Gemini: Heroes Reborn Game Cover
A return to the licensed games of old, Gemini: Heroes Reborn provides players with a condensed combination of Bioshock and Portal that does more than just rehash, at least where gameplay is concerned.
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"Gemini: Heroes Reborn" is a first-person action adventure game that serves as a prequel to the Heroes Reborn series. Players take on the role of Cassandra, a young woman with telekinetic abilities, as she uncovers her past and the truth about her powers. The game shares an overarching story with the "Enigma" game and is overseen by Heroes creator Tim Kring, allowing players to delve deeper into the Heroes Reborn universe.

  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

78%
Audience ScoreBased on 234 reviews
story39 positive mentions
stability15 negative mentions
  • The time manipulation powers add a strategic layer to gameplay, allowing for creative puzzle-solving and combat.
  • The graphics are solid for a budget title, showcasing impressive visuals powered by Unreal Engine 4.
  • The voice acting is well-done, bringing the characters to life and enhancing the overall experience.
  • The game is very short, with a playtime of only 4-5 hours, leaving players wanting more.
  • Character animations can be stiff and unrealistic, detracting from the immersion.
  • The story is predictable and lacks originality, which may disappoint fans of the Heroes series.
  • story134 mentions

    The story of "Gemini: Heroes Reborn" is largely criticized for being predictable, clichéd, and poorly executed, with many reviewers noting its lack of originality and depth. While some players found the narrative engaging enough to keep them entertained, others described it as rushed, simplistic, and filled with cringeworthy dialogue. Overall, the story fails to impress, often feeling like an afterthought in a game that relies more on its gameplay mechanics than on a compelling narrative.

    • “Good story with good voice acting.”
    • “The story is great enough to make you indulge in siblings searching for the truth, in addition to stopping the irresponsible company that uses those grand powers for its own merits.”
    • “Decent story that actually makes you want to know how it ends and you learn a lot about your character and her personality.”
    • “The story is cliché, the dialogue is cringeworthy, and the last boss fight... too easy... also, there are many bugs.”
    • “The plot was so throw-away, and the dialog was cliché and cringe-worthy - more than you might even imagine.”
    • “The story is there but very cheap.”
  • gameplay120 mentions

    The gameplay is characterized by innovative time manipulation and telekinesis mechanics that allow for creative puzzle-solving and combat strategies, making it engaging and fun. However, the overall experience is marred by clunky controls, simplistic enemy AI, and a lack of depth in level design, leading to a mixed reception. While the unique mechanics provide a fresh take on first-person action, many players feel the execution falls short, resulting in a game that is enjoyable but ultimately flawed.

    • “The time manipulation powers add a strategic layer to gameplay, allowing you to solve puzzles and defeat enemies in creative ways.”
    • “The time switch mechanic is well done; you can bring any object you are holding back and forth through time.”
    • “Playing with the time swapping, time slowing, and telekinesis mechanics was a ton of fun.”
    • “Story is childish, writing embarrassing, twists are obvious, gameplay and physics wonky, music forgettable; everything apart from the inventive time traveling mechanic is basic and uninspired.”
    • “The game has many familiar mechanics to some other titles (Portal, for one), but lacks depth, polish, and any real hook.”
    • “Unfortunately, these brilliant powers and gameplay ideas are wasted on a buggy, frustrating, limited game with a mediocre story and incredibly short run time.”
  • graphics42 mentions

    The graphics of "Gemini: Heroes Reborn," powered by Unreal Engine 4, receive mixed reviews, with some praising its impressive visuals for a budget title, while others find them dated and subpar compared to contemporary standards. Many players note that while certain locations look amazing, overall, the graphics can feel mediocre, with issues like aliasing and long loading times detracting from the experience. Despite these criticisms, some users appreciate the game's aesthetic and performance, highlighting its decent visuals and smooth frame rates.

    • “Powered by Unreal Engine 4, Gemini: Heroes Reborn boasts impressive visuals, considering its budget.”
    • “The graphics actually hold up pretty well; the game looks quite amazing at some locations.”
    • “Innovative concept; intriguing plot; straight to the point; no filler; flawed combat and eye-catching visuals.”
    • “Graphically outdated.”
    • “Turns out it's a spin-off from some obscure TV show (I think you have to watch it to find out what's going on?), with 2000-era graphics (really, Half-Life 2 looks better despite this being an Unreal Engine 4 game), buggy cutscenes, clunky game mechanics...”
    • “The graphics are mediocre and dated.”
  • stability15 mentions

    The game is plagued by numerous bugs and glitches, including mission failures, sound issues, and frustrating combat mechanics, which often require players to restart levels. While some players find the experience enjoyable despite these issues, the overall stability is considered poor, with many reporting significant lag and unpolished elements that detract from the gameplay.

