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Few Nights More Game Cover

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Few Nights More is a single player role playing game with a fantasy theme. It was developed by Aeterna Ludi and was released on January 22, 2025. It received positive reviews from players.

In "Few Nights More," play as a vampire lord seeking to reclaim your birthright by managing and defending your castle, while engaging in turn-based rogue-like combat against humanity. With eight distinct vampire lords, each with their unique ambitions and histories, you can customize your castle, acquire new skills, and conquer more territories to expand your power. The game offers a unique fusion of castle management and strategic combat, ensuring a challenging and immersive experience.

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83%
Audience ScoreBased on 218 reviews
gameplay22 positive mentions
grinding6 negative mentions

  • Few Nights More offers a unique blend of strategic castle management and tactical turn-based combat, providing a rich gameplay experience.
  • The game features high replayability with multiple vampire lords, each with unique abilities and traits, encouraging experimentation with different playstyles.
  • The dark gothic atmosphere, combined with engaging mechanics and a rewarding progression system, keeps players invested and eager to explore further.
  • The game suffers from balance issues, particularly in the 'Infinity Mode', where scaling problems can lead to frustrating gameplay experiences.
  • Some players have reported bugs and technical issues, including UI problems and unclear mechanics, which detract from the overall experience.
  • The castle management aspect feels underdeveloped, with some players finding the minions and traps ineffective, leading to a sense of inconsequence in their strategic choices.
  • gameplay
    92 mentions Positive Neutral Negative

    The gameplay in "Few Nights More" is a complex blend of strategic planning and adaptability, featuring a solid roguelike loop that encourages experimentation with various character builds and castle management mechanics. While the game offers engaging mechanics and high replayability, some players find the lack of clarity in certain mechanics and the reliance on RNG frustrating, which can detract from the overall experience. Despite these issues, the core gameplay remains addictive and rewarding, making it a compelling choice for fans of the genre.

    • “The gameplay itself is a layered experience that combines thoughtful planning and adaptability.”
    • “The core gameplay is a really satisfying loop of scaling progression during each roguelite run and incremental meta-progression between each run.”
    • “A fresh roguelite take with turn-based combat and base management, Few Nights More offers a fun gameplay loop.”
    • “Although this detail does little to affect gameplay, it does slightly detract from the overall presentation and might give an impression of unfinished elements.”
    • “There are simply better options when it comes to turn-based roguelikes, especially considering that the unique mechanic of this game, the castle building, feels inconsequential.”
    • “Infinite mode is really kind of meaningless, since it is just a series of battles - anything involving the different house mechanics (e.g., minions, rooms, ranks) ends up doing nothing.”
  • graphics
    29 mentions Positive Neutral Negative

    The graphics in the game are characterized by a gothic horror aesthetic, featuring detailed character designs and atmospheric environments that enhance the eerie tone of the vampire theme. While some players appreciate the charming art style and vibrant visuals, others find the graphics to be simple and lacking depth, with mixed opinions on their overall impact on gameplay. Overall, the visuals are deemed sufficient for creating an immersive experience, though they may not impress those seeking cutting-edge graphics.

    • “The art direction leans heavily into gothic horror aesthetics, with detailed character designs and brooding environments that effectively capture the eerie and ominous tone of a vampire-ruled world.”
    • “The visuals are impressive, with a dark and eerie vibe that perfectly fits the vampire theme.”
    • “The vampire lord’s designs are detailed and visually appealing, and the vigorous art style enhances the overall immersion.”
    • “The graphics are very simple.”
    • “You definitely don't play the game for the art style; the art is mostly basic.”
    • “Other than graphics, the game is not worth it.”
  • story
    22 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players praising its atmospheric storytelling and compelling lore, particularly in the context of vampiric themes, while others criticize the lack of a cohesive narrative that detracts from long-term engagement. Although the gameplay is enjoyable and addictive, many feel that the story elements are underdeveloped or overshadowed by gameplay mechanics, leaving a desire for deeper narrative integration. Overall, while there are intriguing aspects to the story, it often feels secondary to the gameplay experience.

    • “Its depth, replayability, and atmospheric storytelling make it a standout title for fans of strategic and gothic-themed games.”
    • “The story and gameplay are gripping.”
    • “The lore and storytelling in 'Few Nights More' are intriguing.”
    • “No story in the game to tie it all up.”
    • “What ruins this game's long-term appeal is a lack of story to justify the player's continued engagement.”
    • “The story mode is meh.”
  • music
    21 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmospheric and thematic quality, enhancing the gothic aesthetic and immersion. However, several users report significant bugs, including music stopping after certain points and repetitive loops that detract from the experience. Overall, while the soundtrack is often described as beautiful and fitting, the inconsistent sound effects and technical issues hinder its full potential.

