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Fast Food Simulator is a single player and multiplayer simulation game. It was developed by No Ceiling Games and was released on December 10, 2024. It received very positive reviews from players.

Play solo or co-op with up to 6 players. Open your single-player session to other players and friends to play together. Or you can join a game from the lobby and start serving fast food with others via voice and text chat. Handle everything it takes to keep a fast food joint running smoothly. Experience the realistic operation of authentic drink machines, grills, and fryers. Explore the…

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93%
Audience ScoreBased on 3,765 reviews
gameplay75 positive mentions
story9 negative mentions

  • Fast Food Simulator offers a chaotic and engaging experience, especially when played with friends.
  • The game captures the fast-paced nature of running a fast food restaurant, making it both fun and challenging.
  • The graphics are colorful and charming, enhancing the overall gameplay experience.
  • The game becomes overwhelmingly difficult for solo players after reaching level 15, making it less enjoyable without friends.
  • There are limited AI helpers available, which can make managing the restaurant solo frustrating.
  • The game lacks significant updates and content, leading to a repetitive experience after a few hours of play.
  • gameplay
    176 mentions Positive Neutral Negative

    The gameplay of the fast food simulator is characterized by its fast-paced, chaotic environment that combines restaurant management with action-packed cooking mechanics, creating an engaging and addictive experience. While many players appreciate the intuitive controls and satisfying gameplay loop, some express concerns about repetitive tasks, clunky mechanics, and a lack of depth or polish. Overall, the game shows promise with its engaging mechanics and potential for future updates, though it currently struggles with bugs and a steep learning curve for newcomers.

    • “I really enjoyed playing this game; the graphics are impressive, the gameplay is smooth, and the overall experience kept me hooked.”
    • “Fast food simulator delivers a well-balanced mix of restaurant management and action-packed gameplay.”
    • “The gameplay loop is engaging, especially when balancing speed and accuracy.”
    • “That said, it could use more polish, additional mechanics, and more intuitive AI characters to really elevate the experience.”
    • “The mechanics are clunky, progression feels forced, and what should have been a fun, fast-paced game turned into a tedious chore.”
    • “It's lacking some staying power, it's lacking some motivating systems, and it's missing distractions from the tedium of the gameplay that is sadly pretty bland over time.”
  • graphics
    97 mentions Positive Neutral Negative

    The graphics of the game have received generally positive feedback, with many players praising their vibrant, cartoony aesthetic that enhances the gameplay experience. While some users noted that the visuals are not high-end and could benefit from more detailed artwork, particularly in promotional materials, the overall clarity and charm of the graphics contribute to an engaging and enjoyable simulation. Players with dedicated graphics cards report smooth performance, while those with integrated graphics may experience issues.

    • “The graphics are vibrant and detailed, making every burger flip and fry sizzle look mouth-wateringly realistic.”
    • “I really like fast food simulator because it’s a cute little game with nice, crispy graphics and it doesn’t look low-res at all.”
    • “Great graphics, game runs super smooth and it's actually a good bit of fun!”
    • “The art style and animations are asset flip level.”
    • “The 'aesthetic purchases' currently available are extremely lackluster and don't seem worth it, while the game excels in gameplay value, it definitely lacks badly in appealing design so far.”
    • “I do hope however when the game releases that maybe the artwork for this game could no longer be made by AI and is something made by another person (example being the banner/main artwork you see on the Steam page for the game), but that's genuinely my only complaint about something related to the game.”
  • humor
    69 mentions Positive Neutral Negative

    The humor in the game is widely praised, particularly in multiplayer settings where chaotic teamwork leads to hilarious moments and frustrations. Players find the fast-paced, restaurant-themed gameplay both funny and relatable, often reflecting the absurdities of real-life food service. Overall, the game is described as a delightful mix of strategy and comedy, making it a great choice for fun with friends.

