- November 18, 2016
- Kyle Rodgers
Ghostlords
Platforms
About
Ghostlords is a turn-based RPG set in a post-apocalyptic, haunted Great Britain. As a Ghostlord, you can capture and train ghosts to fight for you, each with unique abilities and strengths. The game features multiple campaigns, mod support, and strategic combat that challenges you to carefully manage your ghosts' energy and make use of status effects.
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- Ghostlords offers a rich, post-apocalyptic setting with a unique premise that combines strategic turn-based combat with engaging narratives.
- The game features multiple campaigns with diverse challenges, ensuring that each playthrough feels fresh and engaging.
- Players appreciate the addictive gameplay and the nostalgic feel reminiscent of classic monster-catching games like Pokémon.
- Technical issues and glitches can disrupt the gameplay experience, detracting from immersion.
- The narrative may feel disjointed at times, with some campaigns lacking depth and resolution.
- Limited character customization options and repetitive gameplay can lead to a sense of stagnation after completing the campaigns.
story
22 mentions Positive Neutral NegativeThe game's story revolves around themes of survival and resilience, featuring five distinct campaigns that explore various narratives and settings. While the presentation is engaging and offers a mix of tones, many players feel the overarching plot is incomplete, with several storylines introduced but left unresolved. Overall, the experience is described as fun and unique, particularly appealing to those who appreciate diverse storytelling, despite its old-school graphics and occasional lack of depth.
“A story of survival and power.”
“The storylines and how they're presented is an interesting difference, so if you like those, this isn't bad at all, especially when it's on sale.”
“There are five different campaigns in the game, each with a unique game world, story, and events.”
“The central story feels profoundly unfinished, with five semi-interlocking 1-hour 'campaigns', all of which introduce aspects of the broader metaplot and then completely abandon them at the end.”
“One is just a straight-up survival mode with a thin veneer of plot over it, and the other four range in quality, depth, and tone from wacky and brisk to relatively serious and immersive.”
“It throws you into missions with a select few recruits and no visible way to grind or gain power.”