Few Nights More Game Cover
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In "Few Nights More," play as a vampire lord seeking to reclaim your birthright by managing and defending your castle, while engaging in turn-based rogue-like combat against humanity. With eight distinct vampire lords, each with their unique ambitions and histories, you can customize your castle, acquire new skills, and conquer more territories to expand your power. The game offers a unique fusion of castle management and strategic combat, ensuring a challenging and immersive experience.

  • PC
  • Windows

Reviews

94%
Audience ScoreBased on 157 reviews
gameplay12 positive mentions
grinding3 negative mentions
  • Few Nights More offers a unique blend of castle management and turn-based roguelike combat, providing a fresh gameplay experience that keeps players engaged.
  • The game features a variety of vampire clans and skills, allowing for diverse build options and strategies, which enhances replayability.
  • The atmosphere is captivating, with charming visuals and an excellent soundtrack that immerses players in the vampire theme.
  • The game suffers from balance issues, particularly with certain skills and classes being significantly stronger than others, leading to a lack of variety in effective strategies.
  • There are several bugs and UI problems that detract from the overall experience, including unclear tooltips and occasional game-breaking glitches.
  • The meta progression can feel grindy, with players needing to invest significant time to unlock meaningful upgrades, which may frustrate some users.
  • gameplay44 mentions

    The gameplay in "Few Nights More" is characterized by its engaging and challenging mechanics, blending tactical roguelike elements with base-building features. Players appreciate the rewarding progression system and the variety of character and upgrade options, although some express concerns about balance, RNG frustrations, and the need for clearer mechanics. Overall, the game offers a unique and addictive experience with significant potential for replayability, despite some areas needing polish and refinement.

    • “Unlocking new towers and upgrades feels rewarding and keeps the gameplay fresh as you advance.”
    • “This game offers a truly unique premise that sets it apart from others in the genre, along with strategic gameplay that will keep you on your toes.”
    • “The moment-to-moment gameplay of setting up your defenses before an attack is very satisfying, and when it comes to the actual combat, it's pretty to look at and very responsive.”
    • “Few nights more offers an intriguing survival experience with solid mechanics but could benefit from deeper story elements and smoother gameplay.”
    • “You're kneecapped pretty hard by the RNG system in this game; and there aren't any rerolls or banish mechanics (yet), so you're pretty much left to just hope the game gives you something to work with.”
    • “Descriptions of skills are sometimes misleading and vague; they require clarity pertaining to mechanics.”
  • graphics19 mentions

    The graphics of the game receive mixed reviews, with many praising the charming and vibrant art style that enhances the game's personality and atmosphere, particularly in relation to its vampire theme. While some players find the visuals simple yet beautiful, others feel they lack depth and may not justify the game's price. Overall, the graphics are considered decent and fitting for the game's tone, contributing to an immersive experience despite not being cutting-edge.

    • “The art style is charming, with vibrant visuals that add personality to the game world.”
    • “The visuals are impressive, with a dark and eerie vibe that perfectly fits the vampire theme.”
    • “The vampire lord’s designs are detailed and visually appealing, and the vigorous art style enhances the overall immersion.”
    • “You definitely don't play the game for the art style; the art is mostly basic.”
    • “The graphics are very simple.”
    • “The art style isn't my cup of tea, so that may be part of it, but the gameplay feels like a chore.”
  • music15 mentions

    The music in the game is widely praised for its atmospheric quality and suitability to the game's setting, enhancing immersion and complementing the gameplay. However, some players have reported a significant bug where the music stops after Act 2, which detracts from the experience. Overall, while the soundtrack is considered excellent, there are minor criticisms regarding repetitive loops and subjective preferences for personal music.

    • “Meanwhile, there's amazing music playing all the time.”
    • “And the soundtrack perfectly suits what is happening.”
    • “The game's soundtrack and sound effects are atmospheric and add to the overall immersion.”
    • “Currently, there is a music bug that causes the music to stop playing completely after Act 2.”
    • “While I might recommend you turn the in-game music off and play your own (My Dying Bride works great!), this is the only tiny - and admittedly, very subjective - fault I am able to find in this otherwise brilliant gem of an indie.”
    • “That said, it is early access, so some animations aren't the most detailed, and some music loops and becomes tiresome.”
  • story12 mentions

    The game's story has received mixed reviews, with some players praising its depth and engaging plot, while others find it lacking or difficult to follow. While certain aspects of the narrative are highlighted as intriguing and well-developed, others feel that the story does not significantly impact gameplay or is underutilized. Overall, the storytelling quality varies widely among players, with some expressing satisfaction and others disappointment.

    • “The story and gameplay are gripping.”
    • “A well-developed game with more variation in the choice of strategy, an interesting world and plot structures.”
    • “The lore and storytelling in 'Few Nights More' are intriguing.”
    • “Few Nights More offers an intriguing survival experience with solid mechanics but could benefit from deeper story elements and smoother gameplay.”
    • “The story is there, but it doesn't come into play, and I couldn't tell you one iota of the story.”
    • “How is it so hard to have the main mode go indefinitely, specifically when 80% of the game mechanics revolve around the 18 rounds of the main mission, which doesn't change map to map at all?”
  • replayability11 mentions

    The game offers strong replayability due to its eight distinct clans, each providing unique bonuses and abilities, alongside four separate skill trees that enhance build variety. Players appreciate the controlled randomness in character development, which adds to the replay value, and many anticipate even greater replayability with future content updates. Overall, the consensus is that the game currently has satisfactory to excellent replayability.

    • “With 8 different clans conferring starting bonuses and a lord's ability, along with four different skill trees, there is a lot of build variety that enhances replayability.”
    • “Replay value is good even in early access, and it will be better in the future for sure.”
    • “Replayability is quite satisfactory.”
    • “Controlled randomness allows for three random choices, providing enough control to direct your character while still maintaining a high level of replayability.”
    • “The recent patch has also massively improved replayability.”
  • atmosphere5 mentions

    The atmosphere of the game is widely praised for its dark, immersive qualities, blending elements of survival horror and strategy to create a nostalgic yet challenging experience. Players appreciate the effective use of soundtracks and sound effects that enhance the overall ambiance, drawing them deeper into the game's universe.

    • “An exciting and challenging tactical roguelike game for fans of the genre and those looking for deep gameplay and a dark atmosphere.”
    • “"Few Nights More" is a nostalgic RPG game that draws players into its creepy atmosphere with a combination of survival horror and strategy.”
    • “The game's soundtrack and sound effects are atmospheric and add to the overall immersion.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game world.”
    • “Despite the game's potential, the atmosphere is dull and fails to evoke any real sense of tension or excitement.”
    • “The environment is lifeless, making it hard to feel any connection to the game's narrative or characters.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be excessively tedious and frustrating, particularly due to the lack of balance in meta progression. Many feel that the need to restart frequently to obtain desired passives detracts from the overall enjoyment of the game.

    • “Unfortunately, the meta progression is intensely grindy and there is currently basically no balance.”
    • “I don't know when other people tended to end their playthrough, but while I am experienced, run 4 seems super early and the progression seems otherwise grindy... so yeah it's a bit problematic.”
    • “This can be incredibly frustrating and once you start to understand the mechanics, you'll likely just be restarting until you can get a desired passive to roll, which is kind of tedious and not really 'fun'.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

752hMedian play time
504hAverage play time
8-1000hSpent by most gamers
*Based on 2 analyzed playthroughs

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