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FATE: Reawakened

FATE: Reawakened Game Cover
72%Game Brain Score
graphics, story
stability, optimization
72% User Score Based on 629 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4Xbox Cloud GamingXboxSteam DeckWindowsPlayStationXbox Series X|SPCXbox Game PassCloudMac OSXbox One
FATE: Reawakened Game Cover

About

FATE: Reawakened is a single player hack and slash game with fantasy and dark fantasy themes. It was developed by Tableflip Entertainment AB and was released on March 12, 2025. It received mostly positive reviews from players.

Revisit the quaint town of Grove and the realms beyond as you prepare to enter the Dungeon Gate once again! The award-winning FATE series has gotten a modern facelift while remaining true to the nostalgic dungeon crawler classic.

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72%
Audience ScoreBased on 629 reviews
graphics29 positive mentions
stability42 negative mentions

  • The game faithfully recreates the original FATE series with updated graphics and quality-of-life improvements, including all four games bundled into one package.
  • Controller support and compatibility with modern hardware like Steam Deck is well implemented, enhancing accessibility and playability.
  • Developers have been responsive and actively releasing patches to fix bugs and improve the gaming experience.
  • The new UI is generally considered worse than the original, with clunky navigation, lack of keybind customization, and menus that pause the game instead of allowing multitasking.
  • The game suffers from numerous bugs including quest item and spawn issues, broken pet inventory interactions, problematic fishing mechanics, and inconsistent enemy AI and scaling.
  • Several quality-of-life features present in the original games, such as quick item swapping, easier pet commands, and inventory management while moving, are missing or poorly implemented in the remaster.
  • graphics
    146 mentions Positive Neutral Negative

    The remaster features improved and higher-resolution graphics that bring a modernized, polished look while mostly retaining the original art style and nostalgic charm. However, some users note inconsistent quality across assets, occasional stylistic mismatches, limited graphics options, and graphical bugs that impact the overall experience. Overall, the visual upgrades are appreciated but seen as incremental rather than transformative.

    • “The visuals have been drastically improved and look fantastic.”
    • “The updated graphics really bring the game back to life, while keeping true to the original spirit of the game.”
    • “After a few patches, the game plays and feels like the originals with some much improved graphics.”
    • “The updated graphics are well done, although the illustrations in some places have some stylistic mismatch with the rest of the game, and the menus overall try a little too hard to be sleek and modern and forsake their original clunky charm without being any easier to parse.”
    • “In fact, they barely even put in the effort to update the graphics.”
    • “Some textures and models feel like they have been updated and given a refresh while others still look low poly and low res which causes severe clashing with the art style.”
  • story
    104 mentions Positive Neutral Negative

    The story in the game is minimal and largely serves as a backdrop for dungeon crawling rather than offering a rich narrative experience. Quests are often repetitive "kill or collect" tasks, plagued by numerous bugs such as unspawned quest items or enemies, broken objectives, and poor level scaling, which frustrate progression. While quest rewards can be worthwhile, the overall storytelling is weak and undermined by technical issues.

    • “Quest rewards are actually rewarding as opposed to getting a quest item that's better than the reward they give you.”
    • “They made quest rewards actually rewarding and worth doing so there is that.”
    • “They improved controller targeting, adjusted the range for the player's melee attacks, fixed the book of town portal bug, and appear to have fixed the quest generation and boss health bugs.”
    • “The quest system in this game is messed up.”
    • “Quest givers will occasionally give you a quest on a floor you've already cleared and thus make it impossible.”
    • “Some retrieval quests don’t spawn the required item in the dungeon.”
  • gameplay
    67 mentions Positive Neutral Negative

    The gameplay in Fate: Reawakened largely remains a faithful recreation of the original classic RPG dungeon crawler, preserving its simple, addictive mechanics and familiar loop. However, many users criticize the remaster for outdated, clunky mechanics, restrictive UI changes, and some frustrating design decisions—such as unchangeable keybinds, stamina depletion, and loss of certain original features—that collectively hinder the flow and accessibility. While nostalgic and enjoyable for longtime fans, the gameplay may feel repetitive, overly easy, and less refined compared to modern standards or the original titles.