    • “It really reflects sometimes the chaos of the restaurant industry, and that makes it really funny and challenging at the same time.”
    • “The sheer panic in trying to get everything organized and calling out for everyone to band together to feed these poor souls their overpriced burgers is hilariously more fun than initially anticipated.”
    • “You’ll be shouting orders at each other, scrambling to meet deadlines, and probably losing track of who’s doing what - but somehow, it’s all hilarious.”
    • “It's not funny at all.”
    • “The jokes fall flat and feel forced.”
    • “I expected more clever humor, but it was mostly cringeworthy.”
  • story
    40 mentions Positive Neutral Negative

    The game's story aspect is largely criticized, with many users noting a complete lack of narrative or depth. While some suggest a potential storyline about developing a burger shop, the consensus is that the game prioritizes mechanics over storytelling, resulting in a shallow experience devoid of engaging plot elements. Overall, players express disappointment in the absence of a meaningful story.

    • “Moral of the story, you never know what life holds in store for you, and if I would have given up when all the odds were stacked against me, I wouldn't be where I am today.”
    • “While it may not offer deep storytelling or long-term variety, its charm lies in its addictive mechanics and lighthearted approach to restaurant management.”
    • “The campaign, while light on story, offers enough structure to guide newcomers while steadily introducing new mechanics and challenges.”
    • “This game doesn't have any story.”
    • “Shallow storyline: the game focuses on mechanics rather than narrative.”
  • music
    29 mentions Positive Neutral Negative

    The music aspect of the game has received mixed feedback from users. While some appreciate the upbeat soundtrack that complements the fast-paced environment, many express a desire for more variety and the inclusion of in-game music, as the current options can feel repetitive and bland. Overall, the lack of a dynamic musical experience is a common complaint, with players hoping for enhancements like ambient music or the ability to play their own tracks.

    • “Accompanying the visuals is a bouncy, upbeat soundtrack that mirrors the game’s pace and a variety of satisfying sound effects that reinforce actions like flipping burgers or filling drink cups.”
    • “The background music is upbeat and matches the hectic atmosphere of a fast food restaurant.”
    • “The soundtrack is upbeat and keeps the energy high, though it can get repetitive over extended play sessions.”
    • “No in-game music is a bold choice.”
    • “Yes, I know people can turn on their own music, but it feels very bland to have nothing in-game.”
    • “However, the lack of variety in the soundtrack might leave you craving something more dynamic.”
  • stability
    27 mentions Positive Neutral Negative

    The game's stability is mixed, with many players reporting various glitches, particularly involving AI workers like cashiers freezing or disappearing, which can disrupt gameplay. While some users experience frequent crashes and bugs, others report smooth performance and no issues, suggesting that stability may vary significantly depending on individual experiences and system configurations. Overall, the game shows promise but requires further patches to address the reported stability issues.

    • “Played for hours and so far never had a single issue, no bugs, no glitches, nothing at all, extremely smooth.”
    • “In my 2.5 hours of gameplay, I haven't encountered any bugs at all, and it runs great on the Steam Deck.”
    • “The game runs smoothly with no glitches that I’ve noticed or could find during the time I played, and it’s clear the devs have made some solid improvements since the demo.”
    • “There are a few minor bugs such as the cashier not working if you place trays on her counter and the multiplayer glitches.”
    • “But I am experiencing multiple game crashes/freezes per in-game day, which is very frustrating.”
    • “Thought that game would be relaxing to play but I end up being stressed when my game freezes in bits here and there... I get dizzy whenever the screen freezes and you're crunching that you want to flip trays.”
  • optimization
    21 mentions Positive Neutral Negative

    The game's optimization is a mixed bag; while some players report smooth performance and minimal bugs, others experience significant issues like screen tearing, FPS drops, and stuttering, particularly in single-player mode. Overall, there are indications of solid improvements and potential for better optimization in future updates, but current performance can vary widely depending on the player's setup.

    • “The game runs smoothly with no glitches that I’ve noticed or could find during the time I played, and it’s clear the devs have made some solid improvements since the demo.”
    • “Very funny game and well optimized.”
    • “Great controls, optimization, game mechanics; can't wait to see the full release and what else the devs bring down the road.”
    • “Optimized very poorly”
    • “[b] The game is not really that optimized; there is a lot of screen tearing even on high-end machines.”
    • “Unfortunately, I have been experiencing massive FPS drops and stuttering that make it unplayable the last few days.”
  • grinding
    19 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and repetitive, with many noting that while it can be enjoyable initially, it quickly becomes a chore. The need for extensive preparation and the lack of customization options contribute to a sense of monotony, making the experience feel forced and unfulfilling over time. While some still recommend the game for its fun elements, those averse to grinding may want to reconsider.

