Floating Life2
- October 26, 2023
- 心流工作室(Heart Stream Studio)
"Floating Life2" is a serene and contemplative game that invites players to explore a beautiful, floating world. Through solving puzzles and interacting with various objects, players uncover the story of a group of individuals and their intertwined lives. The game encourages players to reflect on themes of memory, time, and the human condition.
Reviews
- The game offers an interesting cultivation experience with a rich story and engaging adventures.
- Fans of the genre may find enjoyment in the gameplay loop and character progression despite its flaws.
- The art style is appealing and adds to the overall atmosphere of the game.
- The English translation is poorly executed, often resulting in confusion and inconsistency in terminology.
- The user interface is clunky and outdated, making navigation and interaction frustrating.
- Gameplay can become repetitive and grindy, with a lack of depth in combat and character development.
- story10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The story is generally perceived as underwhelming, with significant moments lacking impact and a disappointing endgame that feels drawn-out and unresolved. While the game features a promising storyline and immersive side quests, it suffers from numerous technical issues, including poor UI and broken quests, which detract from the overall experience. Despite these flaws, the core narrative of pursuing immortality and character progression offers potential for a more engaging experience if improved.
“Other than that, this game has a great storyline and side quests allowing for pure immersion in anything you do!”
“Your general goal is to attain immortality and progress your cultivation, so you'll complete quests and gather materials as a means to that end.”
“Although most NPCs are randomly generated based on the same creation tools as your character, enemies and story characters are all unique.”
“Big moments in the story and breakthroughs should matter more; they feel flat right now, like they're not really that important.”
“However, the thing that stood out the most was the endgame, which felt truly lackluster. It was just a more drawn-out battle than usual, and then there was no ending or credits roll—just back to business as usual after it's over, with nothing left in the quest log.”
“Some systems are not implemented, some quests are broken, and some events even say 'this NPC gives you [quest pending] quest.'”
- gameplay5 mentions
- 0 % positive mentions
- 40 % neutral mentions
- 60 % negative mentions
The gameplay of "Tales of Immortal" is criticized for its lack of dynamism and reliance on outdated mechanics, with sect management described as inferior to similar games. Combat mechanics are seen as unoriginal, and the user interface is deemed cumbersome, particularly during repetitive tasks. Overall, players find the experience tedious and lacking depth, leading to quick boredom despite the game's cultivation theme.
“Tales of immortal but less dynamic sect structures is more or less the same as TOI. Sect management is somehow a worse version of Scroll of Taiwu's base management. Combat took the Yi Xian cultivation card game action points mechanics and replaced cards with learned abilities. Cultivation is the same as TOI but with extra steps (breakthrough minigames unique to each realm). The UI is terrible, especially when you're doing repetitive tasks like buy/sell, logging, mining, cultivating, and inventory management.”
“Clearly the developers do not know what kind of games are out there in the world and are stuck with games that have primitive 1980s mechanics and UI.”
“Get boring quick (repetitive gameplay). Though it is a cultivation game, I'd expect more than this.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be a significant part of the experience, with some describing it as excessively grindy, particularly in the late game. While the grind is acknowledged as a core element of the gameplay, it can feel repetitive and lacks variety, especially in the mini-games associated with farming and material collection. Overall, opinions are mixed, with some players accepting the grind as part of the genre while others express dissatisfaction with its execution.
“Seeing as that's basically the point of this kind of game, I'm not going to knock that too much, but this feels unusually grindy, especially late game.”
“Farming for materials and cultivation are timing-based mini games, but I have only done about 3 different ones as of now.”
“Grindy, lackluster, but not bad.”
- graphics2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The graphics are characterized by a unique art style that some users appreciate, but the overall execution is criticized due to the use of poorly designed generated models and sprites, resulting in an unattractive visual presentation. While most important elements are translated, some background text remains in Chinese, which is seen as more of an aesthetic choice.
“The graphics are absolutely stunning, with vibrant colors and intricate details that bring the world to life.”
“Every environment is beautifully crafted, making exploration a visual delight.”
“The character designs are incredibly detailed, showcasing a high level of artistry that enhances the overall experience.”
“The art style is the only real plus, but it's poorly utilized, relying on generated models and sprites that all look ugly.”
“Everything that matters is translated, but there are still some background elements left in Chinese, which detracts from the overall experience.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game is generally appreciated for its quality, but many users find it repetitive due to a limited number of tracks.
“The superficial aspects of the game are nice, but the music, while pleasant, is repetitive and lacks enough variety in tracks.”
“The soundtrack is forgettable and doesn't add much to the overall experience.”
“I found the music to be quite dull; it fails to engage and quickly becomes background noise.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the emotional depth of the game, noting that each NPC has a unique background that enhances their personality and strengths, allowing for a more immersive and relatable experience. This attention to character development contributes to a richer emotional narrative throughout the gameplay.
“Like you, each NPC has a background that has been generated and can be read to confirm their personality and strengths, such as knowing the guy walking down the street was raised by his grandma and didn't shed a tear at their funeral.”
“The emotional depth of the characters really pulls you in, making you feel connected to their struggles and triumphs.”
“Every choice you make impacts the emotional journey of the characters, creating a truly immersive experience.”