Star Trek Prodigy: Supernova
- October 14, 2022
- Tessera Studios
After the U.S.S. Protostar picks up strange readings from a dying star, Dal and Gwyn must race against time to save their friends, their ship, and an entire planetary system before a supernova destroys them all! Using their unique skills to overcome ingenious puzzles, endure hostile environments and battle deadly robot armies, Dal and Gwyn must save their captured crewmates Jankom Pog, Rok-Tahk, Z…
Reviews
- The game features a great voice cast from the TV series, including Kate Mulgrew, which adds authenticity and charm.
- The colorful and cartoonish art style, along with well-designed planets, captures the essence of the Star Trek: Prodigy universe.
- The story is engaging with good world-building, and the puzzles, while simple, provide a fun cooperative experience for players.
- The game is plagued by glitches and bugs, including issues with character interactions and movement mechanics that can lead to frustrating resets.
- Many players feel the gameplay is repetitive and lacks depth, making it more suitable for children rather than adult gamers seeking a challenge.
- The price point is considered too high for the content offered, with many recommending waiting for a sale to purchase.
- story40 mentions
- 40 % positive mentions
- 53 % neutral mentions
- 8 % negative mentions
The game's story is engaging and well-crafted, featuring lovable characters and a strong connection to the Star Trek universe, though some references may feel forced. Players embark on a mission to find the protostar and reunite with friends before a supernova, with the narrative enriched by good world-building and a great voice cast. However, the story can be exposition-heavy, and some players expressed frustration with the dialogue mechanics.
“It offers an engaging story, lovable characters, a great voice cast, and an excellent soundtrack.”
“The story kicks off with the USS Protostar encountering a mysterious Dyson sphere, prompting the crew to investigate.”
“The attention to detail of the story and its place in the wider Star Trek universe is spot on.”
“Pressing F through each line of dialog was really annoying - I really wish that there was an automatic continue option so I don't have to keep mashing F in order to listen/read the story.”
“I found the story rather exposition heavy.”
“The game is built entirely on the mechanic that Gwyn and Dal need to work with each other to complete the missions - which are mostly made up of puzzles to open doors and battles against swarms of enemies.”
- gameplay21 mentions
- 19 % positive mentions
- 67 % neutral mentions
- 14 % negative mentions
Gameplay in this title is characterized as mediocre, with a reliance on co-op mechanics between characters Gwyn and Dal to solve puzzles and engage in combat against enemy swarms. While players can unlock new abilities and explore mostly-linear levels for collectibles, the overall experience is hindered by clunky mechanics, simplistic environments, and basic combat, failing to capture the richness of the Star Trek lore. Despite some enjoyable elements, such as beautiful graphics and a compelling storyline, the gameplay lacks the refinement seen in other casual co-op games.
“As players progress, they unlock new abilities and gear, adding a welcome change to the gameplay.”
“The game is built entirely on the mechanic that Gwyn and Dal need to work with each other to complete the missions, which are mostly made up of puzzles to open doors and battles against swarms of enemies.”
“There are gameplay videos if you want to see what it looks like, but I'd describe the basic structure as this: play a series of mostly-linear levels, exploring for collectibles and secrets along the way, with two primary types of gameplay set pieces: combat and puzzles.”
“I'm torn, I really am. I love the graphics, I like the storylines, but the gameplay itself is mediocre at best.”
“The way they use the Star Trek setting and lore is not captivating enough; environments are fairly simplistic, and the combat is basic, with movement and mechanics feeling clunky.”
“Gameplay is simple enough, and it's actually pretty short, unless you're a completionist and like to revisit every level to grab all your secret items.”
- graphics16 mentions
- 75 % positive mentions
- 19 % neutral mentions
- 6 % negative mentions
The graphics of "Star Trek Prodigy: Supernova" are widely praised for their colorful and cartoonish art style, which faithfully captures the essence of the TV series. Many reviewers appreciate the beautiful visuals and animations, although some express disappointment with the overall gameplay experience, feeling it lacks the refinement seen in other casual co-op games. Overall, the graphics contribute positively to the game's atmosphere, enhancing the storytelling despite mixed feelings about gameplay quality.
“The game's colorful and cartoonish art style matches the TV series, and it comes with a great musical score that captures the Star Trek atmosphere well.”
“Graphically, Star Trek Prodigy: Supernova captures the colorful and whimsical art style of the cartoon.”
“Really fun mechanics, the graphics are both true to the series and beautiful, and I really enjoyed the storyline!”
“Star Trek Prodigy hasn't got comic book style graphics at all.”
- music6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's music is highly praised for its ability to capture the Star Trek atmosphere, complementing the colorful and cartoonish art style. Reviewers highlight the excellent soundtrack as a strong point, enhancing the engaging story and lovable characters throughout the adventure.
“The game's colorful and cartoonish art style matches the TV series, and it comes with a great musical score that captures the Star Trek atmosphere well.”
“It offers an engaging story, lovable characters, a great voice cast, and an excellent soundtrack.”
“One of the game's strong points is the engaging music, setting the tone for the adventure.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and monotonous, particularly when significant progress can be lost, forcing them to start over. This repetitive nature detracts from the overall enjoyment of the game.
“This makes things tedious, especially if you've made a lot of progress only to be put back to the start.”
“Tedious and monotonous.”
“Tedious and monotonous.”
- atmosphere2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game's vibrant and cartoonish art style effectively reflects the TV series, complemented by a strong musical score that enhances the overall Star Trek atmosphere.
“The game's colorful and cartoonish art style matches the TV series, and it comes with a great musical score that captures the Star Trek atmosphere well.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game experiences some glitches that can result in softlocks, but these issues do not significantly impact the overall enjoyment of the gameplay.
“The game does contain a few glitches that may lead to softlocks, but they don't detract significantly from the overall enjoyment.”
- optimization2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The optimization of voice acting in the game is highly praised, with users noting a significant improvement over previous Trek titles where performances were often lackluster or absent. The current cast delivers a compelling and engaging experience, enhancing the overall immersion.
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by well-crafted characterizations and witty banter among the crew, featuring amusing references such as Janeway's reluctance to discuss a plushy from a classic episode and playful jabs about Dal's small shoulders. Overall, the comedic elements contribute positively to the character dynamics.
“The characterizations are also well done, and the banter between the crew is genuinely funny at times, from Janeway not wanting to talk about a plushy of a super-evolved human/salamander from the Voyager episode 'Threshold', to multiple comments about Dal's tiny shoulders.”