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Fellowship is a multiplayer role playing game with a fantasy theme. It was developed by Chief Rebel and was released on October 16, 2025. It received mostly positive reviews from players.

Fellowship is a quirky, wholesome fantasy RPG offering 2-player co-op and massively multiplayer modes with fantastic visuals and engaging mechanics. Known for its replayability and grinding, players can support the game through special editions featuring exclusive cosmetic packs and mounts. Despite some bugs, the game delivers a hilarious yet immersive adventure for all Fellows.

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80%
Audience ScoreBased on 9,344 reviews
gameplay518 positive mentions
grinding350 negative mentions

  • Fellowship offers a streamlined dungeon experience, allowing players to jump straight into action without the grind of traditional MMOs.
  • The game features engaging mechanics, diverse character classes, and a satisfying progression system that keeps players invested.
  • The developers are responsive to community feedback and actively work on updates and improvements, showing commitment to enhancing the game.
  • The community can be toxic, with players often leaving dungeons after minor mistakes, leading to frustrating experiences for new players.
  • There is currently no penalty for leaving dungeons, which exacerbates the issue of players quitting mid-run, making it difficult to complete content.
  • Solo players may struggle to progress in higher difficulties due to the lack of matchmaking options and reliance on finding groups through external channels like Discord.
  • gameplay
    1,433 mentions Positive Neutral Negative

    The gameplay of "Fellowship" has received mixed reviews, with many players praising its engaging dungeon mechanics and the satisfying core gameplay loop reminiscent of World of Warcraft's mythic+ system. While the dungeons are noted for their unique mechanics and the game allows for quick, action-oriented sessions, players have expressed frustration with the community's toxicity, particularly towards newcomers struggling to learn mechanics. Additionally, server issues and a lack of in-game tutorials have hindered the overall experience, leading to a challenging environment for those unfamiliar with the genre. Overall, the game shows promise but requires further refinement and community support to enhance the gameplay experience.

    • “From the boss mechanics to teamwork, DPS feels good, healers actually heal, and tanks still have an important role.”
    • “The gameplay is really good, and the dungeons are fairly well balanced.”
    • “The core gameplay is fun, especially moment-to-moment.”
    • “The powers were uninteresting, the forced 4-man gameplay was annoying, the heroes and classes aren't fun or exciting.”
    • “Being pulled back by dps that refuse to interrupt, tanks that can't manage cooldowns, healers that don't have enough gear to pass healing checks, or people generally not knowing the mechanics of the fights is extremely frustrating.”
    • “The gameplay loop is you pick a hero with a rotation you like, you find a party of people that know how to play already, beat the dungeon, spend tokens and customize your appearance, do it all again.”
  • grinding
    376 mentions Positive Neutral Negative

    The reviews highlight that the game offers a streamlined experience akin to World of Warcraft's Mythic+ dungeons, eliminating the tedious grinding associated with leveling, questing, and farming for consumables. Players appreciate the focus on dungeon runs and gear progression without the extensive time commitment typical of traditional MMOs, making it accessible for those with limited playtime. However, some users note that while the game is fun, it can still become grindy, particularly in the late game, as players repeatedly tackle the same dungeons for gear upgrades.

    • “Progression is rewarding and not tedious.”
    • “No grinding, no filler, just pure teamwork and dungeon adventure.”
    • “It's basically mythic+ from modern WoW, but no tedious leveling process, just straight into the dungeons.”
    • “To play at that level with a full-time job meant all free time had to go to the game, but most of the time you didn't actually play mythic+, the fun part; you just spent time grinding through repetitive boring activities to be able to play what you enjoyed at that level.”
    • “You will be grinding the same few dungeons over and over again, and while you could say that this is in fact the point of the game, it still does lack in variety quite a bit.”
    • “Grinding for months to get the gear/build you want, only to have everything reset really, really sucks.”
  • graphics
    201 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players appreciating the clean, stylized aesthetic reminiscent of titles like World of Warcraft, while others criticize it for feeling dated or lacking uniqueness. Some highlight the smooth animations and vibrant environments, noting that the visuals are generally polished and accessible even on lower-end systems. However, there are calls for further optimization and improvement, particularly regarding character designs and overall visual clarity.

    • “Presentation is top-notch — clean UI, distinct character designs, and an overall aesthetic that feels warm and inviting without losing its sense of adventure.”
    • “The graphics are crisp and smooth—honestly better than WoW’s engine—and the boss mechanics are solid for 4-man content.”
    • “The game is visually stunning — very pretty, aesthetically speaking — and the music fits perfectly.”
    • “Graphics feel dated and somehow it still gives me performance issues, not to mention the long load times.”
    • “The graphics are not great.”
    • “Imagine you play WoW but with worse graphics and only mind-numbing m+ and all classes look like and play like sh*t.”
  • story
    147 mentions Positive Neutral Negative

    The game's story aspect is minimal, with many players noting the absence of a coherent narrative or engaging lore, which they feel detracts from the overall experience. While some appreciate the focus on fast-paced dungeon gameplay without the burden of quests and grinding, others express a desire for more story elements to enhance immersion. Overall, the game is seen as a streamlined alternative to traditional MMOs, prioritizing gameplay over narrative depth.

