Fractal Terrain

Fractal Terrain Game Cover

We as a group decided to attempt to create procedurally generated terrain using both the Perlin Noise and diamond square methods. Detailed Report. Members:  Evan Morgan: MSc Virtual & Augmented Mixed RealitiesAchal Sharma: MSc Computer Games ProgrammingSreyash Rajalingam Ananth: MSc Computer Games Programming 

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