No One's Land

No One's Land Game Cover

Unity piece developed for the 2022 Digital Arts Computing BSc degree show 'Ephemerence.' Procedural generation worlding piece created using the Unity game engine. This piece generates new landscape data using Perlin noise and fills this new world with randomly generated variants of the objects and humans. As the program runs it sporadically generates a new terrain and plethora of objects to fill t…

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