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FREEFLOW Game Cover

About FREEFLOW

FREEFLOW is a single player casual platformer game. It was developed by Benjib20 Studios and was released on November 13, 2024. It received positive reviews from players.

Welcome to FREEFLOW. FREEFLOW brings fun and smooth movement, highly inspired by KARLSON, set in a mysterious, facility. Parkour your way out of the facility with your grappling gun and skills, and figure out the dark secret to this evil facility... This game's parkour system lets you move at very quick speeds and swing with your unique grappling gun You are a test subject in a dark facil…

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Reviews

83%Audience ScoreBased on 81 reviews
graphics3 positive mentions
gameplay4 negative mentions

  • Fun and addictive parkour-style platformer with solid and unique grappling hook mechanics.
  • Great for speedrunning and quick playthroughs; offers challenge and encourages skill improvement.
  • Interesting concept and atmosphere with hidden secrets and some engaging lore elements.
  • Gameplay is often janky, with inconsistent and buggy movement mechanics such as wall running and grappling hook issues.
  • Minimalist and low-detail graphics detract from immersion and feel unfinished or unpolished.
  • The game is very short with limited levels, repetitive environments, and lacks depth, which reduces long-term appeal.
  • gameplay

    14 mentions Positive Neutral Negative
    21% positive mentions, 50% neutral mentions, 29% negative mentions

    The gameplay features an interesting core concept with unique grappling and parkour mechanics but is severely hindered by broken systems, poor level design, and lack of clear instructions, leading to frustrating trial-and-error experiences. Technical issues and a lack of polish disrupt immersion, while repetitive levels and unbalanced difficulty limit progression and long-term engagement. Despite its flaws, the game offers some potential for speedrunning enthusiasts who enjoy refining character movement.

    • “The grappling mechanic feels really cool and unique.”
    • “Overall reminded me a lot of Portal 2 (albeit an early version) in terms of story and gameplay.”
    • “As the game is relatively short, it is easy to fully immerse oneself in speedrunning, focusing on improving the mechanics and movements of the character.”
    • “Nothing explains the mechanics properly, so you’re basically left to figure out broken systems through trial and error.”
    • “There’s a spark of an idea here, fast parkour, grappling, flow, but it’s buried under broken mechanics, empty levels, and poor presentation.”
    • “The environments have very little detail, the ground is almost entirely untextured until 7 levels into a 9-level game, and the grappling hook mechanics simply do not function.”
  • story

    10 mentions Positive Neutral Negative
    10% positive mentions, 60% neutral mentions, 30% negative mentions

    The story in the game is largely considered minimal to nonexistent, with few meaningful narrative elements present. While some compare it to the light storytelling found in games like Portal or Karlson, many feel it lacks depth and feels unfinished rather than immersive. Overall, the story does not significantly contribute to the experience.

    • “I really wanted to like this game; the store page makes it sound like a fast-paced, flow-based 3D story platformer where you’re supposed to enter that satisfying “state of movement.” Unfortunately, after playing it, I can’t say it delivers on any of that.”
    • “The story is practically nonexistent.”
    • “The store description talks about lore and story elements, but none of that actually appears in the game.”
  • graphics

    5 mentions Positive Neutral Negative
    60% positive mentions, 0% neutral mentions, 40% negative mentions

    The game's minimalist graphics are simplistic and lack contemporary detail, which some users find detracts from immersion due to visual monotony across levels. However, a few appreciate the aesthetic's unique style despite its basic design.

    • “Great to play for a quick minute, the aesthetic is loosely similar to the old beta of Ultrakill.”
    • “Simply beautiful, the graphics were so blissful my terminal partial blindness was cured, alongside my stage 4 skin cancer and crippling depression.”
    • “This game features very lackluster minimalist 'art' for graphics instead of anything remotely contemporary.”
    • “Yes, contemporary 3D graphics take a lot of time and effort to create.”
  • music

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game currently lacks in-game music beyond the main menu's garage-band-style tune, resulting in a noticeably empty audio experience that diminishes overall quality and immersion.

    • “The main menu has some garage-band-style music that immediately cuts out once you load into the first level, and then… nothing.”
    • “In the current state of the game, there is no music, which creates a significant quality gap and detracts from the user experience.”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability is poor, with frequent bugs and glitches, including softlocks and visual issues caused by the grappling hook, and each update appears to introduce additional problems.

    • “The grappling hook softlocks the character and causes visual glitches.”
    • “Honestly, the game has a ton of bugs and glitches, and every update adds at least ten more bugs to the game.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the reviews is often insincere and misleading, making it difficult to gauge the game's true quality based on these comments. Consequently, positive feedback driven by humor should be interpreted cautiously.

  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game's optimization allows players to track and compare their performance on current tasks against previous attempts, providing a clear measure of progress and efficiency.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is made tedious due to frequent input drops, which hinder the player's ability to use multiple controls simultaneously and slow down progression.

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Frequently Asked Questions

FREEFLOW is a casual platformer game. Common tags for FREEFLOW include free to play, first-person, 3D, indie, linear and others.

FREEFLOW is available on PC and Windows.

FREEFLOW was released on November 13, 2024.

FREEFLOW was developed by Benjib20 Studios.

FREEFLOW has received positive reviews from players. Most players liked FREEFLOW for its graphics but disliked it for its gameplay.

FREEFLOW is a single player game.

Similar games include Red Trigger, Grapple, Glitchspace, Exertus, Grimhook and others.