Underwater World
- February 8, 2024
- LelsersLasers
![Underwater World Game Cover](https://gamebrain.co/img/296/underwater_world_lelserslasers_2024_1_xl.png)
![](https://gamebrain.co/img/297/underwater_world_lelserslasers_2024_2_xl.png)
Infinite explorable underwater world created using Rust and WGPU using marching cubes and 3D perlin noise populated with 3D boids. Controls Change pitch: WASD or arrow keys Roll: Q/E or pgUp/pgDown Speed up: space Slow down: control Reset submarine: R or enter Features GitHub: https://github.com/LelsersLasers/UnderwaterWorld The main build target was WASM and WebGL, meaning I did not have access t…