    • “The game's soundtrack and sound effects are atmospheric and add to the overall immersion.”
    • “The music feels appropriate to the setting of gothic society, and the artwork is very charming.”
    • “Top tier combat design + meticulously crafted concept art and music.”
    • “The music frequently bugs and just stops playing, which also highlights how weak the battle sound effects are.”
    • “Currently, there is a music bug that causes the music to stop playing completely after Act 2.”
    • “That said, it is early access, so some music loops and becomes tiresome.”
  • replayability
    20 mentions Positive Neutral Negative

    The game boasts high replayability due to its diverse roster of eight unique vampire lords, each with distinct abilities and traits, encouraging players to experiment with various playstyles. Additionally, procedural generation, multiple difficulty settings, and customizable strategies contribute to a rich gameplay experience that offers dozens of hours across multiple runs. Overall, players find the replay value satisfactory, with potential for even greater depth as new content is introduced.

    • “The premise alone is compelling: players choose from a roster of eight unique vampire lords, each possessing their own abilities, traits, and lore, which greatly enhances replayability and encourages experimentation with different playstyles.”
    • “Its depth, replayability, and atmospheric storytelling make it a standout title for fans of strategic and gothic-themed games.”
    • “ High replay value: procedurally generated encounters, unlockable vampire lords, and various skill combinations make each run unique.”
    • “The dark, gothic atmosphere enhances the immersive experience, though the game primarily shines in its mechanics and replayability.”
    • “Controlled randomness allows for three random choices, providing enough control to direct your character while maintaining a high level of replayability.”
    • “Replayability is quite satisfactory.”
  • atmosphere
    13 mentions Positive Neutral Negative

    "Few Nights More" excels in creating a haunting and immersive atmosphere, characterized by its dark gothic visuals, detailed character and castle designs, and a captivating soundtrack. The game's strategic depth and replayability are enhanced by its thematic storytelling, drawing players into a grim world that effectively combines elements of survival horror and strategy. Overall, the atmospheric experience is a standout feature that resonates with fans of the genre.

    • “Visually, 'Few Nights More' does an excellent job of establishing a haunting and immersive atmosphere.”
    • “The dark, gothic atmosphere enhances the immersive experience, though the game primarily shines in its mechanics and replayability.”
    • “The detailed castle interiors and character designs contribute to the game's dark atmosphere.”
    • “Few Nights More is a nostalgic RPG game that draws players into its creepy atmosphere with a combination of survival horror and strategy.”
    • “Dark gothic atmosphere: immerse yourself in a grim, atmospheric world enhanced by thematic visuals and a haunting soundtrack.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, particularly due to the need to level up multiple classes separately without adequate rewards. The meta progression is described as intensely grindy, leading to a lack of balance and enjoyment, as players often feel compelled to restart to achieve desired upgrades or passives. Overall, the grinding experience detracts from the overall fun and engagement of the game.

    • “Unfortunately, the meta progression is intensely grindy and there is currently basically no balance.”
    • “There are multiple classes but the idea to build each of them felt tedious and not very rewarding.”
    • “This can be incredibly frustrating and once you start to understand the mechanics, you'll likely just be restarting until you can get a desired passive to roll, which is kind of tedious and not really 'fun'.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting it as slow, unoptimized, and filled with bugs that lead to game-breaking glitches. Many feel that the current state of the game does not justify its full release, indicating a need for significant improvements before it can be considered stable.

    • “Unfortunately, it's a slow, unoptimized, imbalanced, buggy mess and shouldn't be released yet.”
    • “Great concept, horribly buggy, and the general state it is in does not reflect the fact it's a full release.”
    • “Nothing works quite right, and there are still game-breaking glitches.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is enhanced by the game's gothic horror aesthetics, featuring intricate character designs and immersive environments that reflect the eerie tone of a vampire-ruled world. The detailed castle interiors further enrich the dark atmosphere, contributing to a compelling narrative experience.

    • “The art direction leans heavily into gothic horror aesthetics, with detailed character designs and brooding environments that effectively capture the eerie and ominous tone of a vampire-ruled world.”
    • “The detailed castle interiors and character designs contribute to the game's dark atmosphere.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with users noting that it suffers from significant performance issues, bugs, and imbalances, detracting from its potential as a strong rogue-like experience. Many feel it is not ready for release in its current state.

    • “I feel like if this game were properly optimized, it could be an incredibly good roguelike, but unfortunately, it doesn't seem to be honest with its own numbers.”
    • “Unfortunately, it's a slow, unoptimized, imbalanced, buggy mess and shouldn't be released yet.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highly praised, with players finding the scaling mechanics to be exceptionally amusing.

    • “Scaling is beyond funny.”
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752h Median play time
504h Average play time
8-1000h Spent by most gamers
*Based on 2 analyzed playthroughs
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Few Nights More is a role playing game with fantasy theme.

Few Nights More is available on PC and Windows.

On average players spend around 504 hours playing Few Nights More.

Few Nights More was released on January 22, 2025.

Few Nights More was developed by Aeterna Ludi.

Few Nights More has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Few Nights More is a single player game.

Similar games include Gordian Quest, Dice & Fold, Beneath Oresa, Legend of Keepers, The Last Spell and others.