This game is a muscle training, action RPG!
It's a break, a break! ? After attacking, resting your body will cause a super recovery and your muscles will follow!
The game features cute graphics and a unique gameplay concept that is both fun and entertaining.
For a student project, the game is impressively well-made, showcasing high completion in aspects other than the unfinished story.
Despite being short, the game provides an enjoyable experience that doesn't get boring within its playtime.
The game suffers from technical issues, including problems with controller recognition and keybinding confusion.
The story is generic and meandering, leading to a lack of engagement with the dialogue.
The game is only available in Japanese, which may hinder understanding for non-Japanese speakers.
story
5 mentions Positive Neutral Negative
60%
60%
The game's story is incomplete, ending abruptly at chapter 3, which detracts from the overall experience despite the game's high completion in other areas. While the cute storytelling and character animations are appreciated, the narrative is criticized for being generic and meandering, leading some players to skip dialogue. Overall, the story feels underdeveloped, resembling a basic student project.
“I did appreciate the cute storytelling in the game, but quickly found myself skipping the dialogue because it ended up being generic and meandering.”
“For being a student project, this game was quite good; there isn't a whole lot lost in translation.”
“Storyline animations and characters are cute, but combat and enemies are kind of stale and too easy.”
“That's why it ended halfway at chapter 3 where the story isn't finished.”
“I did appreciate the cute storytelling in the game, but quickly found myself skipping the dialog because it ended up being generic and meandering (e.g., hero fights big bad ??? monster, then hero has amnesia, then goes to a forest where he rescues a girl in trouble, 2nd level is a desert, etc.).”
“For being a student project, this game was quite good; there isn't a whole lot lost in translation (being someone who can read along, it was a mostly bare-bones story there).”
gameplay
3 mentions Positive Neutral Negative
33%
67%
The gameplay is entertaining and engaging, maintaining interest throughout the 1-2 hour completion time. However, it is characterized by a slow-paced combat system that may not appeal to all players.
“The gameplay concept is very entertaining and doesn't get boring within the roughly 1-2 hours you need to beat the game.”
“The core gameplay is neat, but rather slow-paced.”
“Gameplay-wise, the combat core is there but is very slow.”
graphics
3 mentions Positive Neutral Negative
100%
100%
The game's graphics are praised for their cute and well-executed art style, reminiscent of the PS2 era, which adds a nostalgic charm. This visual appeal, combined with its unique gameplay, helps the game stand out among others.
“Really good game with cute graphics.”
“The gameplay is quite gimmicky, which makes this game stand out among others, and its art style is well done too.”
“The visuals are very reminiscent of the PS2 era in the best way.”
“The visuals are very reminiscent of the PS2 era, but not in a good way.”
“The graphics feel outdated and lack the polish expected from modern games.”
“The art style is inconsistent, making it hard to appreciate the overall visual experience.”