    • “Legit classic RPG dungeon crawler with gambling loot crafting mechanics.”
    • “Fate was one of the first games I ever learned to play and Reawaken is a direct 1-to-1 gameplay copy with improved visuals.”
    • “I've enjoyed it so much that I've taken the time to dig deeper into the game's mechanics—documenting my findings and creating guides to help others understand things like race-based stat differences, skill behavior, and overall character optimization.”
    • “What this game needs is the ability to change key binds, no stamina depletion from running (because why? pointless mechanic solely used to waste time), and a fullscreen map button.”
    • “-no game mechanics are explained anywhere it seems (not even race bonuses at character creation).”
    • “However, Reawakened is plagued with intentional design changes and decisions that either completely ruin the flow of gameplay or invalidate a major aspect of the game.”
  • stability
    44 mentions Positive Neutral Negative

    The game suffers from frequent bugs, crashes, and AI issues, leading to a generally unstable experience that frustrates many players. While some find it playable and appreciate updated graphics, the lack of consistent updates and persistent glitches make it feel unfinished and inferior to the original versions. Stability remains a major concern, impacting enjoyment and reliability.

    • “The game runs great on the Steam Deck.”
    • “It also runs great on the Steam Deck.”
    • “I can't pinpoint it because it's been so long since playing the original, but there are some things that just don't feel right. On top of those issues, the game also kept crashing and freezing for 30 minutes at a time. It would play for 5-10 minutes then freeze, so be careful with this. The first time it freezes for you, I suggest refunding, because it will push you over the 2-hour refund eligibility limit like it did to me.”
    • “Extremely buggy, a lot of weapon affixes don't do anything anymore (looking at you, knockback). Enemy AI is laughably bad, they will occasionally stop attacking and just stand in place.”
    • “Unfortunately it seems to be a pretty rushed and buggy mess. Buggy and feels unfinished, updates have been insanely lacking as well.”
  • optimization
    17 mentions Positive Neutral Negative

    The game's optimization is generally praised for strong performance on modern systems, including a stable 120 FPS and improved controller support, especially compared to earlier versions. However, some users note stuttering issues during traversal and attacks, and that it is not well-optimized for lower-end PCs or traditional PC-focused setups. Overall, the remake offers significant performance improvements but prioritizes console and Steam Deck play over classic PC optimization.

    • “Performance is good at a locked 120 fps (for my system, specs at the bottom).”
    • “I'm a fan of the Fate series, but this remake is not an improvement on anything except performance on modern machines.”
    • “This version seems in every way superior to the re-releases from a few years back, especially the performance and higher resolution support is spot-on.”
    • “But unfortunately, the UI has been heavily re-optimized for controllers, which is kind of a baffling decision.”
    • “The devs have said themselves this is focused for console use/Steam Decks and not optimized for PC.”
    • “Lastly, I'm getting serious stuttering when traversing and attacking.”
  • grinding
    14 mentions Positive Neutral Negative

    Grinding in the game is described as tedious and more grind-heavy for gold compared to the original, especially with certain build types requiring excessive experience farming. Players find inventory and pet management cumbersome, with awkward menus and additional steps for basic actions like equipping gear or using spells. Numerous bugs and design choices exacerbate the tediousness, impacting combat and overall flow, though some appreciate ongoing updates and hope for improvements.

    • “Gold has become more grindy than the original.”
    • “They either have armor and weapons that require higher stats than you will ever get unless you're grinding your ass off for EXP (very long and tedious), or they will have really poor items.”
    • “Just to name a few bugs and issues I've encountered in less than 2 hours: town portal bugs, pet bugs/issues (not leveling up, can't sell inventory to vendors), summon bugs (my summons just don't attack, they AFK and watch me), fishing bugs/issues (I sat there for 15 minutes straight and no bites), attack bugs, spell bugs (I cannot cast a spell with right click whenever I want, sometimes I have to select it again for it to cast), quest bugs (the quest givers are giving quests on already cleared floors, and when I go back to clear them, the monsters don't exist. I failed a shrine quest in 1 second after clicking on the shrine to activate it, then when I clicked it again, it immediately got destroyed and I completed the quest.) identify spell issue (I can't use the spell while in my inventory at a vendor, I have to exit the vendor's shop and use the identify spell with nothing else open, very tedious).”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is generally well done and faithful to the original, often invoking nostalgia with reused tracks rather than remixes. Some users appreciate the classic audio and quality-of-life improvements, though repetitive looping in certain areas like the Druantia dungeon draws criticism. Overall, the soundtrack is praised for its quality but could benefit from more variety.

