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About Fracture Point

Fracture Point is a single player economy shooter game with a economy theme. It was developed by Burlaka Kyrylo and was released on September 4, 2026. It received mostly positive reviews from players.

Fracture Point is a fast-paced roguelike looter shooter in first-person perspective, set in a realistic dystopian metropolis engulfed in a war between a powerful corporation and the resistance. After years of imprisonment, you return to join the resistance, with only one way forward—ascending through the many floors of a heavily guarded skyscraper to reach the corporation's leader and take your re…

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Reviews

80%Audience ScoreBased on 60 reviews
gameplay5 positive mentions
stability4 negative mentions

  • Impressive game made by a single developer with solid and satisfying gunplay and shooting mechanics.
  • Addictive and fun gameplay loop combining roguelike elements with a looter shooter style, providing a unique Tarkov-like experience.
  • Developer is highly dedicated and responsive, consistently providing frequent updates and patches that improve the game.
  • Game suffers from numerous bugs, clunky mechanics, and janky AI and animations that affect overall polish and experience.
  • Lack of meaningful progression systems such as weapon modding or item selling reduces long-term engagement and grind satisfaction.
  • Sound design, including voice acting and audio mixing, is low quality, and some gameplay systems like the currency/ATM mechanics are unnecessarily cumbersome.
  • gameplay

    8 mentions Positive Neutral Negative
    63% positive mentions, -1% neutral mentions, 38% negative mentions

    The gameplay is generally praised for being fun, engaging, and addicting, with satisfying shooting and a compelling loot system that keeps players thinking strategically. However, some mechanics, like the weight system and manual reloading, are criticized for being cumbersome and interrupting the flow during intense moments. Overall, the game offers a rewarding and refreshing gameplay loop with meaningful choices.

    • “The gameplay feels really good; you keep up with what you're doing as time goes by, always thinking about whether to act or wait. The action feels nice, and the loot system is satisfying with enemies trying to stop you at the same time.”
    • “Addicting gameplay loop; shooting feels great.”
    • “I recommend this game; it has a cool art style, meaningful choices in gameplay, and rewards accuracy and playing well, at least in the early gameplay I experienced.”
    • “I will say though your weight mechanic needs some work.”
    • “The game mechanics are terrible; when I want to reload, I have to press tab to manually add rounds to the magazine, which becomes impossible when there are four guys shooting right at me.”
    • “Gameplay?”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, 0% neutral mentions, 40% negative mentions

    The game is generally well-optimized, delivering smooth performance with high frame rates at 1080p, especially when using FSR settings. However, occasional stuttering can occur even on decent rigs, which is noted as a key area for improvement. Overall, the optimization is solid but not flawless.

    • “And it's well optimized at high 1080p with 85-100 fps.”
    • “Performance is great also, I'm getting a near-constant 141 fps (G-Sync limiting) with FSR on balanced and quality settings on high, though I could probably turn it off entirely if I wanted to.”
    • “Also the game ran very smoothly and has optimization settings.”
    • “But for the price and the fun you can have outside of the jank I give the game a solid 7/10. FYI, devs, stuttering sometimes even on an okay rig is probably the main thing I'd work on.”
    • “I'm able to stomach the rough performance; it hasn't been too bad for me, but for the love of all that is holy, please move the 'return to hub' option to the other side of the elevator door before I blow my brains out.”
  • stability

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from significant stability issues, with numerous bugs and clunky gameplay impacting the experience. However, the developer is actively addressing these problems and responding quickly to player feedback.

    • “I don't even know how to soften this — the game is unbelievably buggy.”
    • “Like, shockingly buggy.”
    • “Feels quite clunky and a bit buggy.”
  • story

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The story mode is straightforward and action-focused, centered on eliminating enemies and looting buildings, but users feel it could benefit from increased variety and more diverse, extended rooms or floors to enhance engagement.

    • “Even though at times the AI feels a little janky, I think the rooms/floors need to be increased, mainly regarding the story mode, and a little more diversified.”
    • “Your mission is to kill any fool in your path and loot the crap out of the building; jack everything that isn't bolted down.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game feels unrewarding, as players unlock items that seem pointless despite engaging combat and atmosphere. The effort put into grinding lacks meaningful payoff, diminishing overall satisfaction.

    • “I came in expecting a full weapon-modding system, something worth grinding for.”
    • “The combat feels great, the intensity is there, and the atmosphere could work — but you’re grinding toward nothing exciting, unlocking things that feel pointless, and dealing with audio that sounds like it was recorded in a public restroom decades ago.”
  • atmosphere

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The atmosphere is significantly undermined by poor, echoey audio quality that disrupts immersion, despite the game's intense combat and potential for an engaging environment. Overall, the sound design detracts from the intended mood, making progression feel unrewarding.

    • “It’s echoey, low-quality, and completely kills the atmosphere they’re trying to build.”
  • music

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The music in the game is generally considered underwhelming, with attempts to synchronize it with the action falling flat and failing to enhance the experience.

    • “The soundtrack is quite meh.”
    • “They tried to synchronize the music with the action, but it didn't work out well.”
  • graphics

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The graphics feature a cool art style but lack high fidelity, which some users find less desirable. Despite this, the visual design complements the gameplay and overall experience well.

  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is perceived as overly aggressive and exploitative, with some users feeling the developer leverages their solo status to deflect criticism. Overall, it gives an impression of a cash grab rather than fair value.

  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users highlight the game's stylish design and enjoyable, replayable loop, expressing confidence that ongoing updates will sustain its replayability.

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Frequently Asked Questions

Fracture Point is a economy shooter game with economy theme. Common tags for Fracture Point include first-person, indie, roguelite, exploration, war and others.

Fracture Point is available on PC and Windows.

Fracture Point was released on September 4, 2026.

Fracture Point was developed by Burlaka Kyrylo.

Fracture Point has received mostly positive reviews from players. Most players liked Fracture Point for its gameplay but disliked it for its stability.

Fracture Point is a single player game.