Gigapocalypse Game Cover
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"Gigapocalypse" is a 2D pixel art destruction game inspired by Kaijū movies and "Rampage," where you play as a giant monster wreaking havoc in various locations. Choose from creatures of prehistoric times, outer space, and forgotten history, each with unique skills and unlockable mutations and skins. Battle against tolders, wizards, drones, and mechs, increasing your monster's power with each attempt.

  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Android
  • Mobile Platform
  • Play​Station
  • Tablet
  • Xbox

Reviews

96%
Audience ScoreBased on 156 reviews
gameplay10 positive mentions
grinding12 negative mentions
  • The game offers a fun and casual experience with a variety of unique monsters, each with different skills and abilities.
  • The graphics and art style are charming, reminiscent of classic flash games, and the music adds to the overall enjoyment.
  • It features a mix of action gameplay and RPG elements, allowing for meaningful upgrades and a tamagotchi-like mechanic for monster care.
  • Gameplay can become repetitive and grindy, with many players feeling it lacks depth after a few hours.
  • The autofire mechanic is poorly implemented, making combat frustrating at times, especially during boss fights.
  • The game is currently in early access, leading to some bugs and a limited number of levels, which may deter some players.
  • gameplay42 mentions

    The gameplay is characterized by its simplicity and repetitive mechanics, which can lead to a one-note experience despite the variety of unique monsters and their skins. While the game offers a fun, chill atmosphere and a nostalgic feel reminiscent of classic flash games, it suffers from excessive clicking requirements and a lack of depth in gameplay progression. Overall, it provides an addictive grind with a fusion of action and monster care elements, but players may find it less engaging over time.

    • “Simple, fun, nice fusion of action gameplay and monster care/base building.”
    • “What really makes it all work is the unique kit of each of the nine monsters - each with its own mechanical challenges.”
    • “The gameplay is fun, feels good to get past parts I die on once I upgrade.”
    • “It becomes a one-note gimmick very quickly, no matter the unique mechanics each monster offers.”
    • “I don't recommend it for achievement hunting since it's a slog to go through each monster without any major changes in gameplay.”
    • “While there are many monsters to choose from, and all of them unique, the gameplay is mainly the same and very simplistic. I'm not a big fan of having to click really fast with the right mouse button.”
  • grinding13 mentions

    The grinding aspect of the game is characterized as repetitive and tedious, often requiring significant time investment to achieve 100% completion. Despite its grindy nature, many players find the experience enjoyable and addictive, particularly when leveling up monsters, though initial encounters can feel slow and less engaging. Overall, while the grind is a prominent feature, it manages to maintain a level of fun for players.

    • “You'll need a second life for grinding.”
    • “Also, it is a long, tedious, and grindy road if you want to 100% the game.”
    • “It puts an awful lot of emphasis on grinding.”
    • “Kind of grindy though, and your first few forays with a new monster will likely be slow and not much fun.”
  • replayability10 mentions

    Replayability in the game is a mixed bag; while some players find it lacking due to its short length, others appreciate the variety of monsters and themed levels that encourage multiple playthroughs. The ability to select different monsters adds a layer of interest, and leaderboard challenges can enhance replay value, though some feel that capped skills limit long-term engagement. Overall, it offers decent replayability for casual play, especially at its low price point.

    • “Well, for 10 bucks, it's an okay time burner; levels are varied and themed, enemies can actually be a challenge, and the game is rather short, but since you can return to the main menu and select another monster, there is some interesting replay value.”
    • “If the skills were not capped, the replayability is endless.”
    • “Replayability is severely lacking, but if you have it in your library, it can be worth investing an hour or two now and then.”
    • “Even though the game is relatively short, there is a ton of replay value with the varying monsters and the leaderboards.”
    • “If the skills were not capped, the replayability would be endless.”
  • music10 mentions

    The music in the game is generally well-received, described as "pretty darn good" and complemented by effective sound design, although some players note it can be repetitive. Overall, it enhances the gaming experience, contributing to the fun atmosphere, despite occasional technical issues affecting playback.

    • “The music is pretty darn good, and the gigas are varied in appearance, attacks, and skills.”
    • “Good music, good graphics, and a fun game to smash through.”
    • “The game may not be that similar to Rampage, but it's still a fun way to spend some free time; the monsters are varied, the art is very nice, and it has decent music.”
    • “The music is a bit repetitive, but it's not too bad (yet). I also really dig the sound design, and I like being able to feed the baby gigas as well.”
    • “The game is not working anymore. I was playing for a while, but one day I was loading in, the music began, but it was a black screen. Please fix this.”
  • graphics9 mentions

    The graphics are generally well-received, described as a nostalgic delight reminiscent of flash games and Game Boy Advance titles. Players appreciate the visual appeal, noting that while the gameplay can become repetitive, the variety of monster designs adds depth beyond mere aesthetics. Overall, the graphics contribute positively to the game's fun and engaging atmosphere.

    • “Good music, good graphics, and a fun game to smash through.”
    • “The game's graphics are a nostalgic delight, looking akin to flash games I used to play or even games on my old Game Boy Advance.”
    • “The variety of monsters is great (with more on the way), as they are more than just different graphic designs.”
  • humor6 mentions

    The game is praised for its humor, featuring cute pixel art and imaginative background details that add to its comedic charm. Players particularly enjoy the hilarious new flashes on the result screen, enhancing the overall fun experience.

    • “I like the cute pixel art this game has; some details in the background are funny and imaginative.”
    • “I also love the hilarious new flashes on the result screen.”
    • “Funny kaiju game! 👍”
  • story6 mentions

    The story mode is engaging and offers a variety of missions and achievements that enhance gameplay while guiding players toward boss encounters. However, some users noted a lack of a traditional narrative, indicating that the story aspect may not be as prominent for everyone.

    • “That story mode goes places.”
    • “There are missions and achievements to further boost your experience and give you something to do while you get to the area's boss.”
    • “There is no story.”
    • “The story mode goes nowhere interesting.”
    • “The missions and achievements feel disconnected from the overall narrative.”
  • atmosphere2 mentions

    The atmosphere of the game is praised for its great art and unique concept, creating an engaging experience. However, some users feel that the core gameplay could be more immersive and less reliant on excessive clicking. Overall, while the atmosphere is a highlight, it may not fully compensate for gameplay shortcomings.

    • “For 2 euros, it's a steal, but I would hesitate to pick it up while it's not on discount - great art, nice atmosphere, unique concept.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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