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GML Decal System

GML Decal System Game Cover

Platforms

Windows
GML Decal System Game Cover

About

This is a very simple set of functions that provide you with a very easy vertex buffer based decal system. No memory management besides calling decal_reset() and decal_bake(). It's also an extremely performant system! You can directly reach out if you need help via Discord! Just @me! How do I use it? Step 1. Bake decals, this builds your vertex buffer(do this in your normal draw events) Step…

GML Decal System screenshot
GML Decal System screenshot

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