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Fire Escape is a narrative-driven game that simulates voyeurism through its point-of-view gameplay. Players follow the life of a tenant in a New York City apartment complex, observing and eavesdropping on their neighbors as they uncover a series of dramatic events. The game explores themes of surveillance, community, and identity in the digital age.

  • PC
  • Windows

Reviews

59%
Audience ScoreBased on 31 reviews
story6 positive mentions
graphics3 negative mentions
  • The game offers a unique and immersive storytelling experience, allowing players to control their perspective and piece together the narrative from different angles.
  • Voice acting and character motives are well-crafted, adding depth to the story and enhancing the overall experience.
  • Replayability is high due to the multiple concurrent stories and the ability to revisit scenes to uncover missed details.
  • The gameplay is largely passive, with minimal interactivity, making it feel more like a cinematic experience than a traditional game.
  • The story lacks depth and can feel rushed, with some elements introduced but not fully developed, leading to a disappointing conclusion.
  • Technical issues, such as unresponsive controls and bugs, detract from the overall enjoyment and can hinder the experience.
  • story24 mentions

    The game's story is a mixed bag, with some players appreciating its immersive and innovative approach to storytelling in VR, while others criticize it for being unrealistic and poorly written. The narrative unfolds through multiple perspectives, encouraging replayability to uncover different elements, but ultimately offers limited endings and minimal player agency. Overall, it provides an engaging experience for those who enjoy narrative-driven games, despite some technical issues and a lack of depth in the storyline.

    • “Such a fun way to tell a story in VR, with excellent performances and writing.”
    • “I loved how observing one situation could mean missing something going on elsewhere; this adds to the suspense and lets you come back for a replay, watching for different things and how knowing something else could change how you perceive the story as a whole.”
    • “Immersive storytelling experience.”
    • “But it's more like a novel than a game, and the story seems a little unrealistic.”
    • “The game presents elements and then abandons them to the ether, to push forward a story that is rushing towards a non-ending.”
    • “You play no role in the story other than as an observer, and the reveal isn't based on any action from your side.”
  • graphics5 mentions

    The graphics received mixed feedback, with many users finding them acceptable but not impressive, often describing them as outdated. While some appreciated the character models and overall visual presentation, others noted issues like clipping and a lack of interactivity, suggesting that improvements could enhance the experience. Overall, the graphics are seen as a decent but unremarkable aspect of the game.

    • “I played in VR using my HTC Vive. The game is played through 3 chapters which are time-stamped, so if you miss anything, you can go back to it. I enjoyed it very much; the graphics, particularly the character models, are not to shout about but not too bad. The storyline is good, and the voice actors are amazing.”
    • “However, the graphics are a bit outdated and it was annoying to see clipping from some of the characters as they moved around.”
    • “The graphics are okay but not great.”
    • “Graphics are okay.”
  • gameplay4 mentions

    The gameplay experience varies significantly, with some users noting a lack of interactive elements, as it primarily involves watching and listening to events unfold. In contrast, others appreciate the refreshing yet limited mechanics in VR, describing the gameplay as immersive and relaxed.

    • “The gameplay mechanics in VR are quite refreshing, although limited.”
    • “Very immersive, chilled gameplay.”
    • “There is no actual gameplay element to this, and you just watch and listen as the events unfold.”
    • “The gameplay mechanics on VR are quite refreshing, although limited.”
  • replayability2 mentions

    Replayability is limited due to the presence of only two endings, making it largely dependent on players' desire to collect achievements, which requires significant grinding and chapter reloading. However, players may find value in revisiting the game to experience missed scenes and gain a more comprehensive understanding of the story.

    • “There is replayability to see which important scenes you missed play out, allowing for a more thorough view of the story.”
    • “The game offers multiple endings and choices that encourage you to replay it and explore different outcomes.”
    • “Each playthrough reveals new details and interactions, making it rewarding to dive back in and experience the game from different perspectives.”
    • “Ultimately, there are only two endings to the story, with replay value heavily depending on how badly you want to collect all the achievements, which means endless grinding and reloading of chapters.”
    • “The replayability is limited, as the game doesn't offer enough variation in choices to make multiple playthroughs feel fresh.”
    • “While there is some replayability to see which important scenes you missed, it ultimately feels like a chore rather than an engaging experience.”
  • optimization1 mentions

    The optimization of the game is praised for enhancing the storytelling experience in VR, featuring excellent performances and writing that contribute to its overall enjoyment.

  • grinding1 mentions

    Players note that the game features limited endings, leading to significant grinding for achievement completion, which often requires repetitive chapter reloading. This can diminish the overall replay value for those less inclined to pursue every achievement.

    • “Ultimately, there are only two endings to the story, with replay value heavily depending on how badly you want to collect all the achievements, which means endless grinding and reloading of chapters.”
    • “The grinding in this game feels tedious and repetitive, making it hard to stay engaged with the story.”
    • “I found myself spending hours on grinding for resources, which took away from the enjoyment of the main gameplay.”
  • atmosphere1 mentions

    The atmosphere is likened to a VR theater experience, allowing players to immerse themselves in the drama while subtly influencing the plot. This creates a rich and engaging environment that enhances the overall narrative experience.

    • “This is like VR theatre where you can nudge the plot along while soaking up the drama and atmosphere.”
    • “The immersive environment truly pulls you in, making every moment feel alive and engaging.”
    • “The haunting soundtrack and stunning visuals create an atmosphere that is both captivating and eerie.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the experience.”
    • “Despite the potential for a rich environment, the atmosphere is dull and fails to evoke any real emotion.”
    • “The game’s atmosphere is underwhelming, making it hard to feel connected to the world or its characters.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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