- November 12, 2021
- Goody Gameworks
Gigapocalypse
Platforms
About
"Gigapocalypse" is a 2D pixel art destruction game inspired by Kaijū movies and "Rampage," where you play as a giant monster wreaking havoc in various locations. Choose from creatures of prehistoric times, outer space, and forgotten history, each with unique skills and unlockable mutations and skins. Battle against tolders, wizards, drones, and mechs, increasing your monster's power with each attempt.











- The game offers a fun and casual experience with a variety of unique monsters, each with different skills and abilities.
- The graphics and art style are charming, reminiscent of classic flash games, and the music adds to the overall enjoyment.
- It features a mix of action gameplay and RPG elements, allowing for meaningful upgrades and a tamagotchi-like mechanic for monster care.
- Gameplay can become repetitive and grindy, with many players feeling it lacks depth after a few hours.
- The autofire mechanic is poorly implemented, making combat frustrating at times, especially during boss fights.
- The game is currently in early access, leading to some bugs and a limited number of levels, which may deter some players.
gameplay
42 mentions Positive Neutral NegativeThe gameplay is characterized by its simplicity and repetitive mechanics, which can lead to a one-note experience despite the variety of unique monsters and their skins. While the game offers a fun, chill atmosphere and a nostalgic feel reminiscent of classic flash games, it suffers from excessive clicking requirements and a lack of depth in gameplay progression. Overall, it provides an addictive grind with a fusion of action and monster care elements, but players may find it less engaging over time.
“Simple, fun, nice fusion of action gameplay and monster care/base building.”
“What really makes it all work is the unique kit of each of the nine monsters - each with its own mechanical challenges.”
“The gameplay is fun, feels good to get past parts I die on once I upgrade.”
“It becomes a one-note gimmick very quickly, no matter the unique mechanics each monster offers.”
“I don't recommend it for achievement hunting since it's a slog to go through each monster without any major changes in gameplay.”
“While there are many monsters to choose from, and all of them unique, the gameplay is mainly the same and very simplistic. I'm not a big fan of having to click really fast with the right mouse button.”