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Find Love or Die Trying: Til Death Do Us Part

Find Love or Die Trying: Til Death Do Us Part Game Cover
84%Game Brain Score
story, emotional
graphics, gameplay
84% User Score Based on 57 reviews

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Find Love or Die Trying: Til Death Do Us Part Game Cover

About

Find Love or Die Trying: Til Death Do Us Part is a single player action game with romance, drama and comedy themes. It was developed by Sunseeker Games and was released on March 18, 2025. It received positive reviews from players.

Find Love or Die Trying: Til Death Do Us Part is a visual novel where you continue your romance in a dangerous world beyond a deadly dating show. Navigate branching choices and consequences that shape your relationship’s fate as challenges arise. Experience an original story with unique art and music, playing as any gender.

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84%
Audience ScoreBased on 57 reviews
story15 positive mentions
gameplay2 negative mentions

  • The game serves as a charming afterstory to the original, allowing players to reconnect with beloved characters and explore their relationships further.
  • The art and music remain high quality, enhancing the emotional experience and nostalgia for fans of the first game.
  • Despite its shorter length, the game still delivers moments of humor and romance, making it a worthwhile experience for fans.
  • The narrative feels rushed and lacks the depth and character development present in the first game, with some choices feeling forced and inconsequential.
  • The introduction of new characters, particularly Nera, detracts from the established relationships and feels like an unnecessary distraction.
  • Overall, the game is significantly shorter than its predecessor, leading to a sense of disappointment regarding its scope and content.
  • story
    55 mentions Positive Neutral Negative

    The story is generally viewed as a continuation of the original game, offering a mix of romance and emotional depth, but many players feel it lacks the same impact and complexity. While some appreciate the character development and humor, others criticize the forced narrative choices, particularly regarding a new character, Nera, which detracts from the overall experience. Overall, it serves as a brief epilogue that ties up loose ends but leaves some players wanting more depth and resolution.

    • “Loveable, funny characters (my favourite is kat <3 and violet <3) with a beautiful story about true love.”
    • “The result is a visual novel that blends relationship drama with trace elements of thriller fiction, building a story about whether love forged under duress can withstand the harshness of reality.”
    • “It is gentle, somber, and emotionally earnest — and for players invested in the original story, it offers a satisfying and heartfelt continuation, even if it remains modest in scope and ambition.”
    • “The story feels way too forced, like you are forced to marry someone you don't even like, with the main character having straight dialogue where they genuinely want to cheat on the lover they chose. It's crazy how the previous game had decent character development and endings, but this one falls short.”
    • “Nera felt like a character only added to give the opportunity to cheat with instead of being an actual important character in the story, given that she was the princess. That could have been a good focus.”
    • “The story is a direct continuation of the original; however, new bits are presented hastily and do not always make sense or are resolved strangely, which is not a good look for a game that's more than twice shorter than its predecessor.”
  • emotional
    11 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its raw and complex storytelling, focusing on themes of guilt, fear, and psychological struggles within a romantic context. Players navigate emotionally charged decisions that influence character development, supported by expressive visuals and a poignant soundtrack. While the narrative offers a heartfelt and mature continuation of the original story, it is limited in gameplay variety and emotional range due to its focus on a single romantic partner, ultimately providing a gentle and satisfying experience for fans of the first game.

    • “This foundation gives the story a raw emotional edge — the romance is not lighthearted but burdened, complicated by guilt, fear, and the struggle for psychological stability.”
    • “The choices are framed around emotional decisions — how you speak, what you’re willing to share, how you respond to stress or doubt — and the game encourages replaying to see how different decisions shape your partner’s development.”
    • “It is gentle, somber, and emotionally earnest — and for players invested in the original story, it offers a satisfying and heartfelt continuation, even if it remains modest in scope and ambition.”
  • music
    8 mentions Positive Neutral Negative

    The music in Sunseeker is praised for its original composition and emotional depth, effectively enhancing the narrative with a soundtrack that captures tension, melancholy, and calm moments. Reviewers appreciate the beautiful art and familiar musical themes that evoke nostalgia, contributing to the overall immersive experience of the game.