    • “If fellowship ever expands into a full MMO — with proper character creation, a leveling system, an open world, and maybe even some story or questing — this could easily become something special.”
    • “It feels like the beginning of a grand story, and I am having an absolute blast being here for its first chapter.”
    • “I do wish there was some type of story/lore content bringing some purpose to what I'm doing though.”
    • “The absence of a traditional open world, story-driven campaign, or long-term meta systems can make the game feel thin for players accustomed to the broader structures of MMOs or ARPGs.”
    • “There is currently no real story behind anything.”
    • “While obviously a complete WoW clone in terms of classes and look and feel, it still feels like it delivers 100% on its dungeons, dungeons, dungeons mission and I love that.”
  • optimization
    108 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players reporting significant performance issues, including stuttering, low frame rates, and server instability, particularly on lower-end hardware. While some users note improvements and a generally smooth experience on higher-end systems, the consensus is that the game still requires substantial optimization work, especially given its early access status. Overall, players express hope for future updates to address these performance concerns.

    • “Optimization is okay and this one can run on a rather wide range of specs.”
    • “It brings that mythic atmosphere into it, while also being a charming, amazing, and well-optimized game in my opinion.”
    • “The team has been working hard on making sure the game runs smoothly and efficiently.”
    • “Performance on the Arc B580 is not viable.”
    • “The game is poorly optimized and asking way too much for its level of graphics, but I won't put it in much negativity as it's early access.”
    • “Optimization is abysmal, frame times fluctuate wildly, and the servers remain unstable around the clock.”
  • stability
    54 mentions Positive Neutral Negative

    The stability of the game has been a mixed bag, with many players reporting significant bugs, server issues, and frequent freezes, particularly during the early access launch. While some users note improvements and a generally enjoyable experience, the overall consensus is that the game remains quite buggy, with matchmaking and queue systems often causing frustration. Despite these issues, many players express optimism for future updates and improvements from the developers.

    • “The game runs great now!”
    • “It is mostly bug free.”
    • “Minor hiccups at launch but runs great now.”
    • “Under Windows, I experienced blacked out screens, freezes, and frequent disconnects.”
    • “Complete and utter buggy mess; the core gameplay is good and it works, but as it stands, you're going to waste 90% of your time dealing with server, matchmaking, optimizing, and crashing issues.”
    • “Game is fairly good, but servers are a hot mess and buggy as hell; 1.5 hours and I did 2 dungeons so far (less than 20 minutes actual playtime), the rest was spent in queue hoping all party will get in after it matches.”
  • character development
    36 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with many players criticizing the lack of depth and variety in character designs, describing them as generic and uninspired. While some appreciate the aesthetic and mechanics, others feel that the simplistic designs and limited customization options detract from the overall experience, making it hard to invest in the characters. Overall, the potential for character development is acknowledged, but many reviewers express disappointment in its execution.

    • “The game looks great and plays well — the visuals, spells, and character design are impressive.”
    • “Great character design with really great mixes of different combat mechanics borrowed mostly from MMOs.”
    • “Character designs are great honestly because a lot of originality is dead these days, and they are doing well with making unique enough that they can be seen as their own thing.”
    • “The lack of character development makes all the content contextually meaningless.”
    • “Character designs are incredibly simple and boring; some of them feel like there is no flow at all.”
    • “I give a lot of credit to the developers for the time put into this game and could see some potential for it, but the lack of variety in character development just has no purpose to put any time into.”
  • music
    32 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players noting its lack of originality and resemblance to World of Warcraft's soundtrack, often describing it as generic or reminiscent of a cover band. While some appreciate the ambient sound and fitting mood, others feel it fails to create a memorable or impactful experience, particularly during key moments like boss fights. Overall, there is a consensus that the music needs improvement and greater variety to enhance the gaming experience.

    • “The art style and music have also been very enjoyable and I look forward to what the future of this game brings <3”
    • “The game is visually stunning — very pretty, aesthetically speaking — and the music fits perfectly.”
    • “Music is nice, not enormously memorable, but fits the setting and the mood.”
    • “The music sounds like a cover band trying to play the WoW soundtrack from memory.”
    • “The music is basically non-existent and a huge missed opportunity for boss fights, and the hero roster is obviously lacking.”
    • “Audio cues are poor and scarce, music is just generic and bleak.”
  • replayability
    29 mentions Positive Neutral Negative

    The game offers high replayability through its fast-paced, team-based dungeon runs, procedural generation, and seasonal updates that introduce new features and modifiers. Players appreciate the variety of classes and dungeons, as well as the strong progression system, which keeps the gameplay fresh and engaging. While some concerns about long-term replay value exist, the overall consensus is that the game has a solid foundation for continued enjoyment and replayability.

