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"Gearbits" is a single-player 3D shooter game where you pilot a customizable giant robot, utilizing rocket boosters for mobility to tackle hordes of giant insects and enemy pilots across a 20-mission story campaign. With 10 unique robots, each with specific strengths and weaknesses, and over 30 diverse weapons to choose from, prepare for a fast-paced and visually stunning action experience.

Gearbits screenshot
Gearbits screenshot
Gearbits screenshot
Gearbits screenshot
Gearbits screenshot
Gearbits screenshot
Gearbits screenshot
Gearbits screenshot
Gearbits screenshot
Gearbits screenshot
Gearbits screenshot
+3

97%
Audience ScoreBased on 305 reviews
story44 positive mentions
stability4 negative mentions

  • Engaging and fast-paced mech combat that captures the essence of classic mech games.
  • Charming aesthetic and character designs, with a light-hearted story that complements the gameplay.
  • Variety of mechs and weapons to choose from, allowing for different playstyles and strategies.
  • Some missions can be frustratingly difficult, leading to potential player frustration.
  • Limited customization options for mechs, which may disappoint players looking for deeper personalization.
  • Minor technical issues and bugs, such as UI navigation problems and occasional performance dips during intense combat.
  • story
    231 mentions Positive Neutral Negative

    The story in this game is generally described as simplistic and predictable, serving primarily as a framework to connect various missions rather than as a compelling narrative. While it features charming characters and some engaging moments, many players feel it lacks depth and originality, often relying on familiar tropes from mecha and sci-fi genres. Despite its shortcomings, the story is considered adequate enough to provide context for the gameplay, making it enjoyable for those who appreciate straightforward narratives in their gaming experience.

    • “Having a lighter story that's not afraid to take itself too seriously while still treating the events of the game as something worth investing in makes a pretty charming impression. I intend to replay this even having 100% completed it from the atmosphere it gives.”
    • “The story is a mix between Muv-Luv and Gundam Zeta with a Starship Troopers setting and is well written.”
    • “The story is straightforward, with satisfying combat and a progression system, great characters in a story full of twists.”
    • “The story, however, isn't solid.”
    • “It seemed more that the story was written to justify the missions, even when both as a story point, and for gameplay, it is a stretch.”
    • “The story is painfully mediocre and the characters are meh, but that doesn't really matter.”
  • gameplay
    72 mentions Positive Neutral Negative

    The gameplay is characterized by a straightforward loop of missions focused on combat, primarily involving mech mechanics and swarm shooter elements. While the controls can be clunky and the story serves mainly as a backdrop, players appreciate the solid core mechanics, variety of mechs and weapons, and the overall fun factor, making it an enjoyable experience despite some rough edges. The game successfully blends elements from classic mech titles with modern gameplay styles, offering a satisfying and engaging experience for fans of the genre.

    • “The gameplay itself handles fairly intuitively, though swapping between hovering and flying did take a little bit for me to get used to.”
    • “This is a delightful little indie game, with a neat if standard story, and challenging yet satisfying gameplay.”
    • “The gameplay is smooth, the visuals are consistent, and while the dialogue is a bit rough in places, the story has just enough meat to it to keep you wanting to know what happens next.”
    • “The controls are clunky, the gameplay is shallow, mechanics are mildly confusing, enemies lack intelligence and complexity.”
    • “However, because the gameplay emphasizes always being on the move, the vent mechs can be more difficult to play.”
    • “It seemed more that the story was written to justify the missions, even when both as a story point, and for gameplay, it is a stretch.”
  • graphics
    36 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming, low-poly art style that evokes nostalgia for classic titles, though they may lack modern polish and consistency. While some players appreciate the simplistic design and solid mechanical visuals, others find the graphics primitive and occasionally unappealing. Overall, the visuals are seen as a reflection of the developers' passion for the genre, contributing to a fun and engaging gameplay experience despite their limitations.

    • “The art style and story are charming and straightforward, gameplay feels great, difficulty is well balanced, and it does the whole swarm gameplay really well!”
    • “The story is a fun addition that makes this feel like a retro title to complement its low poly art style.”
    • “I find the art style appealing and performance is excellent with 300+ fps even with loads of enemies on screen with my R7 5700 and GTX 1080, and it even runs acceptably on my laptop with its god-awful Celeron N3060 and integrated graphics.”
    • “If it wasn't for the graphics, I probably would think this was a game from a major studio.”
    • “Very fun game and kind of nostalgic too, given the PS1 level graphics.”
    • “Presentation-wise, the game's graphics are definitely on the low end tech-wise, with everything being fairly polygonal and low-res, but this doesn't really undermine the fact that the art assets are competently designed, with pretty solid mechanical designs in particular carrying the show.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its ability to enhance the arcade-like atmosphere and fit the game's scenarios, while others find it forgettable or generic. Although the soundtrack is described as having an indie feel and occasionally driving the action effectively, many users express disappointment in its overall impact, noting limited options for adjusting audio settings. Overall, while the music contributes to the game's presentation, it lacks the memorability and excitement that some players hoped for.

