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GIRLS' FRONTLINE 2: EXILIUM

GIRLS' FRONTLINE 2: EXILIUM Game Cover
48%Game Brain Score
story, gameplay
monetization, grinding
48% User Score Based on 848 reviews

Platforms

PCWindows
GIRLS' FRONTLINE 2: EXILIUM Game Cover

About

GIRLS' FRONTLINE 2: EXILIUM is a single player role playing game. It was developed by SUNBORN Information Co., Ltd. and was released on February 10, 2025. It received neutral reviews from players.

The end of an era, the dawn of another; the fall of a faction, the rise of another... The torchbearers shall shine upon the brave new world. After severing ties with G&K, the Commander bid farewell to the past and chose to venture into the contamination zones. During their journey, the Commander encountered more and more individuals and Tactical Dolls. Each with their own unique stories, they…

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48%
Audience ScoreBased on 848 reviews
story63 positive mentions
monetization9 negative mentions

  • The game features stunning 3D graphics and character designs, making it visually appealing.
  • The gameplay combines tactical elements reminiscent of XCOM with engaging turn-based combat, providing a fun experience.
  • The story is immersive and well-written, with a mature narrative that stands out among other gacha games.
  • The introduction of a predatory skin gacha system, with costs potentially reaching $200, has disappointed many players.
  • The gacha mechanics are criticized for being overly punishing, with low rates for desired characters and weapons.
  • The game suffers from a lack of meaningful endgame content, leading to repetitive gameplay and a grindy experience.
  • story
    232 mentions Positive Neutral Negative

    The story of "Girls' Frontline 2" is a mixed bag, with some players appreciating its mature themes and character depth, while others criticize it for being slow-paced, repetitive, and lacking the emotional impact of its predecessor. Many reviews highlight the reliance on lore from the first game, making it less accessible for newcomers, and note that the narrative often feels like filler designed to promote new characters rather than advance the plot meaningfully. Overall, while some find the story engaging and visually appealing, others feel it falls short of expectations, particularly in comparison to the original game.

    • “Girls Frontline's story is very mature and serious, unlike other gacha games. While there is some appeal to fanservice, the plot is dark and engaging.”
    • “Honestly, I’m shocked by so many negative takes — to me, the story is immersive and stylish, easily one of the best atmospheres in a mobile game.”
    • “The story is interesting and the game is actually quite generous with its rewards and free stuff.”
    • “Both the main story and side stories are so long-winded, at some point I just don't care anymore.”
    • “The story is a complete nothingburger, a far cry from the great writing of its predecessor, lacking the emotional depth, intricate plotting, and compelling character arcs that once defined the original.”
    • “The main story has been boring filler nonsense without any progress for months.”
  • gameplay
    193 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players finding it initially engaging but ultimately repetitive and shallow. While some appreciate the tactical elements reminiscent of XCOM, others criticize the lack of depth and balance, leading to a reliance on auto-play and diminishing challenge as players progress. Additionally, the monetization strategies and power creep have detracted from the overall experience, leaving some players feeling frustrated and disillusioned.

    • “Dynamic 3D battles, cover mechanics, and tactical decision-making make every fight engaging.”
    • “In my eyes, it’s a fantastic mix of atmosphere, characters, and satisfying tactical gameplay.”
    • “The gameplay is enjoyable and sometimes challenging, the characters are very well designed in my opinion.”
    • “It's a fun gamemode at heart, but it feels really boring once you figure out all the boss mechanics and the best and optimal way to play it.”
    • “The game suffers from what every gacha game suffers; gameplay is just so boring and repetitive. Even if you don't spend a single cent like I did, the game gets easy so quickly that there's no reason to not turn on auto-mode. The very fact that auto-mode is a thing just proves how little the devs trust players to actually bother.”
    • “The gameplay gets stale fast due to poor balance and a severe lack of resources, making it frustrating once you grasp its systems.”
  • graphics
    37 mentions Positive Neutral Negative

    The graphics in the game are widely praised for their high quality, featuring stunning character models, smooth animations, and a vibrant aesthetic that enhances the overall experience. Many reviewers highlight the attention to detail and the impressive visuals, particularly for a mobile port, while some express concerns about optimization issues. Overall, the game's graphics are considered one of its standout features, appealing to fans of anime and tactical RPGs alike.