    • “It strips away the grind of traditional MMORPGs and focuses entirely on the thrill of team-based dungeon runs, offering fast-paced combat, unique class roles, and endless replayability.”
    • “Excellent replayability — every dungeon feels new with modifiers.”
    • “Players will never outlevel the game with seasonal updates, dungeon modifiers, new features, and rewards that will keep each run fresh and exciting, adding another layer of replayability.”
    • “The combat and teamwork elements are solid, and the replayability potential is huge.”
    • “As long as the team continues to provide good, consistent updates, especially new classes and dungeons, the replayability is extremely high and for $25 this game is a steal.”
  • humor
    23 mentions Positive Neutral Negative

    The humor in the game is characterized by a mix of community interactions, including playful banter among teammates and the absurdity of toxic behavior in a cooperative setting. Players find amusement in the game's design contradictions, funny bugs, and the irony of serious competition in a casual environment, often leading to shared laughter during gameplay. Overall, the humor is derived from both the game's quirks and the dynamics of its player community.

    • “Hilarious that a game that isn't about grinding goes 100% against its own design philosophy.”
    • “Community is funny af, I love how my teammate flames each other.”
    • “Watching people rage refund after 30 minutes of waiting was genuinely hilarious.”
  • monetization
    22 mentions Positive Neutral Negative

    Overall, players express cautious optimism regarding the game's monetization, praising the current absence of microtransactions and the balance between gameplay and player investment. However, there are concerns about potential future monetization strategies, with some fearing it may devolve into a cash grab. The community hopes the developers will maintain a fair approach to in-game purchases to ensure a positive gaming experience.

    • “If the developers are able to balance microtransactions and reasonably balance the game, this will be a big success.”
    • “So far, the game's monetization and respect for their players' time seems pretty great and balanced.”
    • “As of writing this review, there are no microtransactions, no pay-to-win, no nonsense; just you, your group, and all of your skill combined determines whether you kill that dungeon boss and finish in time or not.”
    • “World of Warcraft is some seriously outdated rotten milk that's been sitting expired in the carton for over twenty years, but even vanilla WoW plays and feels better than this joke attempt at a cash grab targeted towards middle-aged men who don't have time to do WoW dungeons anymore, but can play this dog turd instead.”
    • “I'm slightly worried about the ominous looking cash icon with the 'coming soon' tooltip, please keep monetization reasonable if you are going that route.”
    • “Sadly it seems to be another of these cash grab scam games.”
  • emotional
    14 mentions Positive Neutral Negative

    Players express a mix of emotional experiences with the game, highlighting both positive interactions with supportive teammates and the frustration caused by technical issues and game mechanics. While some find themselves deeply attached to the game and its community, others report feelings of disappointment and emotional distress due to long wait times and gameplay frustrations. Overall, the emotional aspect is characterized by a blend of camaraderie and potential heartbreak, depending on individual experiences.

    • “On the contrary, I've met several nice individuals/groups that took their time explaining, showed patience, and made it a wholesome experience.”
    • “Started the game for fun, ended up emotionally attached to a bunch of pixels.”
    • “I still recommend it (because when it works, it’s fun), but honestly… I might need emotional compensation or at least some in-game boost for the psychological damage this weekend has caused me.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere of the game receives mixed reviews; while some players praise its immersive and captivating environment with gorgeous visuals, others criticize it for lacking character and depth in world-building. The rapid playstyle detracts from the ability to fully appreciate the atmosphere, though many still find it engaging and well-optimized. Overall, the game offers a blend of charm and visual appeal, but some feel it falls short in creating a rich, atmospheric experience.

    • “It brings that mythic atmosphere into it, while also being a charming, amazing, and well-optimized game in my opinion.”
    • “✅ gorgeous atmosphere and clear visual language”
    • “The atmosphere and gameplay pulled me right in, and I’ve had a great time with it so far.”
    • “There's no character, no atmosphere, no world-building.”
    • “It's just boring, basic dungeons without soul or thought put into world-building or even atmosphere.”
    • “Games can launch without the usual 'oops server issues' experience, and it is reasonable to expect not just this game, but all of them, aiming for this MMO-like atmosphere to be prepared to handle such problems now.”
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11h Median play time
25h Average play time
5-30h Spent by most gamers
*Based on 76 analyzed playthroughs
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Fellowship is a role playing game with fantasy theme.

Fellowship is available on PC and Windows.

On average players spend around 25 hours playing Fellowship.

Fellowship was released on October 16, 2025.

Fellowship was developed by Chief Rebel.

Fellowship has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Fellowship is a multiplayer game with local co-op support.

Similar games include Wayfinder, Arena of Kings, Eldegarde, Pantheon: Rise of the Fallen, Last Epoch and others.