    • “Grabbing things for the supply truck is tedious and not fun; if the items stack in the truck, why can I not stack them anywhere else?”
    • “It's fun for an hour, but after that, it's just tedious, repetitive, and bland.”
    • “The mechanics are clunky, progression feels forced, and what should have been a fun, fast-paced game turned into a tedious chore.”
  • replayability
    15 mentions Positive Neutral Negative

    Overall, the game is praised for its high replayability, with many users highlighting the fun of playing with friends and the depth added by customization options and challenges. However, some players express frustration with certain design choices that can hinder the experience, suggesting that while the game is generally engaging, it may not be as rewarding for everyone.

    • “✅ infinitely replayable”
    • “The customization options—like upgrading kitchen equipment, unlocking new recipes, or designing your restaurant—add depth and replayability.”
    • “Replay value: do not waste your time.”
    • “And for some reason, some of the achievements are host-side, take 'you are fire' for example, only the host can fire NPCs (to unlock the hire option, you have to grind all the way to level 15), so if you're playing with your friends, you'll have to replay the whole thing in order to get this achievement. For me, I'd say it's a pretty poor design, since personally I think this game has absolutely 0 replay value.”
    • “It's a simple, replayable game with friends.”
  • emotional
    9 mentions Positive Neutral Negative

    Players report a deeply emotional experience while engaging with the game, often feeling a strong connection to its themes and mechanics. Many express that it evokes genuine feelings, from tears to nostalgia, highlighting its ability to resonate on a personal level. Overall, the game is praised for its wholesome fun and the emotional weight it carries, making it a memorable experience.

    • “The game made me cry.”
    • “This comparison highlights not only the excitement of unexpected rewards but also the emotional connection we form with our gaming experiences.”
    • “As a former fat ass, this game comes really close to my heart and I always tear up and get emotional while playing.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by immersive sound effects, such as sizzling grills, and upbeat background music that captures the hectic vibe of a fast food restaurant. However, the world outside the restaurant feels underdeveloped, and while the gameplay is enjoyable with friends, solo play may become monotonous due to a lack of content and atmospheric depth. Overall, the developers are committed to improving the experience through community feedback and future updates.

    • “The sounds of the restaurant, like sizzling grills, really enhance the overall atmosphere.”
    • “The background music is upbeat and matches the hectic atmosphere of a fast food restaurant.”
    • “The atmosphere of the world outside the restaurant, though, feels a bit underdeveloped in the background.”
    • “I've only ever played this game with friends and have had a blast, but I can certainly see where playing this solo would get boring fast with its current lack of content and atmosphere.”
    • “Love the realistic bathroom atmosphere.”
  • monetization
    4 mentions Positive Neutral Negative

    Reviews indicate a growing frustration with monetization practices in simulator games, often labeling them as cash grabs due to a lack of meaningful updates. Players express concerns about freemium models, where in-app purchases and ads can detract from the overall gaming experience.

    • “The monetization model strikes a great balance, allowing players to enjoy the game without feeling pressured to spend money.”
    • “I appreciate that the game offers plenty of free content, making in-app purchases optional rather than mandatory.”
    • “The ads are minimal and don't interfere with gameplay, which is a refreshing change from many other free-to-play games.”
    • “No more updates, cash grab.”
    • “The problem we run into these days is that there are so many 'simulator' games out there that it's hard to determine which ones are actually worth the money and which are basic cash grabs.”
    • “Monetization issues (for freemium versions): in-app purchases or ads can disrupt the experience.”
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9h Median play time
8h Average play time
5-12h Spent by most gamers
*Based on 16 analyzed playthroughs
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Frequently Asked Questions

Fast Food Simulator is a simulation game.

Fast Food Simulator is available on PC and Windows.

On average players spend around 8 hours playing Fast Food Simulator.

Fast Food Simulator was released on December 10, 2024.

Fast Food Simulator was developed by No Ceiling Games.

Fast Food Simulator has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Fast Food Simulator is a single player game with multiplayer and local co-op support.

Similar games include Fast Food Simulator: Prologue, Wrap House Simulator, Grocery Store Simulator, Kebab Chefs!: Restaurant Simulator, Supermarket Simulator and others.