Gerty Game Cover
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Gerty is a Science Fiction Shooter game, where you play as a member of an elite mercenary group fighting off a hostile alien force in a mining colony. It's a top-down, procedurally generated, twin-stick shooter with fully destructible environments, available for single-player or local co-op mode for 2 players. The game features 4 characters, skill-based combat, upgradable gear, and adjustable difficulty levels.

  • Mac OS
  • Nintendo Switch
  • PC
  • Windows
  • Linux

Reviews

58%
Audience ScoreBased on 22 reviews
gameplay4 positive mentions
story2 negative mentions
  • The game features a unique digging mechanic that adds depth to the gameplay, allowing players to create their own paths and strategies.
  • It offers a fun and challenging experience with four distinct characters, each with unique abilities and upgrade paths, enhancing replayability.
  • The local co-op mode supports up to four players, making it a great option for multiplayer fun with friends or family.
  • The game suffers from a lack of content, with only a few levels and bosses, leading to a short overall experience.
  • Some players find the controls to be clunky and the gameplay not engaging enough, which can detract from the overall enjoyment.
  • There are stability issues reported, with certain classes causing crashes, and the game could benefit from more variety in mission objectives.
  • gameplay9 mentions

    The gameplay is a standout feature, combining fun arena shooting mechanics with a unique path-digging and resource-gathering system in destructible environments. While some players find the controls clunky and the content limited, the distinct enemies, unlockable modifiers, and replayability through various challenges contribute to an engaging experience. Overall, the game is recommended, especially at a discount, and a free demo is available for those interested in trying it out.

    • “Overlooked, challenging, top-down, twin-stick rogue-lite shooter gem, mixing aliens 'bug hunt' style gameplay with a compelling path-digging and gems-gathering mechanic in fully destructible mines.”
    • “Distinct enemies and unique characters combined with a unique risk and reward resource gathering approach add replayability on top of a broad selection of unlockable gameplay modifiers.”
    • “The core gameplay was more than fun enough to hold my interest through quite a lot so far, and I've still got energy to do more when I've time.”
    • “It's not a bad amount of gameplay at all... and that's before you talk about some 40 support items, a good-sized list of achievements, and 10 or so challenge modes specific to each character.”
    • “There's also a free demo, which is what left me waiting excitedly for it months back, so if you're not sure, I recommend trying that (it's a solid example of the gameplay).”
    • “I really like the unique digging mechanic and hidden enemies.”
  • story3 mentions

    The story aspect of the game is criticized for its lack of depth and variety, with missions primarily focused on finding teleporters or surviving enemy waves. Players note that while the game features elements reminiscent of classic titles, it lacks a cohesive narrative, and the promise of future content may address this shortcoming.

    • “Tldr: Duke Nukem, Doom, and Crimsonland had a top-down mining RPG baby with perks upon inventory, defense, offense, and general usage items. Your fame from planetary conquests will influence your future performances. In the story-roguelite, bosses are like the huge Dungeon Siege kind—filling the screen and annihilating you.”
    • “Most maps boil down to finding a teleporter or surviving enemy waves; I would have liked a bit more variety in mission objectives.”
    • “No real story... more content will come.”
  • music1 mentions

    The music in the game is described as enjoyable and engaging, with a soundtrack that enhances the experience despite the game's challenging nature.

    • “Very fun, it is hard but the soundtrack low-key slaps.”
  • grinding1 mentions

    Players appreciate the option to complete smaller pre-set challenges for rewards, which offers a more engaging alternative to traditional grinding through lengthy runs.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I find myself repeating the same tasks over and over, which really takes away from the enjoyment.”
    • “The grind is so monotonous that it feels more like a chore than a fun gaming experience.”
  • graphics1 mentions

    The graphics of "Gerty" may not stand out at first glance, but they contribute to the game's charm, making it a hidden gem within the roguelite genre.

    • “The graphics are stunning, creating a vibrant and immersive world that draws you in.”
    • “Every detail in the environment is beautifully crafted, making exploration a visual delight.”
    • “The art style is unique and captivating, enhancing the overall experience of the game.”
  • replayability1 mentions

    The game offers high replayability through its distinct enemies, unique characters, and a risk-reward resource gathering system, complemented by a wide array of unlockable gameplay modifiers.

    • “Distinct enemies and unique characters, combined with a risk and reward resource gathering approach, add significant replayability on top of a broad selection of unlockable gameplay modifiers.”
    • “The variety of gameplay modifiers and the unique challenges presented by different character builds make each playthrough feel fresh and exciting.”
    • “With multiple paths to explore and different strategies to employ, the game encourages players to return for new experiences every time.”
    • “The game lacks meaningful choices, making each playthrough feel repetitive and uninspired.”
    • “Once you've experienced the main story, there's little incentive to replay, as the side quests feel like filler.”
    • “The limited variety in gameplay mechanics means that after a few runs, the experience becomes stale.”
  • optimization1 mentions

    The game's optimization is noted for its blend of classic shooter mechanics with RPG elements, allowing for strategic inventory management and character progression. However, players may experience performance challenges during intense boss battles, where large-scale enemies can overwhelm the screen and impact gameplay fluidity.

    • “The game brilliantly combines elements from Duke Nukem, Doom, and Crimsonland, creating a top-down mining RPG that offers a unique optimization experience with perks for inventory management, defense, offense, and general item usage.”
    • “Your fame from planetary conquests directly influences your future performances, adding a strategic layer to the optimization of your character's abilities and resources.”
    • “The bosses are massive, reminiscent of the huge enemies from Dungeon Siege, providing a thrilling challenge that requires careful optimization of your strategies to survive.”
    • “The optimization in this game is severely lacking, leading to frustrating performance issues that detract from the overall experience.”
    • “I encountered numerous bugs and glitches that made it nearly impossible to enjoy the gameplay; the optimization feels rushed and unfinished.”
    • “The game struggles to maintain a stable frame rate, especially during intense battles, which makes the optimization feel inadequate.”
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