Figure Simulator War
- October 26, 2019
- H-GIRL
"Figure Simulator War" is a simultaneous action strategy game that allows you to set your own battlefield and build various arms and defense towers. With 8 heroes, 19 different units, and over 50 official levels, players can employ both action and strategic skills to defeat enemies. The level editor provides easy-to-use tools for creating and sharing custom levels, with over 100 scene modules available. The game is continuously updated with new content.
Reviews
- The game successfully blends action and strategy, providing a fun and challenging experience for players who enjoy army games.
- The unique combination of beat 'em up and tower defense mechanics creates an engaging gameplay experience, with a charming aesthetic and well-designed characters.
- The developer is highly dedicated and communicative, showing promise for future updates and improvements, making the game feel like a complete package.
- The game lacks depth in combat mechanics and could benefit from more polish, particularly in AI behavior and interface design.
- Some players find the gameplay to be simple and easily exploitable, indicating a need for more complexity and challenge.
- There is a desire for more content, such as additional characters and story elements, which are currently missing from the game.
- gameplay4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The gameplay is a straightforward blend of beat 'em up and tower defense mechanics, making it accessible and easy to grasp for players. While the combat lacks depth and can be easily exploited, it offers an engaging experience for fans of action-oriented tower defense games. Overall, it shows potential for future development and improvement.
“A simple beat 'em up, Dynasty Warriors/Musou game with tower defense mechanics.”
“Highly recommended game if you're into tower defense with action gameplay.”
“Definitely give the game a chance; it's very simple and easy to understand. While it may not have the deepest combat mechanics, I'm sure it will be fleshed out over time.”
“A simple beat 'em up, Dynasty Warriors/Musou game with a tower defense mechanic.”
“Definitely give the game a chance; it's very simple and easy to understand. Not the deepest combat mechanics, but I'm sure it's going to be fleshed out in time.”
“Interesting to say the least. As of now, it's really simple and easily exploitable. Check out my speedrun if you want to see what it looks like; it doesn't reflect actual normal gameplay, but it can be done quite easily.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's graphics feature a distinctive plastic-y, toy model style that is both simple and effective, contributing to a decent and promising aesthetic overall.
“I really admire the plastic-y, toy model graphical style of the game; it's simple yet very effective.”
“The game has a decent and promising aesthetic.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Many users express a desire for a more developed story, noting that the game has significant potential that remains untapped without a compelling narrative.
“I wish there was a story, as the game really has potential.”
“The narrative feels disjointed and lacks depth, making it hard to stay engaged.”
“The characters are one-dimensional and the plot is predictable, which detracts from the overall experience.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players express a desire for enhanced replayability through additional character unlocks and an ascension system that would provide new challenges and incentives to revisit each stage.
“The game offers numerous unlocks for each character, along with an ascension system that enhances replayability for every stage.”
“Each playthrough feels fresh due to the variety of character unlocks and the engaging ascension system.”
“The addition of unlockable content and an ascension mechanic keeps me coming back for more, making each run feel unique.”
“There are not enough unlocks for each character, and without an ascension system, the replayability feels lacking.”
“Once you complete the game, there’s little incentive to go back and replay stages.”
“The lack of variety in gameplay mechanics makes it hard to find reasons to replay the game.”