- October 23, 2015
- Grizzly Wolf Games LLC
- 132h median play time
Flight of the Paladin
Platforms
About
"Flight of the Paladin" is a 2D side-scrolling RPG set in a rich, hand-drawn fantasy world. As the Paladin, players embark on a quest to save their kingdom from destruction, utilizing strategic combat and character development along the way. With a variety of weapons, skills, and magical spells at your disposal, you'll face challenging enemies, bosses, and puzzles in this engaging and immersive adventure.


- The classical music in the game is enjoyable and adds a nice atmosphere.
- The game is inexpensive and can be a fun time-waster for casual players.
- Some players found the gameplay challenging and appreciated the trading cards and achievements.
- The gameplay is repetitive and lacks variety, making it boring after a short time.
- There is no storyline or meaningful progression, and the controls can be frustrating.
- Many players reported technical issues, including the game not starting or poor performance.
- music98 mentions Positive Neutral Negative
The music in the game, primarily consisting of classical pieces from famous composers, receives mixed reviews; while many players appreciate the quality and atmosphere it brings, others criticize its lack of originality and the use of public domain tracks. Some users note that the soundtrack is the game's standout feature, enhancing the overall experience despite the limited sound effects and repetitive gameplay. Overall, the classical music is seen as enjoyable but not particularly innovative or well-integrated into the game's design.
“The music has been chosen carefully and fits the theme, which has a spooky feel to it.”
“The classical music is godly baby!”
“The music actually makes a big atmosphere for the game, and it made me enjoy the little time I had playing it.”
“There is one compliment I can give and that's the music, but I can't really compliment the game for that as they're stolen music pieces from famous composers.”
“This was the blandest game ever, with the use of classical music (showing that the creator didn't care that much).”
“The randomly generated levels don't feel rewarding and lack of sound effects (only one sound effect in the whole game!) and public archive music doesn't help either.”