- October 5, 2017
- Coty Getzelman
Forgotten Lore
61%Game Brain Score
gameplay, humor
graphics, music
61% User Score 51 reviews
Platforms
PCWindowsLinux
About
An online TRADING card game about lore long forgotten.




Audience ScoreBased on 51 reviews
gameplay4 positive mentions
graphics3 negative mentions
- Forgotten Lore features an interesting card game mechanic that allows for unique deck building and gameplay strategies.
- The developer is supportive and open to feedback, which bodes well for future updates and improvements.
- The game has potential for fun multiplayer experiences, especially with friends, despite the current low player count.
- The game is no longer actively developed and has a very small player base, making online matches nearly impossible.
- There are numerous bugs and balance issues that detract from the overall gameplay experience.
- The graphics and user interface are poorly designed, leading to a lackluster visual experience.
- gameplay20 mentions Positive Neutral Negative
The gameplay is often compared to Hearthstone, featuring unique mechanics like paying with life, which some players appreciate for its novelty. However, concerns about game balance, clunky card placement, and a lack of diverse decks and mechanics have been raised, indicating that while the core gameplay shows potential, it feels underdeveloped and rough around the edges. Overall, opinions are mixed, with some finding it solid and interesting, while others deem it fundamentally flawed and lacking in depth.
“The gameplay on this one is very different from other card games.”
“I really like how you pay with your life; it's a mechanic that isn't used enough.”
“Solid gameplay and mechanics, interested to see where this goes.”
“Being able to find a mechanic that is overpowered in the first half hour leaves me concerned about game balance overall.”
“Gameplay is the only point I found not good; at least for me, I could have a more simplistic way to put cards. It feels clunky at times, but nothing heavy.”
“Overall, you won't find too many new combat mechanics.”