in this game - humorous story, instant and fast gameplay, direct control over the main character, system of inventory and cards, interesting tower types, good level design, variable and funny enemies, user-friendly interface and controls, reasonable difficulty, beautiful graphics and great sounds along with funny dubbing.”
    • “The mechanics are solid, the gameplay is challenging, and the art and sound design are very cute.”
    • “Nothing groundbreaking mechanically but being forced to plan your tower placement before the level begins is a unique challenge and the different shapes of the towers is the real source of the fun for me.”
    • “There is no replayability in this game as there are no end game mechanics, no map metrics to try to beat, and no engrossing story to return to.”
    • “There is only one big problem - gameplay is boring.”
    • “Between the slow gameplay and the fact that the game provided little challenge, I just found myself growing bored too quickly with not much in-game to keep me wanting to advance into the further stages.”
  • graphics35 mentions

    The graphics of the game are characterized by a charming, cartoony art style that appeals to both younger audiences and adults, featuring cute characters and vibrant colors. Reviewers appreciate the lighthearted aesthetic and comic-style visuals, which enhance the overall enjoyment of the gameplay, despite some noting a juvenile feel. Overall, the graphics contribute significantly to the game's fun and engaging atmosphere, making it visually appealing and suitable for family play.

    • “The comic-style graphics are charming and add to the overall lighthearted tone of the game.”
    • “The main charm of the game comes from the cute, cartoony graphics and catchy music, added to a steeply increasing difficulty.”
    • “It's well presented cartoon graphic style and sound effects are enjoyable.”
    • “The style and graphics of the game are more akin to grade school children who play games on their parents' iPads.”
    • “Although it's short, it has very unique and well-made graphics, with some cute units, while the sound effects are okay, nothing special about it.”
    • “But it looks and plays like Plants vs. Zombies the most, I guess, graphically and gameplay-wise.”
  • humor20 mentions

    The game's humor is a standout feature, described as charming, colorful, and often hilarious, appealing particularly to a younger audience. Players appreciate the lighthearted and whimsical tone, with funny mechanics and quirky enemies enhancing the experience, though some note that the humor can become repetitive. Overall, it successfully combines humor with engaging gameplay, making it a delightful addition to the tower defense genre.

    • “The game is filled with humor and doesn't try to be something it's not.”
    • “While it may lack the challenge and replayability that some more experienced gamers are looking for, the game's humor and charm make it a worthwhile addition to any game library.”
    • “A fun little tower defense game, with a funny premise (you are gophers, having a BBQ and dinosaurs attack - don't question it).”
  • replayability12 mentions

    Overall, the game suffers from limited replayability, with many players noting that once the campaign is completed, there is little incentive to return due to the absence of endgame mechanics or engaging content. While the humor and charm of the game are appreciated, they do not compensate for the lack of challenges or replay value compared to other titles in the genre. Players suggest that it may be worth purchasing on sale, but caution against full-price buys due to its short campaign and minimal replay options.

    • “While it may lack the challenge and replayability that some more experienced gamers are looking for, the game's humor and charm make it a worthwhile addition to any game library.”
    • “Although it doesn't have much replayability once you beat all three worlds, the journey there is amazing :) especially if you can get it right now during the autumn sale.”
    • “I should also mention that there are way better tower defense games on Steam that are still suitable for kids and that feature better mechanic implementation and offer more replay value.”
    • “Additionally, once the campaign is cleared, there's not much to do in terms of replayability.”
    • “There is no replayability in this game as there are no end game mechanics, no map metrics to try to beat, and no engrossing story to return to.”
    • “Unfortunately, it doesn't have the replayability of its competitor.”
  • music11 mentions

    The music in the game is generally described as suitable and adds to the ambiance, though it tends to be forgettable and can become annoying after a few levels. While some players appreciate its catchy nature, others find it middle-of-the-road and not particularly memorable, making it more of a background element than a standout feature. Overall, it serves its purpose without making a significant impact.

    • “Good music adds a nice ambiance to the game as you play it.”
    • “The graphics are fun, the sound and music are enjoyable, and the progression is good as you move through the 60 levels.”
    • “The main charm of the game comes from the cute, cartoony graphics and catchy music, added to a steeply increasing difficulty.”
    • “Music is very forgettable.”
    • “The music is ultimately forgettable - it's fine - it's just middle of the road.”
    • “Music gets annoying after the first two or three maps, if not before.”
  • story10 mentions

    The game's story is largely considered minimal and lacking depth, with players noting that it consists mainly of brief images and text rather than a cohesive narrative. While the humorous premise of a gopher barbecue adds some charm, it fails to provide a compelling reason for replayability. However, the engaging gameplay mechanics and creative level design somewhat compensate for the underwhelming story.

    • “I have found many pros in this game - humorous story, instant and fast gameplay, direct control over the main character, system of inventory and cards, interesting tower types, good level design, variable and funny enemies, user-friendly interface and controls, reasonable difficulty, beautiful graphics and great sounds along with funny dubbing.”
    • “For a quick synopsis of the plot itself, you're one gopher in a large clan of gophers and you're having a barbecue.”
    • “If the storyline sounds totally ridiculous, just wait until you put a DJ booth down and destroy a dozen compy via the power of your record scratching.”
    • “There is no replayability in this game as there are no end game mechanics, no map metrics to try to beat, and no engrossing story to return to.”
    • “Story is almost non-existent – you get a few images with some text but nothing to write home about.”
    • “There isn't exactly a 'story' as there are only some videos when you defeat each world, which are nice.”
  • grinding6 mentions

    Players note that grinding is a significant aspect of the game, particularly for unlocking tower items and achieving specific milestones, such as farming 10,000 dinosaurs. While some find the repetitive nature of grinding for achievements tedious and joy-sapping, others appreciate that the game avoids excessive grind typical of upgrade-heavy tower defense titles, maintaining a fun experience overall.

    • “Grinding maps to get coins to unlock tower items from the store may be needed before and after you finish the main campaign.”
    • “I really wanted to write a good review, but the last achievement just killed any joy I had from playing this game, because I spent 3 hours grinding the same level over and over again just to get it.”
    • “It can feel a bit grindy if you are getting all the achievements as I have, and once that is done, not much replayability.”
  • atmosphere2 mentions

    The atmosphere of the game is characterized as light and unique, contributing positively to the overall experience without any significant issues.

    • “It has its own unique atmosphere.”
    • “The atmosphere is incredibly immersive and draws you into the game world.”
    • “The combination of sound design and visuals creates a captivating atmosphere.”
    • “The atmosphere feels too light and lacks any real tension.”
    • “The game fails to create an immersive atmosphere, leaving it feeling flat.”
    • “There is a distinct absence of atmosphere, making the experience feel lifeless.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 1 analyzed playthroughs

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