    • “Even though it was rather obvious that Fate was imitating Diablo (even the music felt a lot like “we've got Matt Uelmen at home”), it also had quite a lot of unique features.”
    • “I'm a big fan of the original audio being used, from the narrator to the music to Foley and other sound effects.”
    • “The graphics look fine, music is the exact same as the original, so maybe some nostalgia there.”
    • “Second, I don't appreciate that the same song plays over and over again in the Druantia dungeon.”
    • “Music is just reused from the original, not even a remix or anything.”
    • “Can the music, voice, and sound effects be lowered starting the game for the first time?”
  • monetization
    8 mentions Positive Neutral Negative

    Users overwhelmingly perceive the monetization of the game as a blatant cash grab, criticizing it for exploiting nostalgia without delivering quality or sustained support. Many feel the game is rushed and abandoned, reflecting a trend of modern remasters that prioritize quick profits over genuine improvements.

    • “Has potential but as usual of modern gaming remasters it's just a quick cash grab using your emotions (nostalgia) to make a quick buck.”
    • “For a remaster, it sucks and feels more like a cash grab on nostalgic players.”
    • “This was clearly some crap cash grab with 1 person left working on the game.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is noted for its amusing and unexpected twists, including a hilariously broken loot system that results in oddly powerful items appearing early on. Players find the randomness entertaining and the overall experience super fun and varied, adding a lighthearted charm to the gameplay.

    • “The loot table is hilariously broken and you will get flawless fish and equipment requiring 100+ skills at very early levels.”
    • “Super fun, super varied (especially with the 4-in-1 pack), hilariously random at times.”
    • “Though it would maybe be at least a bit like say Champions of Norrath but that game is decades ahead of this game and that's funny because it was made decades before 21 years ago.”
  • replayability
    3 mentions Positive Neutral Negative

    The game’s randomized dungeons, weapons, and magic enhance replayability by keeping each playthrough fresh. Improved stability and added controller support further increase its accessibility and enjoyment across different devices.

    • “I love the randomization of dungeons, weapons, and weapon magic — it keeps things feeling fresh and replayable.”
  • emotional
    2 mentions Positive Neutral Negative

    Users feel a deep sense of nostalgia and joy with the emotional aspect, especially due to the inclusion of cherished content like "The Cursed King" in the remake. This evokes a warm, childlike excitement and adds a wholesome, charming quality to the game.

    • “My favorite game apart from the series is The Cursed King, and knowing it'll be part of this remake made me feel joyous and really excited, as if I am an 8-year-old kid who only had a weak and low-end PC with WildTangent preinstalled and desperately used up the purple coins.”
    • “It feels even more wholesome and charming and I love it.”
  • character development
    1 mentions Positive Neutral Negative

    Character development received some criticism for lacking distinctiveness, as users felt the character designs were not sufficiently varied or differentiated.

  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is praised for its enhanced clarity and immersion, supported by improved textures across enemies, items, user interface, and maps, as well as upgraded audio quality.

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5h Median play time
6h Average play time
4-9h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

FATE: Reawakened is a hack and slash game with fantasy and dark fantasy themes.

FATE: Reawakened is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

On average players spend around 6 hours playing FATE: Reawakened.

FATE: Reawakened was released on March 12, 2025.

FATE: Reawakened was developed by Tableflip Entertainment AB.

FATE: Reawakened has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its stability.

FATE: Reawakened is a single player game.

Similar games include Kingdoms of Amalur: Re-Reckoning, Baldur's Gate: Dark Alliance II, Torchlight III, Dungeon Defenders: Awakened, Dungeons of Sundaria and others.