    • “Graphics are top notch for a mobile port with slick animations and detailed character models that make you question your life choices but also appreciate the artistry.”
    • “Stunning visuals & animations: gorgeous character models, smooth combat animations, and fluid movement.”
    • “Graphics are very clean and music is alright, and the game loads fast and runs smooth and responsive.”
    • “As much as I enjoy the basic mechanics of the game and the visuals, what's been happening with expensive cosmetics, interactions locked behind a paywall, and FOMO tactics has really made me feel unhappy about the whole situation.”
    • “Game itself is cool, but for the time when I post this review, the optimization sucks. Even in the lobby, I get 20 FPS with the lowest graphics possible.”
    • “Graphics and character design are remarkable and a blessing for all the crazy guys out there with the most strange fetishes you can imagine.”
  • monetization
    32 mentions Positive Neutral Negative

    The monetization strategy of the game has drawn significant criticism, with many players feeling it leans heavily towards aggressive cash grabs, particularly through high-priced gacha systems for skins and customization options. Users express frustration over the increasing costs and perceived greed of the developers, which detracts from the overall gameplay experience and strategic depth. While some acknowledge the game's appeal, the overwhelming focus on monetization has led many to reconsider their spending and overall enjoyment.

    • “Monetization is classic gacha style with skins and customization options that cost real money, but hey, at least the skins are worth it.”
    • “I think for a free-to-play game, the monetization is great and fairer (for me at least); many others complain in discussions, but since the game is easy, you don't need to spend much if you have a few working brain cells.”
    • “With a pretty fair monetization system but still gacha.”
    • “Instead of fixing these core issues, the developers have only doubled down on more monetization, making the game feel like a shallow and expensive cash grab that has completely lost its strategic soul.”
    • “My favorite gacha game so far in which I spent money and have been playing since global launch, but I can't just stand aside when they try to implement more greedy microtransactions like costume gacha. For Christ's sake, I don't mind paying $30 for skins for my favorite characters, but nearly $200 for a guaranteed gacha costume with a 1% chance of drop is way too greedy. As someone else said, I could pay some cosplayer $200 to spend time with me for that price.”
    • “Gacha rates are naff, grinding for resources to do anything takes weeks to months, and the monetization of items is excessive, in quantity and price.”
  • grinding
    22 mentions Positive Neutral Negative

    Reviews indicate that grinding in the game is a mixed experience, with many players finding it tedious and unfulfilling, particularly due to excessive resource requirements and power creep. While some appreciate the auto-battle feature as a time saver, others feel that the grind becomes a chore, especially when combined with monetization strategies that push for in-game purchases. Overall, the grinding aspect is seen as a significant barrier to enjoyment, with many players preferring more linear gameplay or less resource-intensive mechanics.

    • “To make matters worse, the latest patches have ruined the gameplay, while new events and characters force you into a tedious grind for minimal rewards.”
    • “After a while, everything felt rather like an unsatisfying chore, and grinding the likeability levels for the agents was also taking too many resources in my opinion.”
    • “Gacha rates are poor, grinding for resources to do anything takes weeks to months, and the monetization of items is excessive, both in quantity and price.”
  • character development
    16 mentions Positive Neutral Negative

    Character development in the game is marked by high-quality character designs and animations, which many players appreciate, though some express concerns over the increasing generic nature of new designs and the monetization strategies tied to character skins and duplicates. While the characters are visually appealing and the story engaging, the depth of character interactions and development appears limited, leading to mixed feelings about the overall experience. Players enjoy the aesthetics but are wary of the game's cash grab tendencies and the impact on character progression.

    • “Honestly, this game can be very fun at times, and it has some nice character designs and an interesting story.”
    • “I enjoy the game a lot and absolutely love the character designs, especially Klukai (my favorite character).”
    • “The game itself is really fun, dailies don't take too much time, the story is great, as always, character designs are awesome, animations too.”
    • “Stale gameplay, the need for duplicates to maximize the characters' performances, and the skin gacha monetization (on top of 50/50s) really sour my taste for this game and outweigh the pros that it has offered (the world, character designs, and story).”
    • “It does not help that the new trend in character design is locking their power behind pulling their duplicates up to 6 times, which is nearly impossible unless you pay money.”
    • “I enjoy the game a lot and absolutely love the character designs, especially Klukai (my favorite character), but her having a $200 skin is insane and outright makes it lean towards a cash grab with them announcing future skins like this.”
  • optimization
    13 mentions Positive Neutral Negative

    The optimization of the game has received overwhelmingly negative feedback, with players reporting significant performance issues such as frame drops and overheating, even on high-end devices. While some users noted a lack of major glitches and a better experience on the PC client compared to the Steam version, the overall consensus is that the game's optimization detracts from the gameplay experience, overshadowing its positive aspects like character design and story.

