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About

Frosthaven is a single player and multiplayer tactical role playing game with fantasy, medieval, historical and dark fantasy themes. It was developed by Snapshot Games Inc. and was released on July 31, 2025. It received mostly positive reviews from players.

From the creative mind of Isaac Childres, the highly acclaimed board game moves to the digital realm in the video game adaptation of FROSTHAVEN! The dark fantasy tactical RPG features deep mechanics and challenging yet satisfying gameplay both in Single Player and Co-Op Online Multiplayer.

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76%Audience ScoreBased on 485 reviews
gameplay20 positive mentions
stability24 negative mentions

  • Faithful adaptation of the Frosthaven board game with extensive content and deep, challenging gameplay.
  • Improved graphics, audio, and UI elements compared to Gloomhaven digital, with meaningful progression and variety in characters and town building.
  • Constant development with frequent bug fixes and updates, showing strong developer commitment and promising future improvements.
  • Game currently suffers from numerous bugs, crashes, multiplayer desync issues, and game-breaking glitches that severely impact playability.
  • User interface and card readability are confusing and unintuitive, complicating gameplay and leading to frustration.
  • Difficulty balance is harsh, with some missions feeling overly punishing and enemies overpowering, making early and solo play especially challenging.
  • gameplay

    90 mentions Positive Neutral Negative

    Gameplay in this game offers deep, strategic, and faithful adaptations of the board game mechanics with rich complexity and meaningful choices, appealing especially to fans familiar with the series. However, many users report significant bugs, UI/UX issues, and balance problems—particularly with specific classes and multiplayer mechanics—that can cause frustration and disrupt the experience. Despite the steep learning curve and occasional tedium, the gameplay is generally praised for its depth, replayability, and challenge once the mechanics are understood.

    • “Enjoyable challenging gameplay, unlocking new characters and items is exciting, and the multiple different paths you can take in the campaign and road events make the game highly replayable.”
    • “The game manages mechanics and rules for you seamlessly, it has unique and interesting missions, you feel your choices have impact and meaning, and overall it's a very fun game with friends.”
    • “It takes everything that made Gloomhaven great and elevates it to an entirely new level: deeper mechanics, richer storytelling, more meaningful choices, and a world that feels alive and reactive.”
    • “The game is slow-paced, turns can take ages and there is no notification when you can or need to act again. Rests need to be done during one's turn and cannot be prepared in co-op. Morgane's summons are dumb, and the Blinkblade base class is broken (slow/fast effects are not visible due to the cards' bad design). Also, non-broken cards is a gameplay option that defaults to disabled and can only be changed on the main menu.”
    • “Typical Blinkblade and Boneshaper builds are unplayable due to bugs affecting many cards as well as the UI and general UX of the Blinkblade fast/slow mechanics. While the fast/slow mechanics can be adequately overcome, the card bugs are debilitating.”
    • “My initial enthusiasm has been very much tempered by mechanics that feel extremely punishing where they don't feel outright unfair (looking at you mob spawn mechanic that very easily overwhelms you even at the lowest difficulty).”
  • story

    88 mentions Positive Neutral Negative

    The story is praised for its depth, meaningful progression, and engaging narrative with twists, drawing strong comparisons favoring it over its predecessor. However, it is frequently criticized for being overly dialogue-heavy, segmented into small slow-paced chunks, and sometimes bogged down by frequent bugs, mission difficulty spikes, and UI issues that hinder player experience. Despite early access bugs and mission design frustrations, many find the story rewarding and integral to the game’s appeal once they overcome its steep learning curve and technical hurdles.

    • “The plot line has a lot of good twists and sudden changes, and each encounter on the road is unique.”
    • “It takes everything that made Gloomhaven great and elevates it to an entirely new level: deeper mechanics, richer storytelling, more meaningful choices, and a world that feels alive and reactive.”
    • “The game and the story line is rather impressive.”
    • “Story is cut into tiny chunks and the narrator talks so slowly, which slows the pacing; additionally, there are numerous bugs with cards that don't work as expected.”
    • “The game is locked into missions upon failure, making progression frustrating; some missions are extremely difficult with mechanics that make them nearly impossible to complete, including broken cards that prevent success.”
    • “There is no real lore or story building, resulting in a lack of player investment and making the narrative feel shallow and underdeveloped.”
  • graphics

    37 mentions Positive Neutral Negative

    The graphics are widely praised for their beautiful art style, thematic design, and clear improvements over Gloomhaven, with smooth visuals and well-crafted environments. However, some users note performance issues even on modest settings, resource intensity beyond expectations for a turn-based game, and occasional critique of less detailed character models or unintuitive icons. Overall, the visuals are considered top-tier and enhance the gameplay experience despite some technical drawbacks.

    • “The art and visuals are beautiful, the models are great.”
    • “Fantastic visuals, excellent art.”
    • “The art style is very well crafted and I always enjoy the aspect of including the hexagonal shapes of a board into the visual style of the game's landscapes.”
    • “I played a lot of Gloomhaven and wish I could recommend this, but the performance on my system (Framework 13, Ryzen AI 9 370, Radeon 890m, lots of RAM) is so bad - even on the lowest settings (320x200, 20 fps, 'fastest' graphics), the game pegs my CPU at 200%+ and the fans run full blast - it shouldn't be this demanding for a turn-based tactics game.”
    • “Icons and graphics that worked in the first game have been changed to less intelligible ones that are harder to interpret.”
    • “Also, once loaded into a scenario, the game does use a lot of resources for how simple the graphics are.”
  • stability

    26 mentions Positive Neutral Negative

    The game’s stability in early access is a significant concern, with frequent bugs, glitches, freezes, crashes, and multiplayer desync issues that hinder gameplay and enjoyment. While the core gameplay is praised, many users find it difficult to recommend until these stability problems are addressed in future updates. Some players note improvement over time, but overall the game remains unstable and requires fixes before full release.

