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Frontline: Road to Moscow

Frontline: Road to Moscow Game Cover
46%Game Brain Score
gameplay
story, stability
56% User Score Based on 34 reviews

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Frontline: Road to Moscow Game Cover

About

Frontline: Road to Moscow is a single player strategy game. It was developed by 88mm and was released on August 8, 2014. It received neutral reviews from players.

Players command the German army through some of the most famous battles of the war, leading the mighty Wehrmacht on towards Moscow. The variety of maps and battle situations is what makes Frontline so different and engaging: players are confronted with blitzkriegs, trench wars and dog fights, but also unusual situation such as missions to capture an armoured convoy, recover important documents, c…

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56%
Audience ScoreBased on 34 reviews
gameplay4 positive mentions
story3 negative mentions

  • Accessible and easy to learn, making it suited for casual or entry-level wargamers.
  • Unique mechanics and enjoyable tactical gameplay with a mix of historical units and battle types.
  • Offers decent value for money, especially when purchased on sale or as part of a bundle.
  • Numerous bugs and glitches, including issues with objectives, UI inconsistencies, and game crashes.
  • AI is limited and unchallenging, often resulting in repetitive and tedious late-game scenarios.
  • Lacks depth, historical accuracy, and polish compared to other games in the WWII strategy genre.
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay offers a unique blend of wargame and puzzle elements with interesting mechanics like fatigue, flanking, and suppression, though some features such as reinforcement and AI are flawed. Despite these issues, players find the campaign enjoyable and rewarding, appreciating the game's simplicity and variation. Overall, it delivers light, fun gameplay with a satisfying sense of accomplishment.

    • “The campaign mode of this one is the best I have played so far, and there are some interesting mechanics.”
    • “There are a few interesting new mechanics, fatigue, flanking and suppression.”
    • “The gameplay is light and fun and you do get the sense of accomplishment after completing a battle.”
    • “If there was a dynamic campaign (à la Steel Panthers 1, 2, or 3), maybe it wouldn't be as frustrating because the underlying mechanics of play aren't too bad (not necessarily good, but not too bad).”
    • “It has an obscure combat mechanic and should perhaps be treated more like a puzzle game than a wargame, blurring the lines but not doing either side much justice.”
    • “Later on you realize that the reinforcement mechanics are broken, artillery is extremely powerful, the AI is very limited and can be easily outplayed. This becomes clear when facing massively overstrength Soviet forces, often units three times the strength of yours with increased stats to match.”
  • story
    5 mentions Positive Neutral Negative

    The story is hindered by technical issues, including bugs that prevent completing certain missions fully and losing progress when saving and exiting. While the game shows initial promise, these flaws disrupt the narrative flow and mission objectives, making it frustrating rather than engaging.

    • “Would be okay for 5-10 EUR and as a fast food strategy game but the game has bugs that make it impossible to get a decisive victory rating for every mission (bugged missions so far: Kursk, Belgorod).”
    • “Let me tell you a story first though, so in the beginning I had high hopes for this game, and then I got through the first couple of levels.”
    • “On some missions you can't complete all objectives because some hexes are unattainable; the hexes are properly depicted on the map, but you can click on those hexes as much as you want and nothing will happen.”
    • “The most annoying feature is save & exit, which causes you to lose all progress on the mission.”
  • stability
    4 mentions Positive Neutral Negative

    The game suffers from numerous glitches and bugs, especially towards the end, leading to a feeling that it may have been released in an unfinished, beta state. These stability issues detract significantly from the gameplay experience.

    • “And towards the end of the game, I ran into more and worse glitches.”
    • “Unsatisfying as a strategy game, too buggy for a casual game.”
    • “I actually had the feeling it was in beta condition; there are so many glitches and bugs the game doesn't appear to have been seriously tested.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game is seen as tedious and repetitive, especially in the later stages where players must repeatedly work through large numbers of enemy units with smaller forces.

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Frequently Asked Questions

Frontline: Road to Moscow is a strategy game.

Frontline: Road to Moscow is available on PC, Phone, iPad, iPhone and others.

Frontline: Road to Moscow was released on August 8, 2014.

Frontline: Road to Moscow was developed by 88mm.

Frontline: Road to Moscow has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Frontline: Road to Moscow is a single player game.

Similar games include Order of Battle: World War II, Unity of Command, Order of War, Strategic Mind: Blitzkrieg, Panzer Strategy and others.