    • “Character sprites and expressions help convey emotional nuance, while the soundtrack leans into quiet tension, melancholy, and moments of calm that mirror the uncertain world you inhabit.”
    • “The art style is amazing to look at and the music is beautiful to listen to.”
    • “All of the romance, comedy, thriller, action, and drama remains the same that it even gave me nostalgia, especially the love music.”
    • “The soundtrack leans into quiet tension, melancholy, and moments of calm that mirror the uncertain world you inhabit.”
    • “While the production values are modest, they serve the narrative well.”
    • “The love music gave me nostalgia, but overall, the music aspect felt lacking.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of cheesy moments and lovable characters, which many players found amusing and engaging. The dialogue and music choices contribute to the overall comedic tone, making for a fun experience that elicits both laughter and emotional investment. Players particularly enjoyed the funny interactions among characters, enhancing the game's appeal.

    • “Loveable, funny characters (my favorite is Kat <3 and Violet <3) with a beautiful story about true love.”
    • “It was a fun visual novel, with some good humor, lovely characters, and an interesting story.”
    • “The art, like the game before it, is beautiful, and the dialogue and music choices are funny.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics are generally praised for their beautiful artwork and pleasing art style, though some users feel that the new character designs are overly complex. While the new visuals are considered an improvement, there are criticisms regarding a lack of variety in scenery and transitions compared to previous installments. Overall, the aesthetic appeal remains a strong point of the game.

    • “The art style is amazing to look at and the music is beautiful to listen to.”
    • “New artwork is a tad different, however it doesn't blend too badly and looks, dare I say, more pleasing to the eyes.”
    • “Oh, and the artworks are beautiful.”
    • “Not as many transitions or scenery/artwork changes as the first one; it felt like I was on the same 3 pages of a book.”
    • “The dialogue took a dive right there, so did the story writing, and the two new character designs' art styles have way too much going on for me.”
    • “The new artwork is a tad different; however, it doesn't blend too badly and looks, dare I say, more pleasing to the eyes.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is primarily dialogue-driven with minimal mechanical variety, lacking elements such as puzzle-solving or exploration. While it effectively supports a heartfelt narrative, the simplicity of the gameplay may leave some players feeling disconnected from the passage of time and overall engagement.

    • “Just to be clear, they made a good point about why the gameplay had to be as it is, but most of the time I didn't even know when the day passed by.”
    • “The narrative is heartfelt, but the structural framework is simple: there is no gameplay outside dialogue, no puzzle-solving, no exploration, and very little mechanical variety.”
    • “Til Death Do Us Part may not be the most mechanically ambitious visual novel, but it delivers a thoughtful, intimate narrative that effectively expands the world of Find Love or Die Trying.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is criticized for being shallow and lacking meaningful progression, with dialogue choices feeling forced and unengaging. Players express disappointment over the inability to connect with characters, as many feel like mere NPCs unless chosen as romantic interests, and the overall story and character arcs are deemed unsatisfactory compared to previous installments.

    • “The character development feels lacking, as many dialogue choices seem forced and do not provide meaningful divergence in the story.”
    • “The new character designs have a lot going on, which detracts from the overall character development and storytelling experience.”
    • “The forced marriage mechanic and the main character's straight dialogue about wanting to cheat undermine the previous game's strong character development, leaving the new characters feeling underdeveloped and like mere NPCs.”
    • “Suffers from any noteworthy character development from any of its existing characters. Most of the dialogue choices lack any diversion and most of them feel forced. The dialogues don't work for a real and non-gacha visual novel RPG, Mr. Developer!”
    • “The dialogue took a dive right there, so did the story writing. The two new character designs have art styles that have way too much going on for Flodt.”
    • “It feels like you are forced to marry someone you don't even like, with the main character having straight dialogue where they genuinely want to cheat on the lover they chose. It's crazy how the previous game had decent character development, with better endings and stories overall. The princess is in a weird place in the game, and the art and character designs make them feel like total NPCs unless you choose them as lovers. Yet, the game is way too short to flesh them out.”
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Frequently Asked Questions

Find Love or Die Trying: Til Death Do Us Part is a action game with romance, drama and comedy themes.

Find Love or Die Trying: Til Death Do Us Part is available on PC, Windows and Linux.

Find Love or Die Trying: Til Death Do Us Part was released on March 18, 2025.

Find Love or Die Trying: Til Death Do Us Part was developed by Sunseeker Games.

Find Love or Die Trying: Til Death Do Us Part has received positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

Find Love or Die Trying: Til Death Do Us Part is a single player game.

Similar games include Knights College, The Pirate's Fate, Seduce Me the Otome, Crystalline, Wolf Tails and others.