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G.I. Joe: Wrath of Cobra

G.I. JOE: Wrath of Cobra is the 2D arcade beat-'em-up game your inner child wanted. Who doesn’t want to feel like they are in an episode of a cartoon with their friends?
G.I. Joe: Wrath of Cobra Game Cover
59%Game Brain Score
Most mentioned positive aspects:music, graphics
Most mentioned negative aspects:gameplay, story
47% User Score Based on 118 reviews
Critic Score 71%Based on 10 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
G.I. Joe: Wrath of Cobra Game Cover

About G.I. Joe: Wrath of Cobra

G.I. Joe: Wrath of Cobra is a single player and multiplayer hack and slash game. It was developed by indie.io and was released on September 26, 2024. It received mostly positive reviews from critics and neutral reviews from players.

Yo Joe! Cobra returns once again with its most fiendish plot yet and it's up to G.I. JOE to defeat them once more! Pick one of the real American heroes, gear up, and get straight into the fight in this retro side-scrolling beat 'em up - and make Cobra RETREAT yet again!

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Games Like G.I. Joe: Wrath of Cobra

Looking for games like G.I. Joe: Wrath of Cobra? Here are top hack and slash recommendations, selected from player-similarity data — start with Mighty Morphin Power Rangers: Rita's Rewind, MARVEL Cosmic Invasion or Teenage Mutant Ninja Turtles: Shredder's Revenge.

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Reviews

47%Audience ScoreBased on 118 reviews
music5 positive mentions
gameplay9 negative mentions

  • Authentic G.I. Joe nostalgic feel with faithful character sprites and numerous references to the 80s cartoon and toys.
  • Simple, accessible beat 'em up gameplay suitable for short play sessions and local co-op fun with friends or family.
  • Visuals and music are well done, with a retro pixel art style and an energetic soundtrack that enhances immersion.
  • The game suffers from numerous bugs and glitches including softlocks, crashes, and animation issues that disrupt gameplay.
  • Repetitive and shallow combat mechanics with limited move sets, unbalanced characters, and uninspired enemy and boss encounters.
  • Lack of depth and polish compared to other modern beat 'em ups, including absence of online co-op, poor AI, and minimal story or mode variety.
  • gameplay

    36 mentions Positive Neutral Negative
    19% positive mentions, 56% neutral mentions, 25% negative mentions

    The gameplay is generally described as simplistic, repetitive, and lacking depth, with some critics noting limited move sets and uninspired mechanics that make it less engaging compared to other beat-'em-ups. However, a few highlight moments of satisfying combat rhythm, responsive controls, and enjoyable chaotic multiplayer, suggesting potential if gameplay variety and complexity were improved. Overall, the gameplay suits short, casual play but may feel underwhelming and basic for those seeking a richer experience.

    • “Though the mechanics are simple at first glance, there’s an underlying rhythm to the combat that rewards timing and positioning.”
    • “One moment you’re fighting mercenaries on a speeding train; the next, you’re storming a cobra temple filled with traps and mechanical guards.”
    • “Early levels are relatively forgiving, allowing players to learn the mechanics and experiment with different characters, but later stages ramp up the intensity considerably.”
    • “Terrible gameplay and cringe-inducing cutscenes do this game's source material no justice whatsoever, and just about any beat-em-up you can find on this platform is more serviceable.”
    • “What's more, I am convinced that zero planning went into this title's design or mechanics.”
    • “The gameplay is extremely repetitive and uninspiring.”
  • music

    18 mentions Positive Neutral Negative
    28% positive mentions, 55% neutral mentions, 17% negative mentions

    The music in the game receives mixed reviews: some praise the energetic, nostalgic soundtrack that complements the action and enhances replayability, while others criticize it for lacking the classic G.I. Joe themes and being repetitive or generic. Overall, the soundtrack is appreciated by fans of retro style but may disappoint those expecting authentic or iconic G.I. Joe music.

    • “The soundtrack, composed by Tee Lopes—known for his work on Sonic Mania—complements the action perfectly, delivering energetic beats and electric guitar riffs that capture the adrenaline and heroism of an old Saturday morning cartoon.”
    • “The soundtrack deserves special praise—it keeps the energy high and infuses every level with personality, ensuring that even when the gameplay becomes repetitive, the experience remains engaging.”
    • “Nice and short experience for the price, great replayability, and the background music is an absolute bop.”
    • “They couldn't bother to include the actual G.I. Joe music and sounds?”
    • “Sound effects and music are especially bad.”
    • “They used the classic characters but not the classic music, sound effects, etc. The enemies can juggle you like it's Tekken and get ready to hear the same 3 sound effects about 1000 times.”
  • graphics

    15 mentions Positive Neutral Negative
    67% positive mentions, 13% neutral mentions, 20% negative mentions

    The graphics are generally praised for their pleasing, nostalgic pixel art style that captures the GI Joe vibe well, with colorful visuals and recognizable characters. However, some users note inconsistencies in quality, particularly with certain vehicles and decor, and feel the art style diverges from the classic 80s look fans expect. Overall, the visuals complement the gameplay and license, creating an enjoyable experience despite minor flaws.

