G-Ball is a sports game set in a zero-gravity arena on Mars' orbit, combining elements of basketball, football, and dodgeball. Players participate in 3 on 3 team matches, scoring with the "scoring ball" or disrupting opponents with "defensive balls." Offering text and voice chat, Oculus Rift support, and cloud servers, G-Ball is developed in collaboration with NASA, offering a unique and immersive sports experience.
Reviews
- G-Ball offers a unique and innovative take on sports gaming, providing a sense of empowerment and rewarding gameplay through its fluid movement and physics engine.
- The game has a quirky charm that some players find enjoyable, with humorous elements and a fun concept that can lead to memorable moments with friends.
- Despite its flaws, G-Ball has potential and could provide a few hours of fun for those willing to overlook its shortcomings.
- The game suffers from poor optimization, bad graphics, and unresponsive controls, making it frustrating and often unplayable.
- G-Ball's multiplayer aspect is effectively dead, with a lack of players leading to long wait times and empty arenas.
- Many players find the game to be a confusing and unfinished experience, lacking clear instructions and a coherent gameplay structure.
- graphics7 mentions
- 14 % positive mentions
- 29 % neutral mentions
- 57 % negative mentions
The graphics in the game have received largely negative feedback, with many users describing them as poorly optimized and unattractive, particularly criticizing the character designs and low-quality audience visuals. While some aspects, like the terrain, are considered decent albeit dated, the overall graphical presentation is seen as a significant drawback, earning a low rating of 4/10.
“The graphics and environments are nice, but everything else needs work.”
“The graphics in G-Ball are pretty bad, and woefully, painfully optimized.”
“The game is badly done, badly optimized; the graphics are ugly.”
“The graphics of the game are also a little odd; the terrain looks decent though dated, but the characters are glossy as hell, like they are wearing super shiny spandex, and the 'audience' is a very bad bitmap.”
- gameplay6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The gameplay is characterized by fluid and fast-paced movement, enhanced by a well-designed physics engine that offers rewarding experiences. However, some players find it tediously repetitive and lacking in quality, with one reviewer rating it as low as 3/10, suggesting that even free-to-play standards are not met. Overall, while the mechanics can be enjoyable, they may require significant time investment to fully appreciate.
“This feeling stands as the core design principle of the game, evident in all aspects of the game, like the fluid and fast-paced movement, which allows for insanely rewarding gameplay, or the meticulously designed physics engine, which could be seen as the standard for years to come.”
“The gameplay reminds me strongly of basketball; of course, it's in a zero-gravity environment.”
“Tediously repetitive gameplay.”
“The gameplay is so bad that it's not even worth being free to play!”
“Gameplay 3/10”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized as intentionally poor, leading to a "so bad it's funny" experience. Players find amusement in quirky achievements, such as playing 10 games, and appreciate the comedic value of the taunts, especially when the game is obtained for free.
“It's so bad, it's funny.”
“I think it's funny that one of the achievements is to play 10 games.”
“Only because I got it for free, and the taunts are funny.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game is heavily criticized, with users reporting long wait times to join or create games and numerous glitches affecting gameplay and controls. While some players find enjoyment despite the bugs, the overall experience is marred by significant technical issues that may lead many to abandon the game.
“Besides the fact that you will wait over 2 hours for someone to join/create a game, once you finally start playing (if you can call it that...), you run into so many awkward glitches and problems with the controls that you'll be hard pressed to not quit immediately and delete all local content.”
“When the buggy menu finally lets you join a game (that is, if there are any available), you are dropped into what seems to be a waiting area where you can run around randomly.”
“A fun little game, I am enjoying G-Ball, and while it may be a bit buggy, I think at least a few people will have a few hours of fun playing.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game suffers from poor optimization, with users noting subpar graphics and controls that detract from the overall experience.
“The game is poorly optimized, resulting in frequent frame drops and stuttering during gameplay.”
“The graphics are subpar and the overall performance feels unpolished, making it hard to enjoy the experience.”
“Controls are unresponsive and the game struggles to maintain a steady frame rate, which detracts from the overall enjoyment.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is generally considered cool, but its overall impact is diminished by technical issues related to the game's coding.
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised as a masterful creation that delivers a deeply emotional experience, leaving players feeling both dramatically impacted and emotionally scarred.
“Best game ever to be released; emotionally scarring, dramatic, and overall a masterfully developed game.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tediously repetitive, leading to a lack of engagement and enjoyment.
“The grinding feels tediously repetitive and takes away from the enjoyment of the game.”
“I found the grinding to be excessively monotonous, making it hard to stay engaged.”
“The constant need to grind for resources becomes a chore rather than a fun challenge.”