    • “The synth soundtrack gives the impression of an arcade-like experience, especially when you enter the wave survival mode.”
    • “Music definitely has that indie feel to it as well, but it's well-tailored to the scenarios, driving the action at just the right moments.”
    • “A nice touch is that as events and circumstances change during missions, the song switches over instead of constantly looping.”
    • “The sound effects sound wonderful, but the awful chiptune music needs to be swapped out.”
    • “Talking about sound, it’s time for the music. It’s not even okay, because most of the time I don’t even notice it’s there. It doesn’t push me to destroy my enemies; it doesn’t make me feel the tension when there’s an armada of giant cockroaches closing in. I can't even find anywhere to listen to it outside the game, but I don't recall anything about any song.”
    • “As I have said before, bad music at least would have made me remember it. I might have even chosen to go to the menu and turn it off, but it’s not even that; it’s so forgettable that 'bad' is not a correct adjective. I’ll just call it worse than bad.”
  • replayability
    7 mentions Positive Neutral Negative

    "Gearbits" offers solid replayability through its short missions, which last 5 to 10 minutes, allowing players to easily revisit them. The game features unlockable loadouts, in-game achievements, and secrets that encourage multiple playthroughs, although the inability to skip certain dialogue can detract from the experience. Overall, the combination of varied equipment and a compelling story enhances its replay value.

    • “Missions are also pretty short affairs lasting about 5 to 10 minutes each, but that works in its favor for replayability.”
    • “The campaign is 6-10 hours and replayable with secrets.”
    • “You can also replay missions with all the equipment you've unlocked, which makes for nice replayability.”
    • “You are able to skip cutscenes but not dialogue sections before and after missions, which can make replayability more tiring.”
    • “The campaign is 6-10 hours and replayable with secrets, but it may not be enough to keep players engaged long-term.”
    • “While there is some replayability due to loadouts and in-game achievements, it feels limited and may not offer enough variety for multiple playthroughs.”
  • stability
    6 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while it runs well on PC with minor non-gamebreaking issues, users report significant bugs on the Steam Deck and some graphical settings can lead to instability. A native Linux build exists, but it also suffers from model glitches. Players generally find the core gameplay enjoyable despite these stability concerns.

    • “Runs great; if you change graphic settings, you can break them, so don't (fixed by opening the game in gaming mode).”
    • “Short but sweet; great core gameplay and remarkably bug-free.”
    • “Game is really fun, but it's super buggy on Steam Deck.”
    • “Originally, I didn't recommend the game due to lack of Steam Deck support - and it's not just the controls; the game is buggy as hell. I gave it a chance on my PC, and it's a fun game, but it needs some polish with some minor non-game-breaking issues.”
    • “There is a native build for Linux, but the models get super buggy.”
  • emotional
    5 mentions Positive Neutral Negative

    Players report that "Gearbits" evokes a strong sense of nostalgia and emotional connection, particularly for those familiar with mecha anime like Gundam. Despite its simplistic story and character designs, the game successfully engages players with heartwarming conclusions to protagonist arcs, making them feel invested in the outcome. Overall, the emotional experience is enhanced by the game's unique mechanics and nostalgic elements, even if some aspects, like the art style, are less polished.

    • “I am not a big fan of mecha, but by the end, Gearbits made me feel like I'm one of those people who grew up watching Gundam on TV, and it's not a bad feeling.”
    • “The story and characters are basic by design, but I did find myself compelled to stop the villains, and the conclusions to the protagonists' arcs were surprisingly heartwarming despite them all being cookie-cutter archetypes.”
  • optimization
    5 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, with many users reporting excellent performance, achieving over 300 fps even in demanding scenarios. However, some players with lower-end hardware experience lag, particularly when facing multiple enemies, though this is considered acceptable given the game's status as a solo development project.

    • “I find the art style appealing, and performance is excellent with 300+ fps even with loads of enemies on screen with my R7 5700 and GTX 1080. It even runs acceptably on my laptop with its Celeron N3060 and integrated graphics.”
    • “Performance-wise, it's generally good but can start to slow down when multiple swarms of enemies are in play. This is perfectly acceptable considering this is a solo dev project.”
    • “Although my laptop performance isn't really good since it can only handle 2 games, it is still very laggy.”
    • “Again, it's not like Armored Core where you have to keep track of every single statistic to make an optimized build.”
  • grinding
    3 mentions Positive Neutral Negative

    Players note that while the main campaign can be completed in about five hours, grinding is often seen as unnecessary and can lead to burnout. Some recommend alternative games for those looking to avoid the tediousness associated with grinding in this title.

    • “Took about 5 hours to beat the main campaign, but I did some grinding that was completely unnecessary, to be honest.”
    • “You'll need a second life for grinding.”
    • “If you're burnt out with Armored Core (whether it's difficulty or PvP) and don't want to deal with the tediousness of EDF, I really recommend giving Gearbits a shot!”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a charming blend of lighthearted storytelling and meaningful events, creating an engaging experience that encourages replayability. While it may not have a distinctly futuristic or outer space aesthetic, it effectively captures the essence of heroically battling invaders.

    • “Having a lighter story that's not afraid to take itself too seriously while still treating the events of the game as something worth investing in makes a pretty charming impression. I intend to replay this even after having 100% completed it because of the atmosphere it provides.”
    • “I wouldn't say it's stylized in such a way that it screams the future or outer space, but it suits the general atmosphere of heroically fighting off invaders.”
    • “Having a lighter story that's not afraid to take itself too seriously while still treating the events of the game as something worth investing in and not just a joke makes a pretty charming impression.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by its witty dialogue, which many players find amusing. However, some users express uncertainty about the overall tone the game adopts, suggesting a mixed reception regarding its comedic approach.

    • “The dialogue is very funny.”
    • “I'm not one to be against humor in a tale, yet I also don't know what to make of the tone the game goes for.”

Buy Gearbits

8h Median play time
8h Average play time
7-8h Spent by most gamers
*Based on 2 analyzed playthroughs

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