- November 11, 2014
- Digital Leisure Inc.
- 8h median play time
Get Off My Lawn!
Get Off My Lawn is an arcade-style title that can be fun in short bursts. It isn't pushy with its f2p elements, yet it can be frustrating at points.
Platforms
About
First contact didn't go as planned, when aliens woke Murray Mendelson up from his afternoon nap. Pulling the trigger first has drawn Murray in to full scale war with these alien visitors, and they’ll stop at nothing to destroy him. Armed with his musket and inconsolable rage, Murray must defend his home against all odds. Why are the aliens only attacking this one house? Who knows?! Shoot first and…
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- Fun and simple gameplay that is easy to pick up and play.
- Cute graphics and a humorous premise involving an old man defending his lawn from aliens.
- It's free, making it accessible for anyone looking for a casual game.
- Repetitive gameplay with only one level and limited weapon variety, leading to boredom.
- Microtransactions are heavily pushed, making it difficult to progress without spending real money.
- The game can become frustratingly difficult, especially after level 10, requiring significant grinding or purchases.
monetization
47 mentions Positive Neutral NegativeThe monetization model of the game has drawn significant criticism, with many reviewers highlighting its reliance on mobile-style microtransactions that can hinder gameplay progression. While some players find the microtransactions unobtrusive and argue that they are not necessary for enjoyment, others feel that the game is designed to push players towards spending money, particularly when faced with steep difficulty spikes. Overall, the monetization approach has polarized opinions, with a notable number of players expressing frustration over the in-game purchases and their impact on the overall experience.
“The gameplay is great, with or without the microtransactions.”
“There's in-game purchases, but they're a.) not needed at all to have the full experience and b.) not shoved in your face every 2 minutes.”
“Fun, and the microtransactions are delightfully unobtrusive for one of the free games on Steam.”
“Fun game, but it's built around a mobile free-to-play style monetization scheme, and I really cannot recommend it.”
“The game has a 'screw you' point at which the difficulty abruptly spikes to insurmountable odds without using the for-pay power-ups or grinding through multiple lower-level runs just for enough 'orbs' to buy one.”
“Get Off My Lawn is a grindy, boring waste of time with some of the most tasteless freemium monetization I have ever seen.”