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"FortressCraft: Chapter 1 - Anniversary Edition" is an updated version of the popular Xbox 360 game, bringing it to PC with customizable character skins, Steam networking, and high-resolution graphics. Design, build, and explore your own Microverse with workshops and shared worlds, and earn rankings on the global leaderboard. This edition includes features and improvements that were never released on the original platform.

  • PC
  • Windows

Reviews

76%
Audience ScoreBased on 30 reviews
graphics3 positive mentions
stability3 negative mentions
  • The game offers a nostalgic experience reminiscent of the original Xbox 360 version, making it a great throwback for long-time fans.
  • It features a robust creative workshop that allows players to create custom blocks, enhancing the building experience and creativity.
  • The game runs smoothly on various platforms, including low-end PCs, and retains the enjoyable gameplay mechanics from the original release.
  • The game suffers from various bugs and porting issues, including problems with certain features and controls that can be clunky.
  • The tutorial lacks clarity and can be difficult to navigate, leaving new players confused about how to play.
  • Multiplayer functionality is limited, with difficulties in hosting games and a lack of active players, which may hinder the social aspect of the game.
  • music5 mentions

    The music in FortressCraft: Chapter 1 is highly praised, with users considering it one of the top five video game soundtracks of all time. While some find it repetitive, the nostalgic quality and enjoyable melodies significantly enhance the gaming experience. Many players express a desire for the soundtrack to be available for purchase on platforms like Steam.

    • “The soundtrack, while repetitive, was always enjoyable to listen to.”
    • “As for the soundtrack, it's a top 5 video game soundtrack of all time in my opinion.”
    • “Hearing any of the songs is an instant blast of nostalgia and sets a whole different mood when playing this game.”
    • “The soundtrack is repetitive and can become tiresome after a while.”
    • “While the music has its moments, it often feels like it lacks variety and depth.”
    • “The music doesn't quite match the game's atmosphere, making it feel disconnected at times.”
  • graphics3 mentions

    The graphics of the game are praised for their beauty and impressive textures, even on lower-end systems, while some users note that it resembles an Xbox 360 indie title. Although certain visual effects like bloom can be overwhelming, they can be disabled, and the game features dynamic lighting that showcases advancements not seen in many recent titles, despite being a decade old.

    • “The graphics are beautiful; I find the textures in this game to be one of my favorite parts about it.”
    • “Even on a potato like mine, I can run this smoothly and comfortably, and I've got integrated graphics by Intel.”
    • “Graphically, the game does look like an Xbox 360 indie title, and some of the visual features such as bloom can be overwhelming, but thankfully you can turn those off if you don't like them. The game has dynamic lighting, including multiple colored torches, achieving features that certain titles haven't accomplished in over a decade, and did I mention this game is a decade old?”
    • “Graphically, the game does look like an Xbox 360 indie title, and some of the visual features such as bloom can be overwhelming. Thankfully, you can turn those off if you don't like them, and the game has dynamic lighting, including multiple colored torches achieving features that certain titles haven't achieved in over a decade of existing. Did I mention this game is a decade old?”
  • humor1 mentions

    Players find humor in the nostalgic experience of regaining muscle memory for controller controls, highlighting a lighthearted and amusing connection to their gaming past.

    • “It was kind of funny feeling the muscle memory of controller controls coming back.”
  • stability1 mentions

    The game's stability remains inconsistent, retaining many of the bugs from its Xbox 360 version, though some improvements have been noted. Despite these issues, players appreciate the nostalgic experience it offers.

    • “This is the same buggy creative mess it was on Xbox 360, with some improvements, and I love it. Thanks for the nostalgia rush.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I experienced constant lag and frame drops, which ruined the overall experience.”
  • gameplay1 mentions

    Gameplay in FortressCraft is characterized by a gradual unlocking of abilities, such as flight and increased speed, through the collection of hidden relics found underground. These relics not only enhance player movement but also introduce various game modes like spleef, freeze tag, and manhunt, adding depth and variety to the overall experience.

    • “The first thing you will notice when you start FortressCraft is that you don't have all of the abilities available right away, such as flight and increased speed. You may also notice weird droning sounds in certain areas; this is because of 'relics'. Relics are pickups hidden underground in most general levels, which, when acquired, will grant you the feature of a given relic. These can then be toggled in the relics menu. Such relics include mechanics to make movement easier for the player, as well as extra game modes like spleef, freeze tag, and manhunt.”
    • “The gameplay in FortressCraft feels restrictive at the start, as you don't have access to all abilities like flight and increased speed right away. This can make the initial experience frustrating.”
    • “The presence of weird droning sounds in certain areas can be distracting and detracts from the overall immersion of the gameplay.”
    • “While the relics system introduces some interesting mechanics, the need to find and toggle them can disrupt the flow of gameplay and make it feel less intuitive.”
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