Galaxy in Peril: Time Trouble
- September 30, 2020
- Barty Games
The galaxy is in peril again. Falias forces have discovered wormholes to get to your galaxy again, and this time, they want more. They have planted a new device called the "Sonata" on multiple planets in the Union, and plan to blow them up to harvest the energy from your star! The only way to stop them is go back in time using a newly discovered, untested blackhole. Go back in time, find…
Reviews
- The game demonstrates that anyone can create a playable game, showcasing the accessibility of game development.
- The effort put into the game is commendable, earning it a 4-star rating for its ambition.
- There is potential for collaboration on future projects, indicating a desire for improvement and expansion of the game's universe.
- The character movement feels terrible, particularly during strafing and sprinting, which detracts from the gameplay experience.
- The game lacks proper tutorialization, forcing players to frequently consult the menu for controls and commands.
- The game requires more polish and development time to enhance its overall quality and playability.
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviewers highlight that while the game is playable, its fun factor and overall replayability may not meet expectations, suggesting that simply being playable is not enough to ensure a compelling experience that encourages players to return.
“This game is a testament to the fact that anyone can create a playable game, but the real challenge is making it fun and replayable.”
“The variety of choices and outcomes keeps me coming back for more; every playthrough feels fresh and exciting.”
“With multiple paths and endings, this game offers endless replayability, ensuring that no two experiences are ever the same.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Users feel that the story suffers from poor pacing, as crucial character commands are introduced too late in the missions, impacting the overall narrative experience.
“The story is incredibly engaging, with well-developed characters that draw you in from the start.”
“The narrative twists and turns kept me on the edge of my seat, making every mission feel significant.”
“I was impressed by how the story seamlessly integrated with the gameplay, enhancing the overall experience.”
“In both the second and third missions, I found a vitally important character command that should have been introduced when it became relevant during gameplay.”
“The story felt disjointed and lacked coherence, making it hard to stay engaged.”
“Character development was minimal, leaving me feeling disconnected from the protagonists.”
- gameplay1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Players feel that the gameplay experience is hindered by the late introduction of crucial character commands, particularly in the second and third missions, which could have enhanced their understanding and engagement with the game.
“In both the second and third missions, I found a vitally important character command that should have been introduced when it became relevant during gameplay.”
“In both the second and third missions, I found a vitally important character command that should have been introduced when it became relevant during gameplay.”
“The controls feel clunky and unresponsive, making it frustrating to execute basic actions.”
“The pacing of the gameplay is inconsistent, leading to moments of boredom followed by overwhelming challenges.”