    • “There were no major glitches, a few translation errors as they are to be expected on such a big game, and no crashes to the desktop or performance issues.”
    • “Downloaded the Steam version and compared it to the PC client (Haoplay) and the latter is much better in terms of performance overall.”
    • “So far no bugs that I have encountered, just slight performance issues on certain game stages.”
    • “Optimization sucks so bad you might as well stick dynamite in an anthill and not cover your ears.”
    • “Heavy performance issues: even on high-end devices, the game suffers from performance problems, including frame drops and overheating, which can detract from gameplay immersion.”
    • “Game itself is cool, but for the time when I post this review, the optimization sucks; even in the lobby, I get 20 fps with the lowest graphics possible.”
  • emotional
    10 mentions Positive Neutral Negative

    The emotional aspect of the game elicits mixed responses, with some players feeling a lack of investment due to a boring story and superficial character development, while others appreciate the heartwarming moments and emotional manipulation tied to the characters. Critics highlight the game's reliance on gacha mechanics and paywalls as detracting from the overall experience, contrasting it with the more compelling narratives of its predecessor. Overall, the emotional engagement varies significantly among players, with some finding it enjoyable and others feeling disappointed.

    • “Girls Frontline 2 is still strong story-wise; the chapters can go from average to very heartwarming, not much PTSD yet.”
    • “So, my final verdict, it’s like someone dropped XCOM, Nier: Automata, and a waifu mobile game into a blender and said, 'good luck, nerd.' Absolutely recommend if you like tactical heartbreak, confusing lore that makes you feel dumb, being emotionally manipulated by digital anime soldiers.”
    • “I've been emotionally manipulated into caring about a bunch of android girls.”
    • “Boring story, lack of explanation to really invest in it anyway.”
    • “Every event after the Klukai one had a lame and boring story with mostly bad and annoying mini-games.”
  • stability
    7 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while there are no major glitches or crashes reported, users have experienced significant freezing issues and performance problems, particularly with the outdated web browser required for access. Translation errors are noted but are considered minor in comparison to the frustrating technical difficulties that hinder gameplay.

    • “Regardless of personal feelings, the forced use of an outdated and buggy version of the Edge web browser that barely runs due to incompatibility (reliance on software that dates back to Windows 7 is a huge security risk) as the only method of accessing the game is wearing thin.”
    • “All my progress is on Darkwinter, and that version is slow and freezes at random.”
    • “It freezes at start, at selecting campaign, at selecting a mission, at every turn, at attacking enemies... it's all so tiresome.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is described as both hilarious and endearing, with players finding joy in its cute and funny elements. However, the anticipation for events is diminished due to spoilers, which some find ironically amusing. Overall, the humor is a mix of lightheartedness and nostalgia, often expressed through playful copypasta.

    • “Just search for a video about it; it is actually hilarious when you see it yourself. Afterwards, you simply cry.”
    • “Cute and funny.”
    • “Below was a funny copypasta from when I enjoyed the game.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and stylish qualities, with many players considering it one of the best in mobile gaming. The combination of engaging storytelling, well-developed characters, and satisfying tactical gameplay contributes to a positive overall experience.

    • “Honestly, I’m shocked by so many negative takes — to me, the story is immersive and stylish, easily one of the best atmospheres in a mobile game.”
    • “In my eyes, it’s a fantastic mix of atmosphere, characters, and satisfying tactical gameplay.”
    • “In closing, I will say that the general atmosphere of the game and the dev team have been a positive one.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally well-received, with players appreciating the ability to select their own songs from a jukebox and praising the quality of the soundtrack and sound effects. Overall, the music complements the game's clean graphics and smooth performance, enhancing the overall experience.

    • “The music is great, and you can pick your own song from the jukebox.”
    • “The campaign storyline is surprisingly good, and so is the soundtrack and sound effects.”
    • “The graphics are very clean, and the music is alright.”
  • replayability
    3 mentions Positive Neutral Negative

    The game has limited replayability, with most content being one-time experiences that do not encourage players to return for additional playthroughs.

    • “There is a lack of replayable content, as most of the game is one-and-done.”
    • “Once you finish the game, there's little incentive to go back and play it again.”
    • “The game feels like a single experience with no real motivation to replay.”
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24h Median play time
45h Average play time
9-102h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

GIRLS' FRONTLINE 2: EXILIUM is a role playing game.

GIRLS' FRONTLINE 2: EXILIUM is available on PC and Windows.

On average players spend around 45 hours playing GIRLS' FRONTLINE 2: EXILIUM.

GIRLS' FRONTLINE 2: EXILIUM was released on February 10, 2025.

GIRLS' FRONTLINE 2: EXILIUM was developed by SUNBORN Information Co., Ltd..

GIRLS' FRONTLINE 2: EXILIUM has received neutral reviews from players. Most players liked this game for its story but disliked it for its monetization.

GIRLS' FRONTLINE 2: EXILIUM is a single player game.

Similar games include Girls' Frontline, Snowbreak: Containment Zone, Neural Cloud, Arknights, Mecharashi and others.