- August 24, 2021
- Johan Hjärpe
Filcher
Platforms
About
"Filcher is a single-player simulation game with an intriguing story and smart, immersive gameplay. As a freelance thief in a noir-style 2.5D world, players must use stealth and cunning to avoid detection and settle an old debt. With outstanding graphics and a dense atmosphere, Filcher offers a top-notch stealth experience, despite some minor flaws."



- Filcher captures the essence of classic Thief games with its refined stealth mechanics and atmospheric design, making it a must-play for fans of the genre.
- The game features a unique noir aesthetic and engaging level design, providing a satisfying challenge that encourages players to master each mission.
- Despite the lack of a save system, the compact mission sizes keep the gameplay intense and rewarding, allowing players to learn from their mistakes.
- The absence of a save or checkpoint system can lead to frustration, as players may have to replay lengthy missions after a single mistake.
- Some gameplay mechanics, such as the auto-closing doors and limited verticality, can detract from the overall experience and make navigation cumbersome.
- The lack of voice acting and some repetitive sound design may leave the game feeling less immersive compared to its inspirations.
story
145 mentions Positive Neutral NegativeThe story of "Filcher" is described as engaging and well-integrated into the gameplay, featuring a simple yet intriguing narrative presented through comic-book-style cutscenes and environmental storytelling. While the missions are compact and offer replayability, the lack of mid-mission saves can lead to frustration, as players must restart entire missions upon failure, which detracts from the exploration and discovery aspects of the game. Overall, the narrative is appreciated for its noir aesthetic and character development, but the execution can feel punishing due to the absence of save options.
“The story is engaging, but short.”
“The plot is nice to follow, and is explained throughout logs you read in the levels as well as nicely drawn comic strips between missions, and the main character certainly is an interesting one.”
“Filcher is an absolute triumph that also manages to stand on its own with a fun story and deeply appealing art-deco/noir aesthetic.”
“The story is relatively anemic and ends on a severe anticlimax, and there is no voice acting of any kind (except for guards' lo-fi grunts and yawns), undeniably hurting the personality that would have otherwise been provided by Steven Russell's gravely goodness.”
“The lack of quicksave is really a double-edged sword: yeah, when you die 30 minutes into a mission it's annoying as heck, but on the other hand, it also makes the whole thing much more dangerous and thrilling, and at least you do learn something new on each attempt, making subsequent runs more focused.”
“At its best, Filcher is fun and engaging, but at worst, this type of gameplay loop can become a chore, imbue minute-to-minute play with stress and anxiety (not the fun kind), and make finishing a mission feel like more of a relief than an accomplishment.”