- July 17, 2026
- Mad Cookies Studio
- 2h median play time
Fogpiercer
Platforms
About Fogpiercer
Fogpiercer is a single player tactical role playing game with fantasy and science fiction themes. It was developed by Mad Cookies Studio and was released on July 17, 2026. It received positive reviews from players.
Build your train to build your deck. Fight off bandits in a post apocalyptic world. Progress and unlock new train combinations with synergies. Get drivers to their final destinations.











Games Like Fogpiercer
Looking for games like Fogpiercer? Here are top tactical role playing recommendations with a fantasy and science fiction focus, selected from player-similarity data — start with Shogun Showdown, Die in the Dungeon or SpellRogue.
Reviews
- Unique combination of deckbuilding and tactical positioning inspired by games like Into the Breach and Slay the Spire with a fresh train theme.
- Engaging combat system featuring tactical grid movement, pushing enemies for chain reactions, and diverse carriage and driver combinations.
- Well-polished presentation with appealing art style, satisfying sound effects, good music, and responsive developers releasing frequent updates.
- Steep difficulty spike early in runs and situations where bad RNG or overwhelming enemy swarms can lead to frustrating losses.
- Limited content variety at launch with relatively few enemy types, modules, cards, and carriages leading to some repetitiveness.
- UI and quality-of-life issues including small font sizes, controller navigation problems, lack of undo partial turn, and occasional crashes.
gameplay
105 mentions Positive Neutral NegativeThe gameplay of Fogpiercer is generally praised for its solid, tactical deckbuilding mechanics combined with unique train-based elements and grid positioning, offering a satisfying and engaging challenge similar to Into the Breach. While some find the complexity and multitude of mechanics overwhelming or occasionally unbalanced, most agree that its core combat and progression systems create a fun, rewarding experience with meaningful strategic depth. Several reviews note a high learning curve, but once mastered, the gameplay loop is addictive and well-polished, though additional content and refinements could further enhance replayability.
“Fogpiercer, developed by Mad Cookies Studio and published by Hooded Horse, presents a refreshing interpretation of the roguelike deckbuilding genre by combining strategic card mechanics with tactical, turn-based combat centered around a customizable armored train.”
“The combat puzzle gameplay, which relies as much on repositioning enemies for indirect damage as it does on direct attacks, is super snappy and addictive.”
“The moment to moment gameplay is really satisfying, and it's been balanced really well - giving that "Into the Breach" sense of "I know there's gotta be a correct set of moves here".”
“The gameplay is alright, however the use of AI without disclosure is a practice that should not be tolerated on Steam.”
“Could have been a great game but the extremely high complexity during battles ruins the gameplay.”
“- the more you play the more of progression toward too much mechanic that run around the execution of card play such as draw/exhaust/innate that's too many micromanage just to play the main thing (operate the train).”
“For example, it took me a solid minute of frustrated clicking and googling before I realized how to "disable" cards/modules (remove them from the draft pool if you don't like them, and only certain ones can be disabled in this way.) Also the cargo cards (treasure map curse from Slay the Spire) don't display card mechanic info in the same way other cards do, leading me to be very confused when a cargo I picked up had a keyword I hadn't seen before, and the behavior when played was not immediately obvious.”
“There are also some other mechanics such as driver abilities, which are helpful but only come up every x played cards, and hazards, which may be the most useless mechanic I have ever seen because enemies avoid them every time unless you happen to have a card that reduces their cooldown by a turn; otherwise they always get out of the way, every time.”
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Play Times
Frequently Asked Questions
Fogpiercer is a tactical role playing game with fantasy and science fiction themes. Common tags for Fogpiercer include turn-based, indie, trading, roguelite, deckbuilding and others.
Fogpiercer is available on PC, Mac OS, Steam Deck, Windows and others.
On average players spend around 2 hours playing Fogpiercer.
Fogpiercer was released on July 17, 2026.
Fogpiercer was developed by Mad Cookies Studio.
Fogpiercer has received positive reviews from players. Most players liked Fogpiercer for its gameplay but disliked it for its story.
Fogpiercer is a single player game.
Similar games include Shogun Showdown, Die in the Dungeon, SpellRogue, Alina of the Arena, 9 Kings and others.