    • “Full of bugs, and I mean full. More than half of the game is filled with lags, glitches, and bugs. Soldiers walking through walls, getting stuck, and invisible soldiers shooting you while you can't do anything about it. All of that aside, the last boss fight is terrible!”
    • “Unfortunately, these brilliant powers and gameplay ideas are wasted on a buggy, frustrating, limited game with a mediocre story and incredibly short run time.”
    • “The game wouldn't be so bad if they fixed the buggy combat.”
  • music8 mentions

    The music in the game is largely described as forgettable and repetitive, failing to enhance the overall experience. While some reviewers acknowledge that the soundtrack is decent, it lacks variety and does not significantly contribute to the game's atmosphere or narrative. Overall, the music is seen as a weak aspect of the game, overshadowed by other elements.

    • “The soundtrack is good.”
    • “The soundtrack doesn’t do much and is pretty repetitive with its electro tone as I could’ve used for some more variety.”
    • “While Cassandra jumps through time to see the huge modern buildings of 2008 to the ruined old buildings covered with moss of 2014, it still isn’t enough variety.”
    • “The music is forgettable, and everything apart from the inventive time traveling mechanic is basic and uninspired.”
    • “The soundtrack doesn’t do much and is pretty repetitive with its electro tone; I could’ve used some more variety.”
    • “While the story and soundtrack completely suck, by the time I finished the game, I knew that it still deserved a positive review.”
  • humor7 mentions

    The humor in the game is largely derived from its quirky physics and amusing glitches, such as ragdoll effects and unexpected enemy interactions. Players find joy in the absurdity of situations, like throwing enemies into walls or watching them get stuck in ceilings, which adds a comedic layer to gameplay. Overall, the game offers plenty of opportunities for funny moments, making it a potential source for entertaining videos.

    • “Ragdolling the boss of the game around into explosives (and having an easier time of it than with half of his henchmen) was pretty funny.”
    • “Towards the end, you get to use your abilities in some pretty cool and hilarious ways.”
    • “Funny design that as soon as you clear a room of the enemies, you get a message 'you've obtained the key to whatever.'”
  • replayability7 mentions

    Overall, the game has limited replayability, with many users noting that it can be completed quickly (within 2-3 hours) and lacks substantial content to encourage multiple playthroughs. While some appreciate the level design and powers for experimentation, the consensus leans towards a lack of significant replay value, making it less appealing at full price.

    • “With the powers you control and the great level design, there is lots of replay value if you just want to experiment or kill time/enemies.”
    • “Gemini: Heroes Reborn is not a content-rich and well-executed game and lacks replayability.”
    • “No replayability.”
    • “You can finish it within 3 hours, 2 if you're blitzing it, and the replay value is very little.”
  • optimization5 mentions

    The game's optimization has received mixed reviews; while some players report excellent performance and beautiful visuals, others criticize it for poor optimization, including a restrictive 60-degree FOV and lack of support for 21:9 resolutions. Developers have acknowledged these issues but have not yet implemented fixes, leaving some players frustrated. Overall, performance seems to vary significantly among users.

    • “The graphics though, are done very well and look amazing. This is the first game I’ve played on Unreal Engine 4, and while I have heard that other people have had a couple of issues with the game, I have had none performance-wise.”
    • “Interesting story, smooth remappable controls, beautiful visuals, and great performance.”
    • “Story is so-so, graphics could use less glitter and more optimization, but in terms of gameplay overall, it's quite decent.”
    • “This game is poorly optimized; it has a 60-degree FOV that is impossible to properly adjust, 21:9 resolutions are not supported, and developers were 'looking into' all these issues about 4-6 months ago.”
    • “Story is so-so, graphics could use less glitter and more optimization, but in terms of gameplay overall it's quite decent.”
    • “Let's be honest, you don't get this game for the narrative performance, despite the raw basics in order to keep going.”
  • monetization1 mentions

    The monetization strategy for the game appears ineffective, as it fails to engage players who are unfamiliar with the original series or its reboot, suggesting that it does not adequately promote the franchise.

  • atmosphere1 mentions

    Reviewers express that the portrayal of strong, independent female characters can detract from the overall atmosphere of the game, suggesting that this aggressive representation may not align with the intended tone or mood.

    • “The aggressive portrayal of characters completely disrupts the immersive atmosphere that the game tries to create.”
    • “The atmosphere feels forced and lacks the subtlety needed to draw players into the world.”
    • “Instead of enhancing the atmosphere, the over-the-top elements detract from the overall experience.”
  • grinding1 mentions

    Players find the grinding aspect of the game tedious, particularly due to the repetitive nature of traveling between two time periods, which detracts from the overall experience.

    • “Traveling between two times sounds like a good idea but becomes rather tedious in this installment.”
    • “The grinding in this game feels endless and lacks any real reward.”
    • “I spent hours leveling up, but it just felt like a chore rather than an enjoyable experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
4hAverage play time
3-5hSpent by most gamers
*Based on 3 analyzed playthroughs

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