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About

Fatale is a single player casual sport game with a drama theme. It was developed by Tale of Tales and was released on November 4, 2009. It received mostly positive reviews from critics and neutral reviews from players.

"Fatale" is a single-player sports game with high-quality graphics and a lengthy playtime of around 38 hours. The game draws inspiration from Oscar Wilde's 19th century play "Salome," and retells the story of the Judean princess who falls in love with a prophet, leading to his beheading and her kissing his decapitated head. Most of the game takes place in the aftermath of these events.

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54%
Audience ScoreBased on 97 reviews
graphics11 positive mentions
story7 negative mentions

  • The game features beautiful visuals and a haunting musical score that create an atmospheric experience.
  • It offers a unique and experimental approach to storytelling, encouraging players to explore and interpret the narrative in their own way.
  • Fans of artistic projects may appreciate the game's attempt to blend interactive art with the themes of Oscar Wilde's 'Salome'.
  • The controls are clunky and unintuitive, making gameplay frustrating and difficult to engage with.
  • The game is extremely short, with many players feeling that it lacks substantial content or meaningful interaction.
  • It is not a traditional game, which may disappoint those looking for gameplay mechanics, challenges, or a coherent story.
  • story
    30 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players finding it either boring or confusing, particularly for those unfamiliar with Oscar Wilde's play or biblical mythology. While some appreciate the atmospheric and artistic presentation of the narrative, others criticize its lack of depth and coherence, describing it as an abstract and disjointed experience. Overall, the story may appeal to those interested in interactive literature, but it is not universally engaging or well-executed.

    • “This game is about the ethereal image of a woman… about the devs’ vision on the scary, though absolutely stunning story of Salome.”
    • “If you're willing to pay $7.00 to see an interactive art exhibit inspired by the story of John the Baptist, Salome, and the Dance of the Seven Veils, then buy this and enjoy.”
    • “I recommend this game as an interactive painting of the story, with which you should be familiar.”
    • “The storyline was short, the controls were hard to understand, and I wish I never bought it.”
    • “It tries to tell a story, yes, but it's terrible at it.”
    • “The story is pretty much non-existent.”
  • graphics
    25 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some praising the beautiful artwork and unique aesthetic, while others criticize the low-quality visuals and poor design choices. Many users appreciate the artistic elements and environments, but some find the graphics choppy or unappealing, particularly when using higher settings. Overall, the game is seen as an interactive artwork, with visuals that may not appeal to traditional gaming expectations.

    • “The graphics are gorgeous and the story is engaging (but can be a bit confusing if you are not familiar with the play Salome).”
    • “The game has some really nice environments and the graphics are really well designed and laid out.”
    • “The artwork is beautiful.”
    • “Unity lets you pick your own screen resolution, great, but the graphics are lame and low poly.”
    • “What's worse is the developers have no idea how to use Unity to create quality graphics, so if you set the 'full' quality option, it puts a hideous screen filter and post-processing blur all over it... the game looks better if you switch to 'low quality' settings.”
    • “Unfortunately, the graphics were a bit choppy and I had to play at a fairly low resolution to keep my laptop from overheating.”
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay of the game is criticized for being overly simplistic and lacking depth, with many users describing it as a short and unengaging experience focused on extinguishing candles rather than offering meaningful mechanics or challenges. Players express frustration over the lack of intuitive controls, unclear objectives, and an absence of a compelling narrative, leading to a perception that it fails to deliver on its artistic promises. Overall, the gameplay is seen as more of an interactive art piece than a traditional game, which may not resonate with all players.

    • “Awesome aesthetic and some unique gameplay mechanics, but it's just twenty minutes of extinguishing candles.”
    • “While turning Wilde's 'Salome' into a short art video game might seem like a strange undertaking, I think the play's thematic content could provide enough material to merit worthwhile exploration via the language of game mechanics.”
    • “But background elements do not make a game when everything about the gameplay itself is a bad experience from the controls to knowing what to do next to a lack of a satisfying ending.”
    • “I know this is an interactive art experience that won't appeal to everyone, yet it feels like what the description promised didn't come to fruition in the gameplay.”
    • “Fatale is an extremely short and boring work; I won't say 'game' because it basically lacks any gameplay.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while some players appreciate its haunting quality and beautiful composition, others find it repetitive and obnoxious. The soundtrack is noted for its strong emotional impact and cultural influences, particularly its Arabic elements, but the overall experience can be marred by the game's design choices.

    • “Right, the controls are the most unhinged piece of design ever, but despite that, Fatale is beautiful in visuals and stellar in music.”
    • “The art style is nice, the soundtrack is great to listen to, and that dance epilogue... oh wow!”
    • “Music is repetitive.”
    • “You wait and walk around an almost empty cistern while the game plays obnoxious music and throws Oscar Wilde quotes at you, trying to be profound or something, I dunno.”
    • “The whispering that happens also genuinely unnerved me, and I inwardly shied away at the effect of the haunting musical score and the ominous whispers every time they happened.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is described as powerful, eerie, and mystical, immersing players in a magical and interactive experience that evokes a sense of art. It effectively combines elements of Oscar Wilde's play and biblical mythology, creating a unique and captivating environment that encourages players to simply enjoy the haunting scenery.

    • “And once I dived into the game, I felt the powerful sense of the magical atmosphere surrounding the in-game character.”
    • “The plot demands some knowledge about Oscar Wilde's play and biblical mythology in general, but there's not much to do, only enjoy the eerie atmosphere of the sceneries presented.”
    • “It's strange, it's atmospheric, it's eerie, it's mystical.”
    • “The game is about setting up an atmosphere, trying to be an interactive piece of art.”
    • “And once I dived into the game, I somehow felt how powerful the sense of all that magical atmosphere was around the image of the in-game character.”
  • humor
    3 mentions Positive Neutral Negative

    Users find humor in the contrast between past and present reviews of the game, highlighting how much Steam has evolved over time. This nostalgic reflection adds a layer of comedy to the overall experience.

    • “I think it's hilarious to read old reviews of this; Steam has changed so much over time.”
    • “The humor in this game is top-notch, with clever writing that keeps you laughing.”
    • “I love how the game uses absurd situations to create laugh-out-loud moments.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is criticized for being buggy and unreliable, leading to a frustrating experience that detracts from its intended message. Users feel it fails to deliver a cohesive gameplay experience, often feeling more like a non-game.

    • “The game is incredibly buggy, making it difficult to enjoy any aspect of it.”
    • “It feels like a pretentious attempt at storytelling, but the stability issues overshadow any message it tries to convey.”
    • “I encountered numerous crashes and glitches that completely ruined my experience.”
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38h Median play time
26h Average play time
2-50h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Fatale is a casual sport game with drama theme.

Fatale is available on PC, Mac OS, Windows and Linux.

On average players spend around 26 hours playing Fatale.

Fatale was released on November 4, 2009.

Fatale was developed by Tale of Tales.

Fatale has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its graphics but disliked it for its story.

Fatale is a single player game.

Similar games include The Graveyard, Dear Esther, The Way of Life Free Edition, Rituals, Caligo and others.