Flight of the Paladin
- October 23, 2015
- Grizzly Wolf Games LLC
"Flight of the Paladin" is a 2D side-scrolling RPG set in a rich, hand-drawn fantasy world. As the Paladin, players embark on a quest to save their kingdom from destruction, utilizing strategic combat and character development along the way. With a variety of weapons, skills, and magical spells at your disposal, you'll face challenging enemies, bosses, and puzzles in this engaging and immersive adventure.
Reviews
- The game has a nice soundtrack featuring classical music, which adds to the atmosphere.
- It's a simple and easy-to-learn game, making it accessible for casual gamers.
- For its low price, some players found it to be a fun way to pass the time and enjoy trading cards.
- The gameplay is repetitive and lacks depth, with minimal strategy involved.
- There are significant issues with controls and movement, making it frustrating to play.
- The game lacks essential features like a health bar, story, and sound effects, leading to a poor overall experience.
- music78 mentions
- 36 % positive mentions
- 59 % neutral mentions
- 5 % negative mentions
The music in the game primarily features classical pieces, which many players found to be of good quality and atmospheric, though often criticized for being unoriginal and sourced from public domain or royalty-free collections. While some appreciated the inclusion of famous compositions, others felt that the limited sound effects and repetitive nature of the soundtrack detracted from the overall experience, leading to mixed reviews on its impact. Overall, the classical music was frequently noted as one of the few redeeming aspects of an otherwise lackluster game.
“The classical music is godly, baby!”
“But the most impressive detail of the game is the BGM; the music is all made of classic epic music, like Toccata and Fugue in D minor, or Dance Macabre and New World Symphony 4th movement.”
“The music actually makes a big atmosphere for the game, and it made me enjoy the little time I had playing it.”
“This was the blandest game ever, with the use of classical music (showing that the creator didn't care that much).”
“Simple runner where you have to dodge foes and shoot arrows at repetitive assets while royalty-free classical music plays.”
“The randomly generated levels don't feel rewarding and the lack of sound effects (only one sound effect in the whole game!) and public archive music doesn't help either.”
- gameplay46 mentions
- 22 % positive mentions
- 39 % neutral mentions
- 39 % negative mentions
The gameplay has been widely criticized for its simplicity, repetitiveness, and lack of strategic depth, often described as feeling like a basic tutorial project. Many players found the mechanics sluggish and unresponsive, leading to a frustrating experience, while a few noted that despite its shortcomings, the game could be enjoyable in short bursts. Overall, the consensus leans towards the gameplay being uninspired and tedious, with limited variety in enemies and challenges.
“Challenging gameplay and the survival mode is very hard if you are going for all the achievements all in all.”
“Smooth gameplay with no issues.”
“The game is definitely short, but the gameplay is both challenging and fun.”
“But instead the gameplay is simplistic and repetitive, like something made from a game maker tutorial.”
“0 creativity, horrible gameplay, this shouldn't be even considered a game.”
“Other than that: the gameplay and response of commands is sluggish (an absolutely essential feature in a top down shooter), the enemies are one of 4 types plus 3 'bosses'.”
- graphics38 mentions
- 32 % positive mentions
- 61 % neutral mentions
- 8 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the unique art style and aesthetic, while others criticize the outdated and blocky visuals reminiscent of early 2000s games. Despite the low-quality graphics, many users find the overall experience enjoyable, highlighting the game's emotional storytelling and music as redeeming factors. Overall, while the graphics may not be state-of-the-art, they contribute to a charming and engaging atmosphere for those who appreciate a simpler visual approach.
“I wholeheartedly support every game that at least tried to be a unique, beautiful experience, no matter the graphics quality (as long as they're appealing and look right) or how short the game was.”
“It's one of those games that makes you cry due to its story, feel involved with the characters, and be amused by its graphics, all that while having a lot of fun.”
“A thing that I quite liked was the art style; I have to say that it turned out pretty well in my opinion.”
“[*][b]graphics[/b]: on ultra, it looks like a 2002 game, why is there a graphics setting at all?”
“The graphics were blocky; I could count the number of triangles on each model. You also can't die if you just stay on top of the screen.”
“Graphically, there's really nothing to it.”
- story20 mentions
- 15 % positive mentions
- 45 % neutral mentions
- 40 % negative mentions
The game's story is widely criticized for its complete absence, with reviewers noting that there is no narrative or character development, making the gameplay feel tedious and uninspired. Achievements related to a non-existent story mode further highlight this lack of content, leaving players disappointed and unengaged. Overall, the consensus is that the game fails to provide any meaningful storytelling experience.
“It's one of those games that makes you cry due to its story, feel involved with the characters, and be amused by its graphics, all that while having a lot of fun.”
“In campaign mode, though your quest begins easily enough do not be lax in your crusade, paladin, or you may soon be surrounded and overwhelmed.”
“Imagine how bad it is when there are achievements like 'finish the story mode in one try' or 'stay alive in survival mode for one minute'.”
“There is absolutely no effort to make a 'story', not even one or two sentences at the beginning of a level.”
“It's boring, a lame 2D sidescroller with no power-ups, no UI, boring music, no sound effects, a 'campaign' with no story or dialogue whatsoever.”
“Wait, there wasn't any story!”
- atmosphere6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's atmosphere is enhanced by a creepy setting and fitting classical music, such as Dvořák's "New World Symphony" and Grieg's "Hall of the Mountain King," which contribute to an enjoyable experience. However, some players feel that the game lacks depth and pace, with criticisms of poor controls impacting the overall immersion. Despite these issues, the music remains a standout feature that elevates the atmosphere.
“Hunting down Count Dracula in a creepy atmosphere, accompanied by fitting classical pieces such as Dvorak's New World Symphony and Grieg's Hall of the Mountain King.”
“The music actually creates a significant atmosphere for the game, and it made me enjoy the little time I had playing it. Although I'm thinking of playing the survival mode, which is hard mode, the game is really fun. You can spend some enjoyable times, but as I said, you can have even more fun if you know that you bought the game during a sale.”
“Game is lacking content, pace, atmosphere and has poor controls.”
“Game is lacking content, pace, atmosphere and has poor controls.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report issues with stability, particularly noting that achievements are often buggy and display incorrect descriptions for the gaming mode being played.
“There are buggy achievements with the description for the wrong gaming mode.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report a strong emotional impact, often feeling deeply moved and experiencing tears during pivotal moments in the game, highlighting the stakes involved in the narrative.
“Tears welled up in his eyes when he realized what exactly was at stake.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and lacking in engagement, with many noting the absence of a compelling story to motivate the repetitive gameplay.
“There's no story; the gameplay is lame and tedious.”
“There's no story; the gameplay is lame and tedious.”
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game offers significant replayability, particularly for players who enjoy competing for high scores. This aspect encourages repeated playthroughs to improve performance and achieve better results.
“There's a lot of replay value if you're into the whole high score mode.”