    • “I cannot wait for this to be fully released and completely bug free.”
    • “Loads of fun if you want to dig into it and the early access has been rather bug free for me until now.”
    • “If they eventually work out the kinks, I will change the review, but as it is the game is so buggy that sometimes it's really hard to enjoy.”
    • “As an example, whenever any player burns a card to avoid an ally taking damage, the whole game freezes. That makes it almost literally impossible to complete certain missions with allies as we cannot burn a card even once or the game freezes.”
    • “Buggy mess of a game that will fully crash your GPU too.”
  • optimization

    10 mentions Positive Neutral Negative

    Optimization for the game is generally poor, with many users reporting high CPU usage and performance issues even on powerful systems and low settings. While some improvements have been made compared to its predecessor, persistent bugs, crashes, and inefficiencies still lead to suboptimal gameplay experiences that call for significant further optimization efforts.

    • “Excellent digital port of a great game - there are still some bugs to work out in the early release version, but it runs faster than Gloomhaven, the city encounters run smoothly, and it's always a fun challenge.”
    • “Unlike Gloomhaven before it, the software team did their job to make the game run smoothly without the memory suck that was the last game.”
    • “The full Frosthaven optimization puzzles without the need for setup and teardown.”
    • “I played a lot of Gloomhaven and wish I could recommend this, but the performance on my system (Framework 13, Ryzen 9 3700, Radeon 890M, lots of RAM) is so bad—even on the lowest settings (320x200, 20 FPS, 'fastest' graphics), the game pegs my CPU at 200%+ and the fans run full blast. It shouldn't be this demanding for a turn-based tactics game.”
    • “The game is very poorly optimized. Many scenarios require very specific skills to complete, and if your characters or builds don't have the right cards, items, or skills, then it's nearly impossible to complete the mission or scenario.”
    • “A lot of things are still broken: there's no way to undo a turn, constant reconnects and disconnects, and there's also a performance issue on my RTX 4070.”
  • grinding

    5 mentions Positive Neutral Negative

    Grinding in the game is widely seen as tedious and overwhelming, with players often feeling bogged down by resource management, frequent attacks, and imbalanced gameplay. While crafting, farming, and loot variety show potential, bugs and UI issues exacerbate the frustration, making the experience feel more like a chore than fun.

    • “At the moment it feels like this game is just no fun and instead a tedious grind through the mud until your party dies because you are getting overwhelmed by multiple enemies.”
    • “Even resource management between characters is pretty tedious, but again, a massive problem.”
    • “Wait on 1.0 gameplay feels very tedious and imbalanced currently along with some really frustrating bugs.”
  • replayability

    2 mentions Positive Neutral Negative

    The game offers high replayability through challenging gameplay, exciting character and item unlocks, and multiple campaign paths. Additionally, its deep mechanics and varied events contribute to an engaging and varied experience each playthrough.

    • “Enjoyable challenging gameplay, unlocking new characters and items is exciting. The multiple different paths you can take in the campaign and road events make the game highly replayable.”
    • “The depth of Frosthaven's system allows for epic gameplay and a lot of replayability.”
  • music

    2 mentions Positive Neutral Negative

    Users praise the music for enhancing the overall experience, complementing the gameplay and graphics, and contributing positively alongside the excellent narration.

    • “After consideration, I do think the music and general gameplay make up for this, and I changed this to positive.”
    • “With nice graphics, music, and the excellent foreteller narration.”
  • character development

    2 mentions Positive Neutral Negative

    The character development is praised for its depth and customization, building on an already strong foundation, with impressive design and animation that enhance the overall experience.

    • “The cast of mercenaries each boasts a level of depth and customization that surpasses Gloom's already great character design; equally true for scenario design.”
    • “The character design and animation is fantastic.”
  • atmosphere

    1 mentions Positive Neutral Negative

    The atmosphere is highly praised for its immersive quality and meticulous attention to detail, creating a captivating experience even for players outside their usual preferences.

    • “Tbh, did not expect to like it as it's quite far from my usual picks, but it's a very well made game, with great atmosphere and attention to detail.”
  • monetization

    1 mentions Positive Neutral Negative

    The monetization is criticized for aggressive marketing despite the game struggling with performance issues, leading to frustration among users.

  • humor

    1 mentions Positive Neutral Negative

    The humor is characterized by occasional sarcastic dark wit that provides brief moments of levity amid an otherwise grim and chaotic atmosphere.

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5h Median play time
5h Average play time
2-8h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Frosthaven is a tactical role playing game with fantasy, medieval, historical and dark fantasy themes.

Frosthaven is available on PC and Windows.

On average players spend around 5 hours playing Frosthaven.

Frosthaven was released on July 31, 2025.

Frosthaven was developed by Snapshot Games Inc..

Frosthaven has received mostly positive reviews from players. Most players liked Frosthaven for its gameplay but disliked it for its stability.

Frosthaven is a single player game with multiplayer and local co-op support.

Similar games include Gloomhaven, For The King II, Nemesis: Lockdown, Demeo x Dungeons & Dragons: Battlemarked, Demeo and others.