    • “The pixel art aesthetic strikes a perfect balance between detailed character sprites and vivid, arcade-style environments.”
    • “Audio on point, graphics on point, very very nostalgic, I am so pumped to be able to play this - the funnest Joe experience I've had in a long time!”
    • “The visuals I will say are very pleasing.”
    • “As it is, it's baby's first beat 'em up, kinda feels like some dude's beats of rage amateur effort with some decent visuals in some places and bad in others.”
    • “The art style in the story isn't exactly the 80s style that most fans feel comfortable with and love.”
    • “Stylistically, the visuals are chasing TMNT Shredder's Revenge.”
  • story

    14 mentions Positive Neutral Negative
    21% positive mentions, 58% neutral mentions, 21% negative mentions

    The story is minimal and heavily flawed, with disjointed level progression, scarce cutscenes, and frequent bugs that often prevent the story from playing properly. It lacks depth, character interaction, and meaningful context, resulting in a linear, underdeveloped narrative that fails to engage players, especially fans expecting an 80s-style experience.

    • “Story ripped straight off the 80s?”
    • “The opening cinematic was skipped when I first started story mode - suspecting it was weird I was given nothing for context, I returned to the main menu and started again and sure enough got the opening cut-scene.”
    • “I'm going to go into spoilers about the story and such below, so if you just want my opinion.. if you are a fan of G.I.”
    • “When I play through story mode, there is no story; it just jumps from one level to the next with no reason or logic behind it, and you fight Cobra Commander halfway through the game?”
    • “The fact that they couldn't even get 'tell the storyline' right shows how much effort they put into making this game.”
    • “The game has no story (edit: apparently, the game has a story. There are a few cutscenes that play, but for some reason they didn't play for me on first playthrough, maybe because I changed the language to Brazilian Portuguese. Either way, it doesn't matter much because the game always softlocks after a cutscene, so I have to skip it anyway), no stage transitions, no alternative paths.”
  • stability

    14 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from frequent glitches and bugs, including crashes, freezing, and issues with boss mechanics, which significantly impact the overall stability and enjoyment. Many users find these problems frustrating and believe the game requires substantial fixes to be considered a good experience.

    • “The game is also amazingly buggy, consistently crashing after the opening cutscene and featuring an endless string of bugs and glitches.”
    • “A few times I ran into weird glitches, like taking damage from the huge snake robot's laser even though I was standing behind it, or briefly getting stuck above the floor and unable to move.”
    • “The game itself is buggy, such as getting stuck in midair and unable to complete a level.”
  • grinding

    5 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is characterized by repetitive and tedious combat, with low character balance making some playthroughs frustratingly slow. Boss fights, often against high-health enemies with minimal build-up, contribute to an unsatisfying and drawn-out experience. Early enemies lack variety, and unforgiving foes further exacerbate the monotonous grind.

    • “Occasionally the game throws a big mid-boss enemy at you that provides at least something of interest, breaking these boring stages up, but they have a huge amount of HP and must be dealt with using the most tedious techniques, making them an incredible drag.”
    • “Every boss in the game just appears with barely any fanfare suddenly at the end of whatever of the 12 boring long corridor levels you're in, and what follows are tedious fights against super armor bosses with enormous amounts of health.”
    • “A few things stood out, such as base enemies taking many levels before variety was added in, no way to earn extra lives while playing, and some enemies being just way too tedious and unforgiving (I'm looking at you teal ninjas and the cobra quads).”
  • replayability

    3 mentions Positive Neutral Negative
    67% positive mentions, -34% neutral mentions, 67% negative mentions

    Replayability varies, with some players appreciating the unique attack combinations and special moves of different characters, while others find little replay value overall. However, unlocking various game modes through collecting items does add some incentive to replay.

    • “Each character offers unique attack combinations and special moves, which adds a layer of variety and replayability.”
    • “There is some replayability; many game modes that provide alterations to the game can be unlocked by collecting floppies.”
    • “No replay value.”
    • “There is a bit of replayability; however, many game modes that provide alterations to the game can be unlocked by collecting floppies.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is widely viewed as a blatant cash grab, heavily relying on nostalgia to justify an inflated price despite limited gameplay content.

    • “This game is 85% nostalgia cash grab and 15% beat-em-up.”
    • “The price is ridiculous and is a major cash grab as they are feeding off our nostalgia.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the game emotionally engaging, appreciating its heartfelt nature despite some imperfections.

    • “Wrath of Cobra is not a perfect game, but it’s a heartfelt one.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is well-received, with the intro being notably hilarious and setting a comedic tone.

    • “Intro is hilarious.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users appreciate that the game preserves the original character designs, maintaining familiarity and nostalgia without resorting to unrecognizable redesigns.

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Frequently Asked Questions

G.I. Joe: Wrath of Cobra is a hack and slash game. Common tags for G.I. Joe: Wrath of Cobra include indie, 2d, pixel graphics, ninja, cartoon and others.

G.I. Joe: Wrath of Cobra is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

G.I. Joe: Wrath of Cobra was released on September 26, 2024.

G.I. Joe: Wrath of Cobra was developed by indie.io.

G.I. Joe: Wrath of Cobra has received neutral reviews from players. Most players liked G.I. Joe: Wrath of Cobra for its music but disliked it for its gameplay.

G.I. Joe: Wrath of Cobra is a single player game with multiplayer and local co-op support.

Similar games include Mighty Morphin Power Rangers: Rita's Rewind, MARVEL Cosmic Invasion, Teenage Mutant Ninja Turtles: Shredder's Revenge, Streets of Rage 4, Double Dragon Gaiden: Rise Of The Dragons and others.