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File Under Kingdom

File Under Kingdom Game Cover
54%Game Brain Score
music, humor
story, gameplay
86% User Score Based on 14 reviews

Platforms

Mac OSPCWindowsLinux
File Under Kingdom Game Cover

About

File Under Kingdom is a mix of city builder, puzzle game, and interactive story. How you build the kingdom will alter events and/or influence the choices of its leaders. Use a variety of buildings to satisfy the kingdom's needs. See if you have what it takes to be the kings new Royal Planner.

File Under Kingdom screenshot
File Under Kingdom screenshot
File Under Kingdom screenshot
File Under Kingdom screenshot
File Under Kingdom screenshot
File Under Kingdom screenshot
File Under Kingdom screenshot

86%
Audience ScoreBased on 14 reviews
music2 positive mentions
gameplay2 negative mentions

  • The game features a calming atmosphere with enjoyable music and sound design, making it a relaxing experience.
  • It offers a unique puzzle-solving experience with various story outcomes and challenges that keep gameplay interesting.
  • The game is well-polished and shows a lot of love from the developer, with clever writing and rewarding mechanics for achieving high scores.
  • The campaign is very short, with limited replayability and a lack of depth in gameplay mechanics.
  • The game is overly simplistic, with strategies becoming apparent quickly, leading to a fast completion time.
  • The dialogue and story elements feel disconnected from the puzzle mechanics, making them seem unnecessary.
  • story
    8 mentions Positive Neutral Negative

    The story is praised for its engaging and humorous outcomes, providing a lively experience with multiple branching paths. However, some players feel that the overall campaign is relatively short, with only about ten missions per run, leaving them wanting more content despite the enjoyable narrative.

    • “However, there are two main things I love about this game: the story and trying to get platinum on every map!”
    • “I was laughing or chuckling at the end of every mission.”
    • “Plenty of life in it with lots of different story outcomes while trying to perfect each map.”
    • “While the story has many opportunities to branch off, it is still fairly short.”
    • “I'm not saying there isn't a lot of content here -- there definitely is -- but the story ended fairly abruptly for me when I was hoping to at least get a couple more hours out of my initial run.”
    • “I've only completed one campaign run so far, but judging from the main menu UI, it looks like there's always only 10 or so missions before a run is finished.”
  • gameplay
    3 mentions Positive Neutral Negative

    Gameplay is characterized by straightforward mechanics that require strategic thinking for success, though the dialogues feel disconnected from the puzzle elements, serving more as decoration than integration.

    • “That would add a really cool gameplay mechanic to keep this going.”
    • “The dialogues are disconnected from the puzzle mechanics of the game; they feel added just for show.”
    • “The mechanics are not hard to understand, but you definitely need to have a strategy to succeed in this game.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming and relaxing qualities, perfectly complementing the overall vibe. Its simple yet soothing melodies create an ideal backdrop, reminiscent of a medieval-themed "lofi and chill" atmosphere.

    • “Very calming game, love the music and vibe.”
    • “The music is simple but relaxing, which is exactly what you want for a title like this. It wouldn't be out of place in a medieval-themed 'lofi and chill - beats to plan a kingdom to.'”
    • “The music is simple but relaxing, which is exactly what you want for a title like this; it wouldn't be out of place in a medieval-themed 'lofi and chill - beats to plan a kingdom to'.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers a short campaign that limits its replayability, with many users noting that it lacks significant incentives to revisit once completed. While some mention potential replay value, the overall consensus suggests that the playtime is not substantial enough to warrant repeated playthroughs.

    • “People talk about replay value, but check out the playtime of the other reviewers.”
    • “Once you've completed the game, there's little incentive to go back and play it again.”
    • “The lack of meaningful choices and consequences makes replaying feel pointless.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics of "File Under Kingdom" stand out with a unique art style that captivates players, especially in contrast to the photorealistic visuals of other village simulation games. Reviewers commend the game's polished presentation, which reflects the thoughtful design and effort of a single indie developer.

    • “Though I may love them, my dashboard is full of photoreal village sims - so the art style of 'File Under Kingdom' immediately grabbed me and hauled me in.”
    • “This game is surprisingly polished, with well-thought-out gameplay, sound design, and art style, especially for a single indie developer.”
    • “The graphics are outdated and lack the detail expected from modern games.”
    • “The art style feels inconsistent and doesn't match the overall theme of the game.”
    • “Character models look bland and lack any real personality or depth.”
  • humor
    1 mentions Positive Neutral Negative

    Players consistently find the humor in the game to be effective, often laughing or chuckling after completing missions, indicating that the comedic elements are well-integrated and enjoyable throughout the gameplay experience.

    • “I was laughing or chuckling at the end of every mission.”
    • “The witty dialogue and hilarious character interactions kept me entertained throughout the game.”
    • “The humor is perfectly timed, making even the most serious moments feel light-hearted.”

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