- August 3, 2019
- EdLioni
Ghost of Tomorrow: Chapter 1
Platforms
About
"Ghost of Tomorrow: Chapter 1" is a cyberpunk-themed action RPG set in a dystopian future. As the player character, a former soldier with enhanced abilities, you must navigate a corrupt and oppressive society, battling enemies and making tough choices that impact the story. The game features tactical combat, character customization, and a rich, immersive world to explore.







- The game features beautiful graphics and a creepy atmosphere that effectively immerses players in the horror experience.
- The story is intriguing and has potential, with a unique time-traveling concept that keeps players engaged.
- It's a short, free horror game that offers some fun jump scares and is worth checking out for fans of the genre.
- The gameplay is very limited, primarily consisting of walking and triggering events, with little player agency or meaningful choices.
- The narrative feels superficial and relies on clichés, with important story elements conveyed through scattered notes rather than immersive storytelling.
- The game is quite short, leaving players wanting more, and there are concerns about the lack of future chapters being released.
- story42 mentions Positive Neutral Negative
The game's story, centered around a character named Amanda and described as a time-traveling experience, has garnered mixed reviews. While some players find it intriguing and reminiscent of a Twilight Zone episode, others criticize its weak narrative structure, which relies heavily on scattered papers and posters that lack coherence. Overall, the story is seen as original but underdeveloped, leaving players wanting more depth and interactivity as it remains unfinished after a brief playtime.
“I do not want to spoil the story, but let's just say referring to the game as a time-travelling experience is very much spot-on.”
“I love love love the storyline and will be counting the minutes until the second chapter.”
“It's about a half hour romp, but the story is at least original and well told.”
“Since this is labelled as chapter 1, the story remains unfinished after 30 minutes of playtime.”
“The fundamental issue with this game is the narrative: the story is told only through papers and posters scattered around the various rooms of the game.”
“There is also a sentence in the trailer, 'or will you take control of your own destiny,' implying that the story would have decision-making features, but there are none; it's just walking to trigger events happening in the game.”