- April 1, 2015
- prexen
Gare Sapphire Mechs
56%Game Brain Score
gameplay, music
story, graphics
72% User Score 29 reviews
Platforms
About
A polished top down action shooter set in a digital like world with upgradable mechs.
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Audience ScoreBased on 29 reviews
gameplay5 positive mentions
replayability3 negative mentions
- The game offers a nostalgic experience with enjoyable mech customization and upgrade mechanics.
- Visually appealing with a unique graphic style reminiscent of classic arcade games.
- Short but fun gameplay with a variety of missions and solid mechanics, making it a good diversion.
- The storyline and writing in the Steam edition are criticized for being poor and lacking depth.
- Gameplay can become repetitive and lacks sufficient content, with only 12 missions and minimal replay value.
- The game suffers from performance issues, including inconsistent framerate and a lack of controller support.
story
14 mentions Positive Neutral NegativeThe story in the game has undergone significant changes in the Steam edition compared to its Armor Games release, shifting from a more digital narrative to a half-digital, half-reality campaign. While some players appreciate the new content and enjoy the mech warfare mechanics, others find the storyline filler and not engaging enough to warrant the game's price, especially given its short length of 12 missions. Overall, the narrative seems to be a mixed bag, with some players enjoying the atmosphere while others feel it lacks depth and replay value.
“Or go slow, and enjoy the half-digital, half-reality campaign and story.”
“Despite being slow, it can also be frantic in a couple of the later levels, with mission 8 being a particular stand-out for 'traditional' top-down arena shooting craziness.”
“The game is a little on the short side, with only 12 missions, replay value is almost non-existent, as the collectibles are not that hard to find.”
“The Steam edition added new content to the Armor Games release, but sadly they also changed the storyline quite a bit: it used to be more digital, as I have heard.”
“Could not be bothered to read the filler story and objectives, so at some level when I could not just push a button to progress after killing everyone, I discontinued play.”
“With just 12 missions, it didn't take long to complete everything, including the optional bonuses.”