- May 24, 2021
- thedoxgames
Flex hooks
96%Game Brain Score
gameplay, music
96% User Score 68 reviews
Platforms
About
Flex Hooks is a puzzler that features minimalist design and a relaxing environment. The objective is to move hooks to press all the buttons with no time pressure. It offers handcrafted levels and Steam achievements for players to accomplish. Also recommended for those who enjoy Turn on All the Lights and Yin Yang.
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Audience ScoreBased on 68 reviews
graphics1 negative mentions
- Flex Hooks offers a simple and intuitive puzzle experience with enjoyable mechanics and relaxing music.
- The game features 50 handcrafted levels that provide a mix of easy and moderately challenging puzzles, keeping players engaged.
- It's a short but satisfying game that is well worth the price, making it a great option for casual puzzle enthusiasts.
- The game is quite short, with many players completing it in under an hour, leading to a desire for more levels.
- Puzzles are often too easy, which may not satisfy players looking for a more challenging experience.
- Some technical issues, such as off-screen puzzle pieces and a lack of a level reset option, detract from the overall experience.
gameplay
19 mentions Positive Neutral NegativeThe gameplay is characterized by easy-to-understand mechanics and a mix of simple and complex puzzles, though some players noted that the puzzles could be less well-crafted. While there is no tutorial, the game encourages exploration and experimentation, making it accessible yet engaging. Overall, the mechanics are varied and introduced at a steady pace, providing a relaxing experience complemented by soothing music.
“No tutorial, but the mechanics are easy to understand.”
“Relaxing music with challenging puzzles that have cleverly-designed mechanics.”
“Mechanics are varied enough for a one-hour experience and introduced at a steady pace; the price is reasonable too, so if you want to sink your hooks into something, this might as well be it.”
“Very similar mechanics to Hook combined with light puzzles, though less challenging than Hook (which itself I didn't think was overly complicated). The puzzles are less well-crafted, though there are still a few interesting ones.”
“It's still not just a bunch of trial and error, though I found it hard to tell sometimes what goes where exactly, and it would've been really annoying with more punishing gameplay.”
“Sometimes you may need to just play around with it before you dive in to get a feel for how the mechanics of